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Bullfox

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Bullfox last won the day on February 28

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    Southern Oregon, USA
  • Interests:
    West Coast Orbx and A2A

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  1. Iain, so sorry to read about Mr Rollo. I hope all will eventfully be OK.
  2. If you have the personal version of P3D6 you need an internet connection to initialize the program loading. Once when my internet was down, I tried to run P3D6 and I got a flag that said the program needed the internet connection to load. I think what happens is the program goes to the LM website to check your credentials and look for updates. I think it may be an anti piracy measure. After that I'm not sue if the connection needs to remain active. If you have Active Sky or Rex Weather Force you need the internet connection to update the weather.
  3. These images were taken on a flight from Charlotte, North Carolina, KCLT to Ft. Lauderdale, Florida, KFLL. I have been working on getting Active Sky for P3D6 to look more like what I think it should look like. Here are the results so far: About 150 mile out and a bit above 20,000 feet over Northern Florida. About 75 miles out coming down from 15,000 feet. I think this was about 5,000 feet and about 35 miles out. Lining up on runway 10L. On approach.
  4. I recently switched to using Active Sky for P3D6 for my weather engine. Here are some shots from a flight to Felts, KSFF This is North Eastern Washington State wit Orbx True Earth.
  5. We started a few days ago at Anchorage, Alaska, PANC with a flight to Juneau, Alaska, PAJN. Then on to Terrace, British Columbia, CYXT which is one of the Orbx freeware addons that work in P3D6. Then from there to Kelowana, British Columbia, CYLW. At Kelowana.
  6. Two more shots of the trip from Anchorage to Juneau
  7. A Moring flight in the Virtualcol CRJ900 from PANC Anchorage to PAJN Juneau. We are are 25,000 ft and a bit under 500 kts due to a tailwind boost..
  8. Another one of my favorite airplanes. Great Shots!
  9. Maybe I misunderstand the original premise of this post, but the question seems to be with flight simming do we want to see what a camera would see or do we want to see what we would see if were actually in the cockpit flying the airplane? I've actually flown probably less than a dozen times in in my life. Recently I have watched a lot of YouTube videos taken by people with their camera's looking out though passenger windows and some actual cockpit videos. In trying to reconstruct what it actually looks like I can easily reject lens flare and so forth, and try to reconstruct what I would actually see if I were in the cockpit. The main problem as I see it is the lack of dynamic range with the displays we are using. I fly nowadays in P3D6 and a lot of the new settings are trying to deal with that problem. Generally, the lighting can now be excellent, but I find at altitude the world seems too blue. I have been experimenting with blue light filters and color temperature to make the sim look more like what I think it should look like. Overall, I think the effect we are trying to achieve is the immersion of actually being there. But achieving that effect depends on what we think it should actually look like.
  10. It may be just 6.19. Not 100% sure. It's really a big improvement over P3d5. I just think of the baggage cart as a hovercraft. Very modern.
  11. The end of a flight from Portland, Oregon to San Jose, California. The passengers had a lot of baggage. Enough to sink the baggage cart into the pavement..
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