Jarrad Marshall Posted August 4, 2017 Share Posted August 4, 2017 G'day guys, Whilst work on the new ObjectFlow module is going on at a frantic pace behind the scenes, I thought I might put up a few screenshots of the new dynamic lighting being introduced at Innsbruck Airport. This will be one of the very first ORBX airports to include this new feature in P3Dv4, and will be rolled out as soon as all our airports are released for v4 (ie, once Objectflow is ready). A considerable amount of effort has been spent testing this new lighting, and the result is a balance between performance and detail, with the airport relying on a combination of both dynamic (for aprons and primary areas) and traditional rendered (secondary areas) lighting. For those of you who would prefer, the dynamic lighting can also be entirely disabled via the LOWI control panel; the disabled option will show lighting exactly the same as in P3Dv3. Lastly, I've also added a couple of daytime shots from v4 with all sliders maxed. This is solely to show the excellent new autogen rendering distances - a huge step up from previous versions of the sim. You will notice that generic trees and buildings now render almost the entire distance to the horizon, something that makes a big difference from an immersion perspective. Anyway, enjoy the shots. As always, no release dates will be given, but it is worth noting that I've been holding back on these previews until I was confident that some more news on the Objectflow update wasn't too far away Cheers, Jarrad Link to comment Share on other sites More sharing options...
Mohamed Amin Posted August 4, 2017 Share Posted August 4, 2017 amazing! Link to comment Share on other sites More sharing options...
Holy Cheese Posted August 4, 2017 Share Posted August 4, 2017 Gorgeous! Jack Link to comment Share on other sites More sharing options...
wolfko Posted August 4, 2017 Share Posted August 4, 2017 Looking fantastic!!!!! Link to comment Share on other sites More sharing options...
Turboarrow4 Posted August 4, 2017 Share Posted August 4, 2017 Hi Jarrad, thanks for sharing this amazing shots with us, it takes your masterpiece to a new level. Unbelievable! cheers Thorsten Link to comment Share on other sites More sharing options...
TigerTigerM Posted August 4, 2017 Share Posted August 4, 2017 Not bad. Actually, PDG. Thanks for insight into V4 conversion process. TTM Link to comment Share on other sites More sharing options...
Kev D Posted August 4, 2017 Share Posted August 4, 2017 These are terrific shots....can't wait to try it out. Kev Link to comment Share on other sites More sharing options...
ZK-OKQ Posted August 4, 2017 Share Posted August 4, 2017 Stunning!!! Keep up the great work. Link to comment Share on other sites More sharing options...
Jack Sawyer Posted August 4, 2017 Share Posted August 4, 2017 Good gosh almighty Jarrad! You guys have really raised the bar this time. This lighting looks incredible. Link to comment Share on other sites More sharing options...
VH-KDK Posted August 4, 2017 Share Posted August 4, 2017 I thought it was a remarkable scenery before but now it is even better, if that was possible. Link to comment Share on other sites More sharing options...
rdtv91 Posted August 4, 2017 Share Posted August 4, 2017 Looks good but quick Q: Dynamic lights - I take it this will be an option within FTX Central for Innsbruck (& future sceneries) to disable this and have legacy lights as well? As we all know, add dynamic lights + complex airliner + 4k and see graphics card wanting to jump out the window... Hoping LM refine it as it matures but in the interim I've found it necessary to disable dynamic lights at airports unfortunately with my 980ti and 4k monitor w/ pmdg aircraft. Thanks Link to comment Share on other sites More sharing options...
farman Posted August 4, 2017 Share Posted August 4, 2017 WOWWOWWOWOWOWOWOWOW!!! Link to comment Share on other sites More sharing options...
Catalysis Posted August 4, 2017 Share Posted August 4, 2017 Amazing work again Jarrad. Just when one thinks your scenery can't get any better, it does. Can't wait. Link to comment Share on other sites More sharing options...
Roger Dodger Posted August 4, 2017 Share Posted August 4, 2017 9 hours ago, Jarrad Marshall said: Anyway, enjoy the shots. As always, no release dates will be given, but it is worth noting that I've been holding back on these previews until I was confident that some more news on the Objectflow update wasn't too far away A great addition to your incredible work Jarrad. The general hint in your last paragraph was also interesting...... Thanks, Roger Link to comment Share on other sites More sharing options...
Stewart Hobson Posted August 4, 2017 Share Posted August 4, 2017 How would these shots look if dynamic lighting wasn't being used, just as a point of comparison? Link to comment Share on other sites More sharing options...
Dom Mason Posted August 4, 2017 Share Posted August 4, 2017 Looking very good, so realistic. Dom Link to comment Share on other sites More sharing options...
CaribbeanCLANK Posted August 4, 2017 Share Posted August 4, 2017 STUNNING!! Link to comment Share on other sites More sharing options...
Neptune6 Posted August 4, 2017 Share Posted August 4, 2017 Hi Jarrad Thank you for rekindling the flame of our hopes And our expectations for the v4 sceneries ORBX, with this work on fabulous LOWI SCREEN Patrick Link to comment Share on other sites More sharing options...
StephaneS Posted August 4, 2017 Share Posted August 4, 2017 That's amazing ! The best quality for our simulator ! Link to comment Share on other sites More sharing options...
FireRx Posted August 5, 2017 Share Posted August 5, 2017 I'm still pickin up my Jaw off the floor. I can only imagine how Monterrey will look Link to comment Share on other sites More sharing options...
Kilstorm Posted August 5, 2017 Share Posted August 5, 2017 Jarrad, thank you for the informative post but whats up with those trees near the water in the last pic? They look like they are covered in snow like they are winter trees? Oh yeah and the Dynamic Lighting looks amazing. Nathan Link to comment Share on other sites More sharing options...
Jarrad Marshall Posted August 5, 2017 Author Share Posted August 5, 2017 Thanks guys, 12 hours ago, rdtv91 said: Looks good but quick Q: Dynamic lights - I take it this will be an option within FTX Central for Innsbruck (& future sceneries) to disable this and have legacy lights as well? 7 hours ago, Stewart Hobson said: How would these shots look if dynamic lighting wasn't being used, just as a point of comparison? No worries at all - as per my comments in the opening topic, yes it will be possible to disable the dynamic lighting via the control panel, and the alternative lighting will be the exact same as what you currently see in P3Dv3. I've attached an old preview screenshot from P3Dv3 showing this legacy lighting: 21 minutes ago, Kilstorm said: Jarrad, thank you for the informative post but whats up with those trees near the water in the last pic? They look like they are covered in snow like they are winter trees? Great spotting Nathan These are blackthorn bushes, which blossom with white flowers during spring (when this shot was taken). They are a nice autogen shrub type from our FTX England region product that I have used a little bit around LOWI for ornamental shrub types. Cheers, Jarrad Link to comment Share on other sites More sharing options...
TerryM Posted August 5, 2017 Share Posted August 5, 2017 Jarrad; the lighting around the aircraft looks amazing.....hope you don't mind me puting old and new side by side for comparison. Link to comment Share on other sites More sharing options...
Sid Posted August 5, 2017 Share Posted August 5, 2017 Best Jarrad Marshall scenery on the planet if you ask me. Can't wait for it to go live in v4 Link to comment Share on other sites More sharing options...
Sniper31 Posted August 5, 2017 Share Posted August 5, 2017 Sure is looking good Jarrad. I sure can't wait to have a home again and be able to set up my simpit' and get back into exploring all the great Orbx scenery I have been missing out on, not to mention P3D V4. Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 5, 2017 Share Posted August 5, 2017 Link to comment Share on other sites More sharing options...
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