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More XP Photoreal


Adam Banks

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I've found that (in XP at least) the photoreal palette is a fair bit more saturated and contrasty when compared to regular non-photoreal scenery areas, so I've been fiddling with an xVision  preset that compensates. Here are some randoms:

 

The pilotless (!) Aerosoft ATR72-500 near Sheffield, TEGB:

02-ATR72-TEGB-01-1350.jpg?dl=1

 

Default XP Baron58 somewhere in TE Washington:

06-Baron58-TEW-01-1350.jpg?dl=1

 

JF C152:

JF-C152-TEW-02-1350.jpg?dl=1

 

07-JF-C152-TEW-04-1350.jpg?dl=1

 

For anyone that has XP11 and uses xVision, the preset can be found here.

 

Adam.

 

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Adam

On my Laptop these look more matt than the standard settings. Mellowed out, which is fine as you are getting the 'pop' out of the ground colors & these are probably more realistic.

Particularly like what it does to the water/estuaries in the bottom 2 shots.

However, I sometimes wish Terra Flora would do XP veg or LR tweak it.

If you look at the 2nd shot , below the river, the trees don't look right. In front of the plane looks okay. 

I think its something to do with the tree structure , shot perspective & shadowing.

& not a reflection on your tweaking skills.

Trees are a bit of a bete noire for me:)

TTM

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Yes - the "quadrantized" trees are looking a bit long in the tooth now. Not sure how they can be improved without a *massive* frame rate hit seeing as there's so many of them in the average landscape.

 

After having spent hours getting the settings OK for photoreal TE Washington, I'm finding they're a bit washed out for TE GB. Drat!!!

 

I think, at the end of the day, there are just too many variables and variations for these "core shader" style tweaks to cope with - and that a decent utility that does it all "on the fly" will have to be the answer. I've tried a few of the freeware ones and the REX offering, but I don't think any of them are quite stable enough yet. My sim often just ends up looking a total mess, with no easy way of getting back to default (without restarting the sim, that is).

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