Jump to content

Tim Harris

Administrators
  • Posts

    16,903
  • Joined

  • Last visited

  • Days Won

    16

Tim Harris last won the day on December 8 2016

Tim Harris had the most liked content!

11 Followers

About Tim Harris

Profile Information

  • Gender:
    Male
  • Location:
    NSW, Australia
  • Interests:

Recent Profile Visitors

9,206 profile views

Tim Harris's Achievements

Orbx VIP

Orbx VIP (6/6)

1.1k

Reputation

30

Community Answers

  1. Hi chaps, So sorry its not out yet, life got in the way the last year or so, I have been employed with the Australian emergency services a fair bit, from bushfires to floods and then the pandemic, and then floods and yet more floods again, it just hasn't stopped for us. Rest assured I'm very much back into it and you should see some screenshots soon, also a very kind gentleman helped me out with some *absolutely* wonderful airside photos recently which has been most appreciated. Kind regards, and a happy christmas to everyone
  2. Its been a while, but as long as you installed Emo after AYPY it should be there Heres a top down shot from Google Earth showing its position in relation to Kokoda
  3. Great set of shots John, and a nice route to do, MSFS really sings
  4. Lovely set mate, I'll have to check out the Stearman!
  5. Hi Calum, Higher autogen settings are best (this is specific to FSX/P3D based products) for good visuals, texture resolution at either 7 or 15cm so you can see the provided orthoimagery at its best And this is for any game really, anistropic filtering at 16x, this ensures texture display crisp into the distance, for example on some runways depending on how they were created
  6. Hi Calum, I'm not the developer of this airport, but since Orbx first started creating airports for Fsx and P3d, 5m mesh setting has always been the one scenery 'rule' we have for correct display of the scenery, all developers worked towards this one standard so that all scenery displayed as intended. I never personally noticed any performance issues with using 5m, but of course each users PC is different, and each user has different priorities visually. Looking through your settings one thing stands out to me and it's the 'dynamic 3d autogen vegetation' option, this has always been a heavy hitting scenery element that (in my opinion) doesn't look very good as it produces very bright looking trees that visually clash with most orbx scenery, I highly recommend unselecting this (you will need to restart the sim for it to take effect), and setting 5m terrain mesh, and see how you go, hope it helps Cheers, Tim
  7. Thanks for that, try this fix first And if it doesnt help, post a screenshot of what KAVX looks like in the sim with KAVX installed, and uninstalled
  8. Hi there, Sorry you are having issues, this is the first I've seen with KAVX for MSFS, can you clarify more what you mean by not rendering? And when you are installing with Orbx Central which option are you choosing?
  9. Great capture John, the lighting engine in MSFS is superb
  10. Love the atmosphere in these, well done
×
×
  • Create New...