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ORBX 2019 ROADMAP (231 SCREENSHOTS!)


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Hello everyone,

 

Firstly, please allow me to thank all our customers for the continued loyal support which you've given Orbx through 2018 as we  rolled out brand new technology, further tuned our delivery platforms, and embraced a new simulator platform. Orbx revenues are continuing to show very robust and healthy growth and in 2018 most of our profits have been invested back into the company for R&D, new staff and acquisition of IP from other companies.

 

In 2019 we embark on a major expansion programme with our our new UK development centre which will focus on TE regions and airports, and our IT Centre in Melbourne which will focus on new product delivery infrastructure.

 

I'd like to wish everyone and their families a fantastic festive season these holidays; please stay safe and in good health as we welcome 2019.

 

If you missed tonight's OrbxLive Twitch stream where we covered the roadmap for 2019, here it is again in "hard copy" format. You can also revisit the Twitch stream again when the video is made available.

 

 

*** Please note! *** Many of the screenshots shown here are from pre-alpha, alpha and beta stages of development and are not necessarily  indicative of the final product. Inclusion in this roadmap does NOT indicate a commitment or promise by Orbx to deliver the mentioned product in calendar year 2019;  all software projects are subject to delays and resource requirements are sometimes out of our control.

 

I am going to start by focusing firstly on our core systems in terms of product delivery and customer experience, then onto our core sim platforms.

 

 

Goodbye FTX, It's Been Real!

 

Next year we will completely drop the "FTX" tag from our products, website, apps and documentation. FTX was an acronym based on the original 2007 product line "Full Terrain Experience" and whilst we still endeavour to bring you the most authentic terrain possible for each platform, we going to focus on the single Orbx brand to avoid confusion to customers. You will already have noticed that FTX has all but disappeared from the OrbxDirect website; for example we now refer to the former FTX Global as Global Base Pack.

 

 

Orbx Central

 

Completely new for 2019 is Orbx Central, the multi-platform version of what used to be called FTX Central 3. This is a complete re-write of the code from the ground up and it now runs on Windows, MacOS and Linux. Here's a sneak preview of the login screen shown on all three platforms.

 

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Customers using Orbx addons for XP11 on Mac and Linux will now have the same seamless experience as their Windows cousins. The number of changes and enhancements to Orbx Central is just too long to mention here and early in 2019 Ben will be sharing a detailed in-depth announcement topic on the new version and all the benefits that it brings. We're very excited about many of the features that have been added to Central including many that stem from customer feedback and requests. If you thought it was simple and painless to buy addons from Orbx now, you ain't seen nothing yet!

 

 

OrbxDirect

 

We will be making changes to the OrbxDirect website/store mostly to improve the browsing and selection experience. In 2018 we have already introduced multi-currency pricing shown on product pages, and also the ability to filter the site by simulator platform:

 

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This greatly speeds up your ability to hone in on the products for the platform you are interested. We have many improvements planned for the website in the coming year, so stay tuned!

 

 

 

Prepar3D V4

 

The majority of new content we're working on now is for Prepar3D. This is still the dominant platform used by over 70% of all our customers. Whilst it may have appeared that over the past year we have lost focus on P3D in favour of XP11, this is a perception mostly based on ports of airports from FSX/P3D. Most of that ported content is six years old. In 2018 we released twenty brand new content products for P3D, versus 12 products for XP11, most of which were ports from P3D.

 

Last year we clearly signalled our intent to embrace new simulator platforms and we have delivered on our promise. However, this should not be viewed as a "threat" to those of you who use P3D as your main platform, because any content released for P3D first will come to XP11 eventually -  and vice versa. As we begin to hire more staff to cope with the demands of multi-platform development, you'll begin to see the gaps between platform releases come closer together until we will almost have concurrent releases..

 

A heads up though - we will slowly be phasing out support for FSX as developers begin to implement new tech such as PBR and the use of larger textures. You saw this trend start with TrueEarth Netherlands for P3D only, and the recent Tyabb airport is again P3Dv3/4 only, as well as some upcoming releases I'll show below.

 

Here are some of the P3D products in development (not a complete list):

 

 

openLC Africa - FSX/P3D

 

The highly anticipated next instalment of our openLC series is due in Q1 2019 and here are some preview shots.

 

New landclass textures

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New autogen buildng types

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Arid city night lighting

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Arid city

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More unique landclass textures

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NZNV Invercargill - P3D

 

Tim Harris is working on another iconic airport for New Zealand. NZNV will be a fully modelled airport featuring the new terminal, 540km sq of pristine photoreal imagery, full city of Invercargill with many POIs, Bluff Harbour including the town and seaport, Flat Hill windfarm and the Tiwai Point aluminium smelter.

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KSGU St George Regional Airport - P3D

 

Misha Cajic's next project is a desert airport in Utah that only opened in 2011. It hosts GA and airline services for the area, and will come with an enormous coverage area covering the beautiful red coloured plateaus and mesa's all around the airport, as well as multiple lite renditions of smaller airports in the area. 

 

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KSBA - SODE Jetway update - FSX/P3D

 

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LDDU - SODE Jetway update - FSX/P3D

 

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Channel Islands Alderney - P3D

 

The first of the Earth Simulations Channel Islands series given a new lease of life by Turbulent Designs, Alderney is progressing very well and has many enhancements over the original release. Expect a release early in 2019.

 

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CityScene Honolulu - P3D

 

Holger Sandmann and Frank Schnibben have been working on a project sure to delight most simmers - a complete coverage of the Honolulu area!

 

Here is a render of the cityscape

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And overlaid onto the photoreal imagery

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This is then combined with landclass enhancements

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Australia Version 2.0 - FSX/P3D

 

The one that has been eagerly awaited by thousands of you for a long time, here are the first sneak previews of this monumental upgrade of the oldest continent on Earth. Here are some of the highlights to look forward to:

 

Wooramel River, Western Australia

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Telfer Mine, WA

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Sunrise Dam Gold Mine, WA

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Sunrise at the Olgas, NT

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Shark Bay, WA

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Port Phillip Bay, Victoria

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Lake Eyre, SA

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Lake Eyre facing south

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Kalgoorlie Mines, WA

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Great Barrier Reef, comparison to AUv1

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Cadia-Ridgeway Goldmine, NSW

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Boddington Gold Mine tailings, WA

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Boddington Gold Mine pits, WA

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One of the major undertaking of AUv2 is the upgrade of all 400+ default FSX/P3D airports and additionally the inclusion of 400+ grass strips. A lot of the work that went into these airport upgrades is the final legacy of Neil Hill before his sad passing.

 

YBUN Bunbury WA enhanced

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Flinders Island, Tasmania - Terminal day

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Terminal night

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YHSM Horsham VIC enhanced

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Also included in AUv2 is a comprehensive cityscape of Melbourne, covering the CBD and reaching well out into the suburbs.

 

Melbourne cityscape model (before texturing)

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Global BuildingsHD - FSX/P3D

 

Work continues on BuildingsHD, a project with a very long gestation which is finally coming to completion in early 2019. This will transform the look of every town and city on the planet in a single install.

 

Asia Central

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Apartment complex

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Russia

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South America East

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Africa Central

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KSUN Sun Valley by Turbulent Designs - P3Dv4 Exclusive

 

A custom modelled airport area with sloped runway and taxiways, dynamic season textures using v4 native scripting, light reflections in puddles, custom modelled autogen around airport area, bonus 1ID5 Lukes Wood River Medical Center Heliport, many POIs and Turbulent RealFlora around the airport area

 

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LEAS Asturias - P3D

 

This is the next project from Marcus Nyberg

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ESSA Stockholm Arlanda - P3D - major update

 

This SP will be quite big with lots of new models and textures and some areas of the airport has been updated to reflect the changes that has been made since the airport was released. Also all vehicles and clutter has been redone with new models & high-res textures, all of this with no significant performance loss, also this update includes SODE-jetways.

 

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CityScene Orlando - P3D

 

CityScene Orlando is the biggest CityScene project to date - developed by Allen Kriesman,  this scenery package covers a whopping photoreal area and includes two major airports - KMCO Orlando International Airport and KORL Orlando Executive Airport. We have also included Lockheed Martin's HQ east of the main coverage area.

 

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CAE3 Campbell River Water Aerodrome - FSX/P3D
 

Here are a few screens from Larry Robinson's CAE3 Campbell River Water Aerodrome which also includes the town of Campbell River and some other odds and ends. During the 1960’s CAE3 was said to be the busiest SPB in the world. This will be freeware.

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Cityscape Cote d'Azur - P3D

 

Maurizio Georgi continues to make progress with his epic hand-crafted mini-region in the South of France.

 

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Boulder City 61B -FSX/P3D

 

61B services tourist flights around Hoover dam and Lake Mead, short flight from Las Vegas, surrounded by some of the most colourful rock formations in Nevada. Scenery includes a huge photoreal covering lake Mead and surrounds and over 30 POI's. Main terminal is a very unique building faithfully modelled. A major release from Ken Hall based on photos taken by Orbx staff after FSExpo 2018.

 

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LIEO Olbia city & airport - P3D

 

Matteo Veneziani's next airport includes a large photoreal area with dozens of POI's and a full recreation of the airport with 2019 layout, new 2019 runway extension and SODE animated jetways.

 

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KBUR Burbank  Bob Hope Airport - P3D

 

A quick sneak peek of Matteo's other project for 2019

 

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ENBO Bodø - FSX/P3D

 

Tore Stranden continues to make progress with this complete re-make of his original project and is currently focusing on  airside static vehicles, aircraft and ground polygon.  No vegetation in place yet. Here are some screenshots from the airport area.

 

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KDAL Dallas Love Field - P3D

 

Bill Womack shares some early renders of his next project

 

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TrueEarth Great Britain South - P3Dv4

 

This has now entered official beta testing, so lots more screenshots incoming soon. Here are some pre-beta snaps.

 

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TrueEarth Pacific Northwest - P3Dv4

 

Very early build shots from some time ago but scheduled for a 2019 release.

 

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X-Plane 11

 

The new kid on the block (for Orbx at least),  XP11 has made a big splash onto the VFR scenery scene in 2018 with our TrueEarth regions and ports of iconic small-to-medium sized airports. We are absolutely delighted with the extremely positive reception to Orbx's move to the XP11 scenery market and sales volumes have been very encouraging to say the least. Most importantly, we have not seen any major hostilities between enthusiasts from the main sim camps, with most people welcoming thousands of new forum members to the fold and sharing screenshots and videos from all the platforms we support. We have seen quite a few long time Orbx customers try XP11 for the first time as well. Our opinion is that each sim has its own strengths and weaknesses and many simmers have them all installed on their PC to suit what experience they are after for any given time. Long may this trend continue!

 

Our plans for XP11 in 2019 is to continue to port our legacy Orbx airports from P3D to XP11, concurrent to releasing brand new content as well. We will also continue to develop TrueEarth regions, with TE Pacific Northwest for XP11 being the first in North America.

 

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Also today's issue of PC-PILOT magazine features scenery on its front cover for the first time ever, with their review of TrueEarth Great Britain South for X-Plane, hading us their their Platinum Award with a score of 95/100!

 

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Here's some upcoming stuff for XP11:

 

 

TE GB South SP1 - XP11

 

No less than several hundred more POIs and bug fixes/improvements! Below is the third road colour option 'Darker X-Plane Roads' which blends in much more seamlessly into the Ortho.

 

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TrueEarth Netherlands North - XP11

 

There is a poll still underway on the forums to see if there is demand for the northern part of the Netherlands to be released as a budget region to allow Schiphol to Heathrow flights. Once we get to a over 200 votes it will tell us whether to green light this. Here's a good indication of what it will look like:

 

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TrueEarth GB North - XP11

 

Work is well underway for the final instalment of the Great Britain series, and here are some sneak preview shots from the Oban area:

 

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Eagle County Regional Airport - XP11

 

Jarrad Marshall's classic high-altitude airport nestled in the heart of the Colorado Rockies, Eagle-Vail is notorious for its challenging terrain and difficult weather. As gateway to many nearby mountain villages and ski resorts, the airport is busy with airline and GA traffic, the attached National Guard rotary-wing base, as well as being one of the largest corporate jet bases in the country. Often listed as one of the world's most dangerous airports, be sure to test your mettle with the well-known and highly-unusual Gypsum Five and Meeker Two departures. 

 

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Unannounced Project for X-Plane 11

 

A single shot from an upcoming X-Plane project, which Jarrad is very excited about :)

 

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EGSG Stapleford - XP11

 

Continuing our ports of the legacy airports from England, Scotland and Wales, the next one in line is Stapleford.

 

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A few from Jon Murchison while performance testing during the beta (so not long now!)

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Orbx Global for XP11

 

R&D work has begun on providing a global replacement texture solution for X-Plane11. We are still at the experimental stage and looking at different approaches on how to solve the technical implementation. We are aiming for a release sometime in 2019.

 

XP Default textures

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Orbx Global new textures

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Aerofly FS 2

 

Our plans for AFS2 in 2019 are less defined than for P3D and XP11, although we will continue with some ports of the most popular airports which fall within an IPACS region DLC coverage, and perhaps porting the TrueEarth GB series to the sim. It remains our favourite sim for the smoothest VR experience due to its incredible frame rates, made even faster with the recent Vulkan support. We are constantly in communication with IPACS and thus have insight into some exciting new developments in store for 2019.

 

 

Sedona Airport, Arizona - for Aerofly FS2

 

An iconic airport set atop a red-rock mesa, located in one of the most scenic destinations in the United States. A short flight from the Grand Canyon, and within the default AFS2 scenery coverage zone, Sedona is popular with GA, helicopter, military and corporate flyers alike. 

 

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So that wraps up our 2019 Roadmap, and it's by no means an exhaustive list of some of the 50 projects we are working on behind closed doors. As you can understand we do keep some cards close to our chests so that we don't dilute the impact of announcing major new products in the first quarter of 2019. There is some very exciting new releases due in the first half of the year!

 

As a team we are very excited about the state of the consumer flight simulation software market, with many new developers entering the scene for the first time in 2018 and what we feel is a significant groundswell towards XP11 since 11.2x was released. We are seeing many younger people entering the hobby and a large part of our customer base is now made up of the 18-34 bracket. This is a very encouraging sign and bodes well for the future.

 

2019 will be an expansion and growth year for Orbx as we endeavour to meet the demand for our regions and airports from an ever-growing customer base. We hope that we can meet all your expectations!

 

Thanks again for your unwavering support, we truly do appreciate it!

 

JV

 

 

 

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The P3D list of products looks great!

Massive kudos for updating ESSA with a SP.

OLC Africa & ME
Global BuildingsHD
Cityscape Cote d'Azur
NZNV Invercargill
TrueEarth GB (all)
Australia v2 (with its incredibly photo realistic ground textures)

These are all definitively on my shopping list.

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Staggering disappointing how few announced there seems to be for X-Plane this year, I was really looking forward to what you had planned to grow and develop your scenery library for the platform. I know you stated that 70% of your customers are still on P3D but it's still sad to only see 3-4 project revealed for X-Plane in all of 2019... At least give us a FEW more conversions or something.

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This is all so awesome! :o It's particularly great to see the continuation of Cityscape products, they are excellent in combination with OpenLC for tubeliner flying. It will be very interesting to see how Global for XP turns out at the end of development.

 

Just one thing I'm wondering - what about those Alaskan airports that were in the 2018 roadmap? Has that been cancelled/put on hold?

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9 minutes ago, SporadicSanity said:

Staggering disappointing how few announced there seems to be for X-Plane this year, I was really looking forward to what you had planned to grow and develop your scenery library for the platform. I know you stated that 70% of your customers are still on P3D but it's still sad to only see 3-4 project revealed for X-Plane in all of 2019... At least give us a FEW more conversions or something.

 

150 airports still to port across and TrueEarth regions all down the west coast of the USA and some more in Europe? Yep, very disappointing :lol:

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6 minutes ago, Asheroo said:

Just one thing I'm wondering - what about those Alaskan airports that were in the 2018 roadmap? Has that been cancelled/put on hold?

 

The Alaskan trio are still planned, Marcus had a baby this year which slowed things down a little bit. As I said in the roadmap we have 50+ projects under way or planned and we can’t show everything just yet.

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3 minutes ago, John Venema said:

 

150 airports still to port across and TrueEarth regions all down the west coast of the USA and some more in Europe? Yep, very disappointing :lol:

 

I didn't see that stated anywhere in the roadmap post. If true, that's awesome and I take it back. Maybe you should have made that clearer?

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6 minutes ago, SporadicSanity said:

 

I didn't see that stated anywhere in the roadmap post. If true, that's awesome and I take it back. Maybe you should have made that clearer?

 

Ah, we mentioned all that in the LiveStream. FSElite have put up a good summary of it here: https://fselite.net/news/orbx-2019-roadmap-livestream-starting-at-2000z-live-blog/

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I was struck by the fact that Global Base is coming to X-plane. Last year's road map, which has been removed from the forum, said it was probably not feasible. I DID take that with a huge grain of salt.

 

I wonder whether ORBX will be working with Laminar to clean up that grotesquely backward scenery situation; in 2019, editing text files to arrange scenery layers is absurd, and one of the places where X-plane's DYI roots are embarrassingly obvious. Both ORBX and Laminar stand to profit from cleaning up that whole mess.

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2 hours ago, SporadicSanity said:

Staggering disappointing how few announced there seems to be for X-Plane this year, I was really looking forward to what you had planned to grow and develop your scenery library for the platform. I know you stated that 70% of your customers are still on P3D but it's still sad to only see 3-4 project revealed for X-Plane in all of 2019... At least give us a FEW more conversions or something.

I'm not quite sure that is the case , since Orbx just started being involved within the Xplane genre they have released 10 fold what they did for fsx in the early days ... 

 

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Guess we should also say RIP, Regions.  I am still not sure I like the TrueEarth ones better.  One upcoming airport truly needs a region around it, some of the most spectacular scenery will be lost without it.  KSGU and the red rocks of Snow Canyon State Park, Zions and Bryce Canyon NPs would be a really good area to explore.  MCE Utah is one of their best sellers, it is because of the raw beauty of Utah.

 

Jhan

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Fantastic news with so much to look out for over the coming year.

Very happy to see AUS v2 and XP11 Global in the pipeline but it is all very exciting news.

A big thanks to everybody involved for bringing this to us.

Also it is very pleasing to see the younger folks taking a big interest in this most absorbing of pass times  ensuring  there will be a ready market in the future.

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I've been living and working in Orlando now for over 30 years so I eagerly await the Orlando scenery for "The City Beautiful". The official slogan of our city btw. I can easily point out a lot of landmarks from those early shots. And of course I hope to be able to see my home residence rooftop!! It's actually not very far north of the images shared. I can just make out my company office as well. Can't wait to see this up close.

 

Brad

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All really good choices, Olbia, Santa Monica, hope there is room for LEBL Barcelona, to complete the cityscape. Very happy to see that Vancouver will be included in the True Earth NW series. A Vancouver cityscape would be outstanding, an airport approach/departure with a really scenic setting. Also a great setting for floatplanes, helicopter services. With a little luck the coverage will extend to Whistler and the ski resorts. Campbell river complements the existing set of floatplane destinations, terrific IFR flying.

 

Overall a set of releases which will renew interest in many areas, Australia looks, what it is, amazing!

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JV: for those of us in Australia still limited to ADSL2, will we be able to get GBTE Sth on disk or USB?  Aus v2 is a priority, but the download though long can be done in a day I hope.

 

PS:  what a fantastic year ahead for us...it gives me an incentive to keep on living!

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GOD ALL MIGHTY!!!!

This is the most fantastic post I've seen this year :wub:

Have you seen Orlando? GB?

All the cityscapes? Honolulu!

The brilliant ground textures? In love with 10 & 11 for Africa

Gosh I feel like I swallowed 12 Red Bulls after reading this I'm about to explode of anxiety!

I can't wait, so excited.

Nothing for Latin America yet (except the buildings) but I can totally live with all the above, no problem :D

THANK YOU !!!!!

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9 hours ago, Cody Donnellan said:

Any idea if [YBBN] and [YMML] are coming to XP11

 

Yes, all our airports will be ported eventually. It will take some years though ;)

 

9 hours ago, OscarGrant said:

what about cityscene san Francisco?

 

We we will include a cityscape SFO with the TrueEarth California regions.

 

7 hours ago, ArturAir said:

John,

 

Any plans for other openLC regions?

 

 

We we had a roadmap 5 years ago which we still intend to complete eventually. Asia would be next.

 

7 hours ago, VH-EEE said:

TOP stream . OZv2 looks AMAZING thanks . Is there a list of the default airports that are included .

 

Just filter Australia in the FSX/P3D airport selection menu.

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