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Bullfox

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Everything posted by Bullfox

  1. Wain71, According to the documentation with the hot fix part of the reason for the Hotfix was to fix some CTD issues.
  2. Hotfix 1 is available. I downloaded and installed. LM has taken it up another notch. Clouds and lighting now even better.
  3. The only time I have had a CTD is when I try to change the terrain settings in flight.
  4. I got a message when I tried to log in at another flight sim site that said there had been a data breach and I needed to check my passwords. That did not make sense to me and the message seemed a bit scammy so I just exited with out logging in. This problem could be related to the grwing number of flight simmers.
  5. True Earth and regions on the West Coast are well worth it with one caveat. The eastern part of Oregon, Washington and parts of eastern California are very dry and in True Earth look very desert like. I live in southwestern Oregon. I can tell you as for eastern Oregon, east of Klamath lake, there is really not much out there. Not much to see but if you like frame rates around 100, its the place to fly. Also, for some reason in True Earth Medford came out too blue. The Medford airport, KMFR, has an interesting ILS approach on runway 14 You come in between two table top mountains and it can get very bumpy. Also, a bit east of Medford on the approach circuit to runway 32 you fly right pass Roxy Ann, an extinct volcano, and then do a descending right hand 180 to land at KMFR. East of Roxy Ann is Agate lake. Just north of Agate lake there is a tiny airstrip in True Earth. Its where my rc model airplane club airfield is located. True Earth Oregon is the only time I have ever seen that air strip displayed in flight simming.
  6. You can reduce the load time a bit by putting the level of detail radius to medium or less. My rule of thumb is don't make the system do anything you can't see. So if you can't really see any detail don't make the system try to display it. I usually cannot see any details way out there. In may case that's because I am near sighted I am not used to clearly seeing things in the far distance so it actually looks less real to me on the screen if far off details are too sharp.
  7. I just completed a flight out of Pearson field, KVUO, which is close to Portland up to Tacoma Narrows, KTIW. In FSX with my old system I could not fly out of Pearson as frame rates were in single digits. In P3Dv5.2 with my new system frame rates were in the low 40's with nearly all settings at High. Vram went to about 5gb. Weh I reloaded north of Portland vram dropped to a bit over 3gb. Flying in to Tacoma I watched vram closely because in 5.1 flying out of Tacoma with the same settings vram went over 8 gb and the system crashed. I had to lower settings to about medium to fly out after restarting. This time in 5.2 flying into Tacoma with the settings at High vram went up to 6.4 gb and frame rates were very smooth. Total ram usage went to a bit over 9 gb. With True Earth in 5.2 flying out of Portland and into Tacoma were two of the most amazing things I have seen in 15 years of flight simming.
  8. Instructions on how to get Shift Z working are posted on the second page of this thread by Orbx flyer in a post dated Saturday at 6:52. I used his instructions and they work.
  9. I just deleted the old client and installed the new one. I elected to do it that way because my new system has been up and running only since early May and there is nothing on it not related to flight sim. I did have some problems with sometimes incorrect scenery tiles. I reinstalled Orbk base, vector and land class which went smoothly and solved the problem.
  10. I renamed the App Menu. I was running at 55 to 60 fps and renaming the App Menu evened in out at 6o. However at 60fps the video card ( 5700XT) runs so hot I throttle it back to 40 fps other wise it heats up my computer room. If I still have it when winter rolls around I can put it back to 60 fps. I am not sure what LM did but 5.2 visually and operationally is head and shoulders above 5.1.
  11. I am having less of a problem with stuttering than in 5.1 and maybe a minor reduction in frame rates but even so its much smoother.
  12. OK, I got the color changed to red and the font weight changed to regular which is much easier to red. All is splendid now. Thanks Orbx Flyer!
  13. Yes. Thanks! Working on it now.
  14. I went ahead and converted over to 5.2. Everything looks better except Rex Sxy Force. I guess they have not updated yet. There is a much better sense of depth of field and it does seem to run smother with less load on the system. I have two problems however. I cannot get Shift Z to work and I have black and water squares in the desert on a flight from Sedona to Santa Fe.
  15. I went ahead and converted over to 5.2. Everything looks better except Rex Sxy Force. I guess they have not updated yet. There is a much better sense of depth of field and it does seem to run smother with less load on the system. I have two problems however. I cannot get Shift Z to work and I have black and water squares in the desert on a flight from Sedona to Santa Fe. OK, I got the problem with black squares fixed by running a verification on Global Base. Orbx central redownloaded it. Also I want to add that my load times are not greater than before. About a minute for the initial load of P3Dv5.2 and about two minutes to load a flight. Wife says time for dinner will work on the Shift Z problem after dinner. You know I bought a bunch of hardware from a bunch of different vendors and assembled it into a computer about 6 weeks ago. Then I loaded p3dv5,a piece of software based on a 10 year old program and updated by a defense contractor. Then I loaded a ton of scenery from a bunch of Australians and some other software from a bunch of ex-FSX vendors. Its amazing the darn thing works at all.
  16. I went ahead and converted over to 5.2. Everything looks better except Rex Sxy Force. I guess they have not updated yet. There is a much better sense of depth of field and it does seem to run smother with less load on the system. I have two problems however. I cannot get Shift Z to work and I have black and water squares in the desert on a flight from Sedona to Santa Fe.
  17. Nick, Thanks for the clarification.
  18. Nick, In your above instructions in step 4 when you refer to "decompressed download" are you referring to the P3Dv5.2 client? Also I am guessing that in a week or 10 days or so another Hotfix will come along so in the meanwhile I am studying up on the change over having been in Win 10 and P3D for only a little over a month.
  19. Glad that helped. Since P3D is derived from FSX a lot of the things that helped in FSX to avoid running out of ram also work in P3D even though the problem is much less. I actually have P3Dv5 working really good although on high settings the 5700XT runs really hot. It can hit 60 fps no problem at high settings but it heats up my computer room with every thing maxed out so I keep it throttled to 30 fps. If the video card market were not so crazy right now I would replace it with one of the new generation Radeon cards the with 12 or 16 gb of vram and one that would run cooler. I guess its human nature to always look for something better even when what we have is good enough.
  20. Cut down the level of detail radius to about medium. I have 32 gb of 3600 ram in a Ryzen 3800 system with a Redeon 5700XT which has 8 gb of vram. The only time I ran out of vram was in Tacoma. I cut back the auto gen and detail radius and restarted to get under the 8gb vram and flew on out. My "scenery objects" settings are the same as yours. I havew texture resolution at 7 cm. I don't see much benefit with tessellation so have that minimized. I have texture resolution at 4800. I fly mostly A2A aircraft on the west coast and have all the west coast True Earth regions. Most of the time ram is below 8gb and vram is around 3 or 4 gb.
  21. I finished building my new computer last month and converted all my Orbx scenery from FSX to P3Dv5, which includes all west coast regions and airports, and I then added all the west coast True Earth regions. It went surprisingly smoothly. I was generally able to down load at 10 to 15 mbs/second. I think the longest True Earth down load took about 200 minutes and the quickest about 45 minutes. The whole project of switching over took about 6 or 7 hours of download time over several days. For the True Earth down loads I started one region download first thing every morning. I had breakfast, read the paper and so forth while the download was running. Over several days I added some A2A airplanes, REX Sky Force and a couple of other airplanes. That plus Win 10 is all that's on the 2tb M2 drive which now has a bit over 800 gb on it. Frankly I am amazed the whole project went as well as it did.
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