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John Dow

Orbx Team
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Everything posted by John Dow

  1. Quite possible the guide has missed an update to reflect this. Fear not, Central is a great program, best thing since sliced bread for product management. The only issue some people have is the separation between Marketplace and Orbx Direct products not being visible in one place. If that will worry you then stick with Marketplace, if not download Central and get the product!
  2. My Youtube feed just featured this video! Coincidence! Something to practice in the sim for a thrill maybe???
  3. Just an idea, have you tried different browsers? I know that I was having problems with similar popup windows in Chrome and Firefox, and as a last resort I tried the Internet Explorer or Microsoft Edge as I think it is now, and bingo! all of a sudden it worked. It must be hard for website managers to constantly keep up with all the little code changes that are put in place. My current browser of choice is Opera, seems to be very error free.
  4. Since the cityscape was first developed for FSX one problem introduced in P3DV4 and V5 has remained: the dam holding the lake back displays differently and looks like a great wall! Anyway today I tried a quick fix and it seems to have worked without any consequences. In the Canberra Cityscape Scenery folder is a file called dam_lake.bgl. Simply add a .OFF extension to this file and the dam disappears and the photoreal underneath is quite acceptable. I'd be happy to hear if this works for everyone...
  5. Since the cityscape was first developed for FSX one problem introduced in P3DV4 and V5 has remained: the dam holding the lake back displays differently and looks like a great wall! Anyway today I tried a quick fix and it seems to have worked without any consequences. In the Canberra Cityscape Scenery folder is a file called dam_lake.bgl. Simply add a .OFF extension to this file and the dam disappears and the photoreal underneath is quite acceptable. I'd be happy to hear if this works for everyone...
  6. I've just completed the first three legs of the included bush strips adventure! A great component of this package. I absolutely recommend if you get the package make use of the included adventure around Eastern Victoria. Although I've been there in real life I've never flown over it and I'm learning things every minute of the flights!
  7. The Victor One route will be attended to as soon as possible. At the moment the MSFS coding doesn't allow the mesh to be overwritten satisfactorily but as soon as a solution is available the intention is to completely remodel the coastline where needed.
  8. This is apparently something that has appeared in the P3DV4 and V5 sims sometime recently, and is probably related to unforseen consequences of making the sims perform faster. Form what I can gather the devs have no control over it, as the models haven't changed, just the way they display through haze, and in this case clouds.
  9. Did you previously install any sceneries for the Sydney area? I suspect any duplicate files for the same scenery area might crash MSFS. None of the beta team ever suffered any crashes or poor performance.
  10. Hi I just flew up the western boundary of the No Cal scenery and I realised something... the areas that are way too red are on the eastern boundary of the scenery and a good percentage are outside California! There's a few areas where the overly red tiles protrude into California territory but within a few miles the colour reverts to a nice neutral grey with a shade of pink that presumably was embedded in the source imagery. My guess is that the colour correction work that was done was on a map reference basis up to the boundary and tiles outside the coded area missed out on part or all of the colour correction. Given that different devs work on different aspects of the product, this is somewhat understandable. From what I can see it looks like up to 98 or 99% of the state is actually quite a good colour even in P3DV5, I would venture to suggest it's not as bad as an initial inspection along the eastern boundary might suggest.
  11. Interesting observation. I've been testing all the aircraft and I'm finding the modelling is incredibly good for default planes. There are things that don't work in some of them sure, but the flight models and the look and feel in the cockpit is pretty damn good. I put the C172 on a par with the X Plane 11 model which is pretty darn good.
  12. I went into my Nvidia Control Panel and reduced the saturation or digital vibrance as it is known, a value of 40% seemed to give a reasonable result. I might add here that not every one sees reds in the same way, a lot of males in particular are red colour blind to a degree, and the imagery as supplied to Orbx appears to have been quite red to start with. I found some Google Earth dates where the colours were very similar to what we see in Nor Cal. I still enjoy flying around looking at the amazing landscapes.
  13. There's no surprise there, there was never any intent to try to match the True Earth region to the Global or NA landclass, as the products are totally different. The contrast in XPlane is even greater. It's just the way it is.
  14. I just tested this. With crash detection on I got a mid air crash at 4000' about 28nm from the airport heading between 060 and 090 degrees.. HOWEVER, I turned off crash detection and no crash.
  15. Unfortunately the biggest single factor is the ground imagery, that is purchased initially and the airport is built around that, and cannot be just modified or replaced.
  16. In response to your test I just performed a test. Using the freeware Scenery Config Editor I unticked all scenery layers except: TE Netherlands TE GB (as a flight might well go over the Channel) All European Airports (those starting with an E) Orbx Libs And the Open Landclass Europe scenery as well. I also retained all my AU airports and the AU scenery as I intend to fly there tonight. After I had selected a flight at Schipol, I hit Fly Now and it was just on 4 minutes to get past 6% and exactly 5 minutes to load the flight ready to take off. If you're using a hard drive instead of an SSD I think 11 minutes is an expected time to load such dense scenery. If you're using an SSD, it shouldn't be taking that long, unless you have many scenery layers active and some traffic programs and other intensive scenery items such as a high end airliner and other complex airports.
  17. I'm sure there will be a service pack coming along in due course as competing priorities with the devs allow. Packages are maintained and serviced within reason, however, this and similar packages are only able to be released at the price of $50 odd because much of the coding work is able to be automated with clever software. The software can produce millions of scenery items with a high degree of accuracy, however even a 1% rate of missing or completely wrong objects will still run into the tens of thousands. I guess my point is you're looking at scenery that is over 99% accurate* across an entire country for $50, so I would think most people's expectations would be met by that performance. * accurate enough for a flight sim.
  18. True to a certain extent, however keep in mind the product and its price. At $50 or near enough the product cannot be 'hand-crafted', the best efforts of the testers and devs goes in to making the product the best available with the resources at hand. Some shortcomings will be evident no matter where you look, the point is it is an outstandingly accurate representation of a huge area and millions of data points at a very reasonable price.
  19. Have you searched the Scenery\World\Scenery folder? And also your entire FSX or P3D folder for a Half or a Moon?
  20. I would recommend turning off the object generated shadows in P3D when flying in photoreal scenery areas.
  21. *****This post is only relevant if you have both Canberra Cityscape and YSCB Airport scenery installed.***** If you notice a couple of areas where the autogen is missing, one between the airport and the city centre (west), and one the other side of the industrial area (south west) you can apply the following fix which should restore the missing houses. 1. In the...\ORBX\FTX_AU\FTXAA_YSCB\Scenery folder is a file named ORBX_YSCB_60cm_PR.bgl. Rename this file to ORBX_YSCB_60cm_PR.bgl.OFF. 2. Additionally, I have found it might be beneficial to remove the following files from the YSCB\Scenery folder, as they are duplicated in the Cityscape folder. I was getting a lot of flickering in the industrial estate buildings that seems to have disappeared now. This is where the autogen is missing:
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