John Venema Posted August 30, 2013 Share Posted August 30, 2013 Hello all, Thank you for making FTX Global without doubt the most successful Orbx product launch in our company's history. Certainly it will help steady the ship through the rest of 2013 and fund the further plans we have for the FTXG product series over the coming 18 months or so. V1.1 Patch UPDATE: We hope to release the V1.1 patch today (Thursday 4th). Here is a run-down of the major fixes: Improved 3D lights that perform even better FPS and more denser Vector Lights Increased 3D lights size by 40% for further view distance and greater brightness (eventually we will release a 3D lights tuning app V2) Edited 3D lights annotation for many urban textures previously missing lighting Added intersection vehicle red tail lights, red/green traffic lights, and neon lights in commercial areas Edits to autogendescriptions.spb to add missing compatibility for some SCO Scotland objects and also missing veg at KWYS New landclass for the USA SW region to eradicate the "green deserts" and also add in the indigenous red desert in that region New landclass for parts of Africa where pine trees are being shown instead of native African trees FTX Global Uninstaller (already released separately) We are just working on the final LC edits then we will give the patch to testers and then release it. Done Many thanks for all the customer bug reports, constructive criticism and improvement suggestions, most of which we have taken on board, if not for V1.1 then for future revisions. USA SW new landclass for deserts and red dry desert areas: New improved FPS for 3D lights, denser, brighter, new vector light models for improved FPS also: Yours in updates. Link to comment Share on other sites More sharing options...
BradB Posted August 30, 2013 Share Posted August 30, 2013 Thanks JV for this upgrade , your team continues to improve In my humble opinion the best improvement for FSX since it was launched back in 2006 . Cheers Brad Link to comment Share on other sites More sharing options...
Taph Posted August 30, 2013 Share Posted August 30, 2013 Thanks JV and team much appreciated Link to comment Share on other sites More sharing options...
jrrbolkin Posted August 30, 2013 Share Posted August 30, 2013 Brilliant stuff,as usual. Thanks. Link to comment Share on other sites More sharing options...
Rob Abernathy Posted August 30, 2013 Share Posted August 30, 2013 Thankss JV! Looking forward to the improvements of what is already a massive improvement for FSX. Even though I'm not really interested in N Ireland per se, I will buy it, if only to further support your efforts for us all. (I'm sure I'll like N Ireland, but I don't fly in Europe much is all) Really looking forward to your LC products and any new airport, both for regions an Global. Link to comment Share on other sites More sharing options...
Matt McGee Posted August 30, 2013 Share Posted August 30, 2013 Any work being done on the green airport pads in deserts? (Default FSX didn't do it, why does Global?) Link to comment Share on other sites More sharing options...
Mickey Posted August 30, 2013 Share Posted August 30, 2013 Mandy Tanks JV for this upcoming improvement of FTXG! Link to comment Share on other sites More sharing options...
eamonnshanahan Posted August 30, 2013 Share Posted August 30, 2013 Hi Rod, You will very much enjoy Northern Ireland. Although from the South myself, I have some familiarity with the North and the lads have nailed in terms of the representation. The North is relatively small, there are six counties in it, which means it is a very managable space in which to explore. Enjoy! Eamonn Shanahan EIKY Link to comment Share on other sites More sharing options...
BeesAndButterflies Posted August 30, 2013 Share Posted August 30, 2013 Great stuff, thanks ! Link to comment Share on other sites More sharing options...
Dibidut Posted August 30, 2013 Share Posted August 30, 2013 I knew, i cut trust You. You are a charm and all that nonsens beeing said (some members) in this Forum is going to the grave. Cant remember now, something like. Rome wasnt build in one day.... and patience isnt for the younger one, i guess. Kind regards and thanks. Henrik BTW. Im also Really looking forward to your LC products and any new airport, both for regions an Global. Link to comment Share on other sites More sharing options...
PATRICK Posted August 31, 2013 Share Posted August 31, 2013 merci pour votre travail Link to comment Share on other sites More sharing options...
BaronKen Posted August 31, 2013 Share Posted August 31, 2013 Thanks for the update John! Link to comment Share on other sites More sharing options...
jpreou Posted August 31, 2013 Share Posted August 31, 2013 you guys are too cool Link to comment Share on other sites More sharing options...
Akila Posted August 31, 2013 Share Posted August 31, 2013 Link to comment Share on other sites More sharing options...
bailout3 Posted August 31, 2013 Share Posted August 31, 2013 This is why I keep investing in your products....excellent quality and always striving to improve. Thank you so much. Link to comment Share on other sites More sharing options...
Chrjs Posted August 31, 2013 Share Posted August 31, 2013 Thanks. One question. Will the increase in the amount of lights increase VAS-Usage? This has replaced the "FPS-problem" as the major concern with FSX.... Link to comment Share on other sites More sharing options...
fly37 Posted August 31, 2013 Share Posted August 31, 2013 Thank very appreciate! Link to comment Share on other sites More sharing options...
sagginb Posted August 31, 2013 Share Posted August 31, 2013 FTX Global is the best...thanks for all the support for this product. I never thought I needed just a small region for FSX. Then after I got Global...with the Hybrid mode (the best thing added to Global)....I started to get the regions and now have almost all of them. It looks like you have got what a lot of your customers want right in your sights. Keep up the good work! Link to comment Share on other sites More sharing options...
Kulbit Posted August 31, 2013 Share Posted August 31, 2013 Perfect perfection !! Thank you for your attention to customers. As ever!! Link to comment Share on other sites More sharing options...
seam1977 Posted August 31, 2013 Share Posted August 31, 2013 Hi thanks for upgrade ,I bought ftx global few days ago and its awesome ,just big wooooow.I used b4 utx and gex but this product is 100 times better . Link to comment Share on other sites More sharing options...
cosmo Posted August 31, 2013 Share Posted August 31, 2013 Good work here... If only we could see that 3D light technology into FTX regions, id be in heaven.. Any projection on that Link to comment Share on other sites More sharing options...
John Venema Posted August 31, 2013 Author Share Posted August 31, 2013 NCA will have the new 3D lighting system, and we'll work backwards to add it to our older regions (a massive job though). Link to comment Share on other sites More sharing options...
ETOPS3 TTV Posted August 31, 2013 Share Posted August 31, 2013 Thanks JV for the continued improvement of FSX... You all are doing some amazing work. I am looking forward to the Open LC for the entire globe Link to comment Share on other sites More sharing options...
pilotjohn Posted September 1, 2013 Share Posted September 1, 2013 Any word on whether UTX will be supported in the future? UTX is a pretty wide-spread add-on, and some of it doesn't blend/word with FTXG (road lighting, custom texture which don't blend). This is the biggest disappointment in my view. Everything is great, except for the incompatibility which kills some of the allure. Link to comment Share on other sites More sharing options...
molleh Posted September 1, 2013 Share Posted September 1, 2013 Any word on whether UTX will be supported in the future? UTX is a pretty wide-spread add-on, and some of it doesn't blend/word with FTXG (road lighting, custom texture which don't blend). This is the biggest disappointment in my view. Everything is great, except for the incompatibility which kills some of the allure. +1 I really hope this can be achieved. If nothing else if they could just add replacement textures for the custom landclass in UTX (row housing, industrial, ports, etc) it would be a lot better. Vector lighting on UTX roads would be the icing on the cake though. Like you said, UTX is a very popular addon. Link to comment Share on other sites More sharing options...
tf51d Posted September 1, 2013 Share Posted September 1, 2013 It doesn't say, but does this update to the vector lights fix the DX10 black squares problem? Link to comment Share on other sites More sharing options...
John Venema Posted September 1, 2013 Author Share Posted September 1, 2013 No the V1.1 patch does not fix the broken FSX DX10 shaders, you will need Steve Parsons' tool to do that, which is due for release next week. We have now finished the SW USA edits, doing the last of the Africa edits then we will test it and release during the week ok? Thanks for your patience! Link to comment Share on other sites More sharing options...
Guenseli Posted September 1, 2013 Share Posted September 1, 2013 Thanks for the Update, John, regarding release of Steve's DX fixer tool? Is it for sure that it will be released next week? There's a big silence at his blog about Link to comment Share on other sites More sharing options...
Tobias Posted September 1, 2013 Share Posted September 1, 2013 We have now finished the SW USA edits, doing the last of the Africa edits then we will test it and release during the week ok? Thanks for your patience! That sounds great. Can't wait for the update, thanks for all the effort! Link to comment Share on other sites More sharing options...
Spindrift Posted September 1, 2013 Share Posted September 1, 2013 Thanks again for the great work by the team! Can't wait for the OpenLC and Airport packs too! WOOT! Link to comment Share on other sites More sharing options...
fabs79 Posted September 1, 2013 Share Posted September 1, 2013 Wow, the new desert textures/landclass looks great! I`m really looking forward to what you guys will be doing to southern african deserts once you release OpenLC for that! Cheers, Fabian Link to comment Share on other sites More sharing options...
wolfko Posted September 1, 2013 Share Posted September 1, 2013 NCA will have the new 3D lighting system, and we'll work backwards to add it to our older regions (a massive job though). That's unbelievable costumer service! One of the rasons, why I like - no love - Orbx so much! Cheers, Wolfgang Link to comment Share on other sites More sharing options...
Rexbo47 Posted September 1, 2013 Share Posted September 1, 2013 ORBX Rocks! Thanks. Link to comment Share on other sites More sharing options...
tjander Posted September 2, 2013 Share Posted September 2, 2013 Looks like a great program... Link to comment Share on other sites More sharing options...
Todd Harrell Posted September 2, 2013 Share Posted September 2, 2013 Woot woot! Link to comment Share on other sites More sharing options...
Airlifter Posted September 3, 2013 Share Posted September 3, 2013 Any word on whether UTX will be supported in the future? UTX is a pretty wide-spread add-on, and some of it doesn't blend/word with FTXG (road lighting, custom texture which don't blend). This is the biggest disappointment in my view. Everything is great, except for the incompatibility which kills some of the allure. +1 I really hope this can be achieved. If nothing else if they could just add replacement textures for the custom landclass in UTX (row housing, industrial, ports, etc) it would be a lot better. Vector lighting on UTX roads would be the icing on the cake though. Like you said, UTX is a very popular addon. No the V1.1 patch does not fix the broken FSX DX10 shaders, you will need Steve Parsons' tool to do that, which is due for release next week. We have now finished the SW USA edits, doing the last of the Africa edits then we will test it and release during the week ok? Thanks for your patience! John, any word on making FTXG compatible with UTX? It's pretty much the only thing that keeps me from buying FTXG right now.... (mainly speaking about the vector lighting on the UTX roads...). Link to comment Share on other sites More sharing options...
macca22au Posted September 3, 2013 Share Posted September 3, 2013 I have UTX Canada, USA, Europe with Global textures. I have no known faults or problems. I know that UTX is more complex than just landclass (it is also vector LC which gives rivers and coastlines as well as transport corridors, but landclass it is nonetheless and seems to call up the Global textures without problem or conflict. Nevertheless I look forward to the forthcoming Global LC regions,as it will be inevitably another step forward in scenery development. ps, I do not believe that Orbx has an obligation to design specifically for UTX, it is after all someone else's product, and Orbx has commercial landclass coming soon. It is a market place after all. Link to comment Share on other sites More sharing options...
RudiJG1 Posted September 3, 2013 Share Posted September 3, 2013 Airlifter's question is valid, given that John stated in this forum (right after the FTXG release) that UTX roads wouldn't display 3D lighting and that a fix would be developed. Is that still the case? Link to comment Share on other sites More sharing options...
hughp Posted September 3, 2013 Share Posted September 3, 2013 Great news. I don't see any clash with UTX at all on my system either, and I was looking! Took a ton of before/afters and everywhere I looked it almost looks like they were designed to work together. Link to comment Share on other sites More sharing options...
Airlifter Posted September 3, 2013 Share Posted September 3, 2013 Great news. I don't see any clash with UTX at all on my system either, and I was looking! Took a ton of before/afters and everywhere I looked it almost looks like they were designed to work together. It appears the vector lighting doesn't work on the UTX roads... Link to comment Share on other sites More sharing options...
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