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stiletto2

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Everything posted by stiletto2

  1. Ground tile morphing is present on my system from ground level up to about 1 - 2K feet AGL in area around LSZB with a blank community folder. Definitely an Asobo issue.
  2. Using a similar angle to John's pic at the airport, here is what it looks like on my system without the Orbx NZ mesh.
  3. Here is more info and a temporary workaround........ What you are seeing is an apparent MSFS bug introduced at the time that the free Top Gun: Maverick Expansion addon was released by Microsoft. A number of 3rd party supplier's products cause static watercraft to be auto-generated (autogen) by MSFS due to specific ortho modifications made by the 3rd party developer. Apparently, these type of Microsoft auto generated watercraft are accompanied by some type of "water eddies" on the water surface. What you are seeing is the "water eddies" being displayed as 3D wireframe surrounding the boat due to the new MSFS bug. The short term fix (if you wish) is to install the free Top Gun: Maverick Expansion DLC from the Marketplace which apparently includes code that handles the water eddies properly. This will fix this particular bug for all the scenery that creates these "anomalies". The downside is that the Top Gun: Maverick Expansion takes several gigs of disk space. A bug report was filed and Microsoft has acknowledged the issue. The Microsoft Forum thread on this bug can be found here: https://forums.flightsimulator.com/t/artefacts-around-msfs-ships/548138/17 If Microsoft does fix the bug down the road then the Top Gun: Maverick Expansion can be removed if one doesn't want it.
  4. There is also quite a bit of activity in the Orbx community section of Discord where there are several active threads. I noticed that KLAS was announced in the # partner-releases thread of the Orbx community section.
  5. Yes, I agree. You can also create the placement files in P3Dv3 and use them in later P3D versions following the restrictions that you mentioned. It is too bad that Instant Scenery cannot be used directly in P3Dv4 or v5 to to place objects since Flight1 never updated Instant Scenery to be able to run as a module in P3Dv4/v5.
  6. @larryisenorAre you saying you were able to install IS3 into P3Dv5?
  7. Best I remember, Instant Scenery compatibility stopped at P3Dv3.
  8. Use the Discover tab in Orbx Central. It only shows the airports for the sim you have selected. Rod
  9. Just put in SU10 and I do see traffic like you at that spot at EGCC.
  10. Hey Carlos, Very atmospheric. Love it. Which castle was that near the end?
  11. EGNX is sounding great already! Can't wait!
  12. Well, everything MSFS produces on screen is computer generated imagery of some form since the sim is not playing a film or a video. The CGI term is really meant to separate film and video images from computer generated imagery. If it helps, Jack, other than the audio track and a few text overlays, everything I saw in the trailer looked like real imagery from MSFS based on my 2 years of experience flying using MSFS.
  13. @Rob Abernathy Tricky of you to black out the top of the airplane monument where it says ,"Welcome to Skagit Regional Airport". So I will guess KBVS .
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