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Experimenting with Beaver and Clouds


Quantum Amiga

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A few pics while having fun experimenting with the Beaver which I've migrated from FSX-SE to P3D v4.5.

 

Also trialing out cloud shader mods for lighting orientated clouds.

 

The Beaver, migrated and configured with McCoy water FX and A2A shockwave lighting.

 

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Now that the Beaver is installed time to trial both Beaver and cloud shaders.

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The cloud shader changes the lighting and look of clouds.

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Found some beached shipping while flight testing, I guess the AI is not expecting a group of islands ?

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Last one after takeoff @ 11S, highlights the cloud shader and the quite dramatic look it can generate.

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Cheers

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  • 2 weeks later...
On 1/11/2022 at 3:56 AM, wain71 said:

nice shots, stunning clouds on that last one...

 

Hi Folks,

 

Thanks for the comments of support.

 

And yes I'm finding the clouds are really great being dynamically lit by the sun, that said the shader uses ~20% additional GPU resources and my lowly 1070ti is overloaded when it comes to over about 50% coverage, still it's great for partly cloudy days.

 

Cheers

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