-
Posts
5,024 -
Joined
-
Last visited
-
Days Won
1
Everything posted by Stewart Hobson
-
...as will many of us!
-
Thanks for the clarification, wolfko. I don't own any TE products, so I can't comment about autogen vegetation changing or not.
-
Truthfully, that's not how I understand how the TE scenery works. It's a once only snapshot of the area in question, dependent on when the photo was taken. That seems to be the feedback that I have read, anyway.
-
Robert, TE uses photoreal scenery, the regions use landclass scenery--two different display methods. TE scenery doesn't change with the seasons, the landclass regions do.
-
answered Emo Mission doesn't appear
Stewart Hobson replied to Rodger Pettichord's topic in Orbx Freeware Support Forum
Hey, Rodger. I believe you have to go out and find those airstrips. There was at one time a google map or kmz file of their locations, but off hand I don't know where that is located on the Orbx site. Perhaps someone knows where to find it. Stew -
answered No Parking Spots in ORBX NA PAKT Ketchikan
Stewart Hobson replied to LZScout's topic in PREPAR3D® V4.x Support Forum
Thanks, Nick. I had forgotten about the two extra parking spots--it's been awhile. -
answered LPPD ( Ponta Delgada )
Stewart Hobson replied to Marco Goncalves's topic in PREPAR3D® V4.x Support Forum
It appears to be for v5 only, per the product page information. -
answered No Parking Spots in ORBX NA PAKT Ketchikan
Stewart Hobson replied to LZScout's topic in PREPAR3D® V4.x Support Forum
I take it you are not keen to trying my suggestion I posted above ^^^? If so, there doesn't appear to be any other solution. -
There was a recent update to the Orbx Libraries. Perhaps that's the one you are referring to?
-
The file in question is this: FTX_VECTOR\FTX_VECTOR_APT\scenery\APT_LPPT.bgl. If this file is not turned "off", then when using SimStarterNG to start a flight at Lisbon, SimStarter does not list the correct starting positions, even though P3Dv4.5's starting positions are listed correctly, and I have "refreshed" the airports using SimStarter's airport refresh tool. Any comments from SimStarter users or perhaps an Orbx Central expert are welcome. Thanks. Stew
-
resolved FSim Studios Calgary Orbx NRM Tweeks
Stewart Hobson replied to Helijon's topic in PREPAR3D® V4.x Support Forum
I recommend it, as long as you make the adjustments made in the thread, especially to get rid of the vehicles on taxiway B. -
resolved FSim Studios Calgary Orbx NRM Tweeks
Stewart Hobson replied to Helijon's topic in PREPAR3D® V4.x Support Forum
Thanks, Jon, for your persistence and the bgl file! Stew -
resolved FSim Studios Calgary Orbx NRM Tweeks
Stewart Hobson replied to Helijon's topic in PREPAR3D® V4.x Support Forum
I found the snow mounds and turned off those two files. Thanks for the tip, Jon.There's still vehicular traffic on a part of Taxiway B. Stew -
resolved FSim Studios Calgary Orbx NRM Tweeks
Stewart Hobson replied to Helijon's topic in PREPAR3D® V4.x Support Forum
Then I'll have to check again if I have those snow mounds. Using a runway that doesn't require Taxiway B is maybe why I haven't seen them up close. Stew -
resolved FSim Studios Calgary Orbx NRM Tweeks
Stewart Hobson replied to Helijon's topic in PREPAR3D® V4.x Support Forum
I'm not really inclined to turn those settings down that low. Will look forward to whatever FSimStudio's has to say. -
resolved FSim Studios Calgary Orbx NRM Tweeks
Stewart Hobson replied to Helijon's topic in PREPAR3D® V4.x Support Forum
Yes, I am using Vector. And the last time I looked, I didn't have the snow mounds, even those two files are still "on". Strange that Jon is experiencing this. Stew -
resolved FSim Studios Calgary Orbx NRM Tweeks
Stewart Hobson replied to Helijon's topic in PREPAR3D® V4.x Support Forum
Hello, guys. Just to let you know I'm seeing the same thing. Also, I don't have the two above-mentioned files turned off. Will be interested in finding out any solution, but it's not a game-breaker. Stew -
My version was for FSX originally (in 2014), and I just ported it over to P3D. Running v4.5hf2 and it looks ok. The only difference I've noticed is that the areas between the taxiways and the runways, those areas where you saw the depressions, are not green in my version. That may be because P3D has assigned different textures to those areas. Anyway, the scenery works for me as is, so I'm going to leave it alone. There may be differences in the city of Boise itself, but I haven't checked those.
-
active Freeware airport requests
Stewart Hobson replied to Todd Harrell's topic in Orbx Freeware Support Forum
There's this one: