jcomm Posted September 6, 2023 Share Posted September 6, 2023 On 7/9/2023 at 2:12 AM, Rob Ainscough said: Recommend you post graphics setting from both V6 and V5 ... V6 has a slew of additional graphic settings not present in V5 that can and will have a performance impact and it will vary based on how good of a GPU you have. l recommend checking TAA (enable) and then set MSAA to None ... I'm running 4K res so this works very well. The Auto update working well also and fixed those issues you listed today. Rob, since it had been a long time since I had installed P3D, I searched and applied some suggested "optimization" hints like: a) disable MSAA totaly in P3D6 Graphics menu; b) same for FPS Limiter AND VSync (MAX FPS and VSync unticked) c) setting in NCP, given my monitor is 2k @ 60 Hz, FPS LIMIT = 30 and VSync to Adaptive Half-Refresh rate... To these make sense because they supposedly load the GPU (mine is an RTX 3060 Ti) instead of the CPU (Ryzen 5600x with SMT disabled in my rig), or is v6 cleaver enough to allow us to directly set VSync and FPS limits "in-sim" as these will be processed by the GPU? Link to comment Share on other sites More sharing options...
jcomm Posted September 6, 2023 Share Posted September 6, 2023 On 7/4/2023 at 1:53 PM, robpol471 said: My, for now, negative note are the textures of P3D V6 and I hope that Orbx fixes the compatibility of FTX Global Base otherwise we reverted to the awful vanilla textures of previous versions. Of course I only did quick apt shifts and will try other scenarios and other planes to see compatibility with previous versions. Hmmm, I've been following this thread in the hopes that my only Orbx payware roduct -FTX Global Base- can be ported to P3dv6 using methods like the one described by Larry, but reading what you wrote above it looks like FTX Global Base isn't compatible 😕 or am I misinterpreting it? Link to comment Share on other sites More sharing options...
gaab Posted September 6, 2023 Share Posted September 6, 2023 3 hours ago, jcomm said: FTX Global Base isn't compatible 😕 No such issue on my side... as long as you select the "Library mode" install. Gérard 1 Link to comment Share on other sites More sharing options...
jcomm Posted September 6, 2023 Share Posted September 6, 2023 21 minutes ago, gaab said: No such issue on my side... as long as you select the "Library mode" install. Gérard Ah! Great then, Please help me understand: 1) I use the Registry Trick with a fake P3dv4 install 2) I just have P3dv6 installed, so I'll have to install the Orbx Central assuming I have P3dv4... Will it work this way ? Thx! Link to comment Share on other sites More sharing options...
Rob Ainscough Posted September 6, 2023 Share Posted September 6, 2023 I'll post some video when I get a chance ... but real world work has me swamped (as usual). The latest P3D V6 build (6.0.33.30992) is very significant as it fixes a major issue with lighting the scene at all times of day/night. You'll want to use Tone Mapping also. I operate VRR and Unlimited with Vsync OFF ... very smooth. Unfortunately OBS and my video capture card can't record VRR, so I have to operate at locked 30 or locked 60Hz which isn't my smoothest experience. I don't use external limiters. Larry's method worked for me so long as one uses Library approach. Cheers, Rob. 1 Link to comment Share on other sites More sharing options...
Rob Ainscough Posted September 7, 2023 Share Posted September 7, 2023 Didn't get time to do any video, here is a quick document that includes Orbx migration process (based on Larry's info and my testing): https://drive.google.com/file/d/147aBWl1AOQEc0PbsUwJIPclpgLlvYUQi/view?usp=sharing I included a few other .CFG and shader adjustments in the document, some familiar some new. 1 2 Link to comment Share on other sites More sharing options...
robpol471 Posted September 7, 2023 Author Share Posted September 7, 2023 23 hours ago, jcomm said: Hmmm, I've been following this thread in the hopes that my only Orbx payware roduct -FTX Global Base- can be ported to P3dv6 using methods like the one described by Larry, but reading what you wrote above it looks like FTX Global Base isn't compatible 😕 or am I misinterpreting it? On 7/17/2023 I published a post to install the Orbx si P3D v6 products with this procedure: " Orbx products can be installed by entering C:\ProgramData\Lochkedd Martin\Prepar3D v6\add-ons [DiscoveryPath.0] Path=C:\Orbx LIBRARY\p3dv5 Title=Orbx My Library Active=TRUE Then the add-ons in C:\ProgramData\Lochkedd Martin\Prepar3D v6\ will become: [Package.0] Path=C:\Program Files\Lockheed Martin\Prepar3D v6\Development Tools\Visual FX Tool Active=TRUE Required=FALSE [Package.1] Path=C:\Program Files\Lockheed Martin\Prepar3D v6\Development Tools\Traffic Toolbox Active=TRUE Required=FALSE [DiscoveryPath.0] Path=C:\Orbx LIBRARY\p3dv5 Title=Orbx My Library Active=TRUE On Path=C:\ "LIBRARY Orbx" should be replaced with the name of your Orbx library for P3d v5. If your Orbx library is not located in C:\ it must be replaced with the letter where the Orbx library is installed. When you start Prepar3D v6 you will be asked to activate every single product in the Orbx library, as is done on P3D v5. Obviously it is possible to install only the Orbx products present in the library and not those installed directly in the Main program of P3D v5." After installing FTX Global Base, the trees were not present in the scenario but with this procedure they return to the same as on P3D 5.x: in ...\Orbx Library\p3dv5\Orbx Libraries\Orbx\Scripts\custom.gb_base Rename AutogenDescriptions.spb to AutogenDescriptions original.spb Make a copy of AutogenDescriptions_Legacy.spb and rename it to AutogenDescriptions.spb Two warnings: if this Orbx library is also used for P3D 5.x, after this change, the trees will be displayed to a lesser extent on P3D 5.x. I f you install P3D v6 without the presence of other P3D 5.x. you need a copy/paste from where P3D 5.x is installed, of the Prepar3D v5 folder in ...\ProgramData\Lockheed Martin\ which must be copied where P3D v6 is installed again in ...\ProgramData\Lockheed Martin\ if this is missing folder together with that of P3D v6, even if installed with the procedure described at the beginning, Orbx ObjectFlow does not work. 1 Link to comment Share on other sites More sharing options...
jcomm Posted September 9, 2023 Share Posted September 9, 2023 Thankfully Orbx has given hint that they will soon release a v6 - compatible installer 🙂 Link to comment Share on other sites More sharing options...
Bullfox Posted September 10, 2023 Share Posted September 10, 2023 I'm wondering if its worth $350.00 for the professional version Link to comment Share on other sites More sharing options...
okansacli Posted September 11, 2023 Share Posted September 11, 2023 (edited) Hi, I understand that there will be a Prepar3D v6 compatible Orbx installer (Central). Are there any developments on this ? Thank you and best regards from Istanbul Okan Sacli Edited September 11, 2023 by okansacli Link to comment Share on other sites More sharing options...
jcomm Posted September 12, 2023 Share Posted September 12, 2023 On 9/10/2023 at 10:35 PM, Bullfox said: I'm wondering if its worth $350.00 for the professional version Strongly depends on the use you're planning to give to it, I guess. For a simmer like me who 99% of the time plays airliner flying in short hops under bad weather an if possible with malfunctions too, the Personal License is just the right thing... 1 Link to comment Share on other sites More sharing options...
jcomm Posted September 19, 2023 Share Posted September 19, 2023 (edited) At another Forum (AVSIM P3D) someone mentioned Orbx Central is now v6-compatible ? Can you confirm this ? That would "make my week" 🙂 Edited September 19, 2023 by jcomm 1 Link to comment Share on other sites More sharing options...
wain71 Posted September 20, 2023 Share Posted September 20, 2023 21 hours ago, jcomm said: At another Forum (AVSIM P3D) someone mentioned Orbx Central is now v6-compatible ? Can you confirm this ? That would "make my week" 🙂 My install of Orbx central is not seeing my p3dv6, I read that on avsim and went and had a look, they've said they're working on it but I've not read that they've released it yet... 1 Link to comment Share on other sites More sharing options...
Bullfox Posted September 20, 2023 Share Posted September 20, 2023 I wonder if when P3D6 finally comes up in Orbx Central will getting Orbx scenery into v6 require a new download or will Central just create a link to v6 for the scenery? If the former will have to all go onto a new drive. If the latter then v5 and v6 can all be on my C drive. Link to comment Share on other sites More sharing options...
Helix1250 Posted September 27, 2023 Share Posted September 27, 2023 (edited) Hi I see a lot of comments about altering the path to the Orbx Library is working for those in P3Dv5. Would this method work for those of us who are still using P3Dv4.5? I ask as I am looking to move to V6 but don't fancy loosing my Orbx products. Cheers Rob Edited September 27, 2023 by Helix1250 Poor Spelling :) Link to comment Share on other sites More sharing options...
Bullfox Posted November 5, 2023 Share Posted November 5, 2023 I encountered a problem with the Orbx Trees. I copied it from the Orbx Library to the P3d6 add on folder. It worked at first, but now P3D6 does not display any trees. This method works for about a dozen Orbx airports I have moved over without a problem. I do have trees that are part of the airport scenery for these airports. Link to comment Share on other sites More sharing options...
robpol471 Posted November 5, 2023 Author Share Posted November 5, 2023 10 hours ago, Bullfox said: I encountered a problem with the Orbx Trees. I copied it from the Orbx Library to the P3d6 add on folder. It worked at first, but now P3D6 does not display any trees. This method works for about a dozen Orbx airports I have moved over without a problem. I do have trees that are part of the airport scenery for these airports. If you have installed Orbx Libraries in P3D v6 you need to make this change to view the trees on P3D v6: ...\Orbx Library (or whatever you called it)\p3dv5\Orbx Libraries\Orbx\Scripts\custom.gb_base Rename AutogenDescriptions.spb to AutogenDescriptions original.spb Make a copy of AutogenDescriptions_Legacy.spb and rename it to AutogenDescriptions.spb If you also use this Orbx library for other P3D v5.x, after this change you will see fewer trees displayed on P3D v5.x while on P3D v6 they will be displayed regularly. Link to comment Share on other sites More sharing options...
Bullfox Posted November 6, 2023 Share Posted November 6, 2023 Still cannot get Global Trees to display. P3D6 recognizes it and creates the scenery index but it wont display. Also, the default P3D6 trees won't display. The only trees that display are the ones associated with Orbx airports. I have global base as an add on and it seems to be fine. Its big improvement. I have not duplicated the Orbx library for P3D6 because its about 400 gb and I have less than about 200 gb available on my 2tb C drive. At some point I am going to have to move files for v6 over to my G drive where P3D6 is. Anyway except for no trees all the 30 addons I have created so far for v6 look an work great. 6 is a big improvement over 5. Link to comment Share on other sites More sharing options...
aguiar Posted November 7, 2023 Share Posted November 7, 2023 On 11/5/2023 at 10:57 AM, robpol471 said: If you have installed Orbx Libraries in P3D v6 you need to make this change to view the trees on P3D v6: ...\Orbx Library (or whatever you called it)\p3dv5\Orbx Libraries\Orbx\Scripts\custom.gb_base Rename AutogenDescriptions.spb to AutogenDescriptions original.spb Make a copy of AutogenDescriptions_Legacy.spb and rename it to AutogenDescriptions.spb If you also use this Orbx library for other P3D v5.x, after this change you will see fewer trees displayed on P3D v5.x while on P3D v6 they will be displayed regularly. I used this method and have the trees showing in P3Dv6, the only P3D version I have installed is v6, so far I have all my Orbx sceneries working flawless(installed them using the registry trick posted elsewhere), with the exception of some trees at some(not all) airports.Hence my sugestion to Orbx start the updates with the trees. I woudn't mind paying a price for that. BTW, I have all my 3rd party add-ons installed and working in P3Dv6 except the ifly jets and QW787 1 1 Link to comment Share on other sites More sharing options...
Bullfox Posted November 12, 2023 Share Posted November 12, 2023 I finally got everything working using the add on method. It took a while because I had to correct some mistakes and I had to move the Orbx library to the G drive. The total installation on the C and G drive is over two terabytes. Link to comment Share on other sites More sharing options...
wain71 Posted November 13, 2023 Share Posted November 13, 2023 7 hours ago, Bullfox said: I finally got everything working using the add on method. It took a while because I had to correct some mistakes and I had to move the Orbx library to the G drive. The total installation on the C and G drive is over two terabytes. That's a lot of add-ons you have... Link to comment Share on other sites More sharing options...
Bullfox Posted November 19, 2023 Share Posted November 19, 2023 For those who might be interested Reality XP has a free downloadable update from P3D5 to P3D6. 1 2 Link to comment Share on other sites More sharing options...
Rob Ainscough Posted November 19, 2023 Share Posted November 19, 2023 What about v6.1 2 Link to comment Share on other sites More sharing options...
aguiar Posted November 19, 2023 Share Posted November 19, 2023 13 hours ago, Rob Ainscough said: What about v6.1 Hello Rob, is it coming any time soon? Never mind you probably are under an NDA 1 Link to comment Share on other sites More sharing options...
Bullfox Posted November 30, 2023 Share Posted November 30, 2023 The main problem I'm having now with P3D6 and Orbx True Earth, at least with Oregon True Earth is elevation errors in several places. Its not everywhere, but so far in three or four places with floating houses and trees. Link to comment Share on other sites More sharing options...
Bullfox Posted December 5, 2023 Share Posted December 5, 2023 Another problem is missing terminal buildings in the True Earth areas. This problem is at larger airports that are not Orbx pay ware airports such as Portland, Oregon and Fresno, California. They display as jetways not connected to any building. Link to comment Share on other sites More sharing options...
wain71 Posted December 6, 2023 Share Posted December 6, 2023 19 hours ago, Bullfox said: Another problem is missing terminal buildings in the True Earth areas. This problem is at larger airports that are not Orbx pay ware airports such as Portland, Oregon and Fresno, California. They display as jetways not connected to any building. this is the main reason my v6 has nothing in it yet, some stuff just doesn't work properly and nothing seems to be getting done on an official level... 2 Link to comment Share on other sites More sharing options...
Bullfox Posted December 6, 2023 Share Posted December 6, 2023 It all looks better in P3D6 than in P3D5, both the Orbx areas and the non Orbx areas and it seems to run a little bit better. So far I don't have any problems with Orbx pay ware or freeware airports. So far there are just a few problems with elevations and terminal buildings in True Earth areas But, I continue to explore. Chances are I will eventually delete P3D5, depending on what Orbx does going forward. 2 Link to comment Share on other sites More sharing options...
wain71 Posted December 8, 2023 Share Posted December 8, 2023 yeah if I get some spare time I'll look more into adding stuff but a little busy at the moment with another project....be nice to have some proper input from Orbx but I fully understand that this SIM is probably not a priority... Link to comment Share on other sites More sharing options...
porsche Posted December 10, 2023 Share Posted December 10, 2023 As to nothing really available in V6.....There are many good quality Canadian airports available for V6 from coast to coast and up into the high arctic from SimAddOns. I am looking forward to when Orbx releases theirs. Link to comment Share on other sites More sharing options...
wain71 Posted December 11, 2023 Share Posted December 11, 2023 23 hours ago, porsche said: As to nothing really available in V6.....There are many good quality Canadian airports available for V6 from coast to coast and up into the high arctic from SimAddOns. I am looking forward to when Orbx releases theirs. yeah I have seen stuff elsewhere, currently not really buying any new stuff for p3d at the minute, I have lots of Orbx which still works well in v5... Link to comment Share on other sites More sharing options...
porsche Posted December 11, 2023 Share Posted December 11, 2023 wain71, Yep, I hear you. I have nice V5 set up as well. That said i like what I see in V6 and living in Canada, having all these Cdn airports is great. Couple that with Active Sky for V6 and it is a great experience. Just have the Majestic Dash 8 add-on in V6 at the moment and hoping at some point to see other aircraft become available. Apparently the Learjet 25/28 from extreme prototypes is not that far away. 1 Link to comment Share on other sites More sharing options...
Bullfox Posted December 11, 2023 Share Posted December 11, 2023 I mostly have A2A and Carenado aircraft and so far have had no problem just reinstalling them in P3D6. 1 Link to comment Share on other sites More sharing options...
wain71 Posted December 13, 2023 Share Posted December 13, 2023 On 12/11/2023 at 4:55 PM, porsche said: wain71, Yep, I hear you. I have nice V5 set up as well. That said i like what I see in V6 and living in Canada, having all these Cdn airports is great. Couple that with Active Sky for V6 and it is a great experience. Just have the Majestic Dash 8 add-on in V6 at the moment and hoping at some point to see other aircraft become available. Apparently the Learjet 25/28 from extreme prototypes is not that far away. I forgot about the Dash, I may have to install it... On 12/11/2023 at 8:18 PM, Bullfox said: I mostly have A2A and Carenado aircraft and so far have had no problem just reinstalling them in P3D6. yeah A2A's are fine... Link to comment Share on other sites More sharing options...
Rob Ainscough Posted December 16, 2023 Share Posted December 16, 2023 I can understand if Orbx can't justify the work effort to bring their products to "use" V6 features rather than just be "compatible" ... ROI. But if the ROI is really that bad, why not make P3D airport source files available to end users and we can do the adjustment work for them and make the products work with V6? It is frustrating that Orbx would rather just hold onto the source files ... what's the purpose behind that? With that said 6.x still has some work to do and I fear some key visual issues are not going to be address in V6.x series. The biggest being: Bloom Odd color visibility layer that doesn't blend (this visually looks horrible) Shame, because P3D V6.x has some very nice other new features, but is held back by just two major visual issues. Cheers, Rob. 2 3 Link to comment Share on other sites More sharing options...
Bullfox Posted December 16, 2023 Share Posted December 16, 2023 I keep bloom turned off most of the time. Generally speaking V6 is a worthwhile improvement over v5. I have moved over a terabyte of mostly Orbx scenery over to v6 with not too much difficulty. No problem moving aircraft over. The worse problem I have had moving Orbx over to v6 has been in True Earth areas with some elevation issues and some missing terminal buildings. Seems like those would be simple fixes if someone is actually working on them. 3 Link to comment Share on other sites More sharing options...
Swissshamoo Posted July 30 Share Posted July 30 I have been waiting a long time before I decided to write this: I consider that Orbx have been abusing its clients. The excuse that not too many people have purchased Prepar3D v6 to motivate Orbx to make all necessary for their products to be installed in that platform is false, or at least irrelevant. And even if that would be the case, what about those thousands like me who bought almost all products and prefer Prepar3D instead of MSFS? It will be a gesture of respect that Orbx make all necessary to give the owners of their products each software with an installer and correct Orbx Central so that it allow the software into the V6 Prepar3D. Sorry for my bad English 1 Link to comment Share on other sites More sharing options...
John Dow Posted July 30 Share Posted July 30 1 hour ago, Swissshamoo said: I have been waiting a long time before I decided to write this: I consider that Orbx have been abusing its clients. The excuse that not too many people have purchased Prepar3D v6 to motivate Orbx to make all necessary for their products to be installed in that platform is false, or at least irrelevant. And even if that would be the case, what about those thousands like me who bought almost all products and prefer Prepar3D instead of MSFS? It will be a gesture of respect that Orbx make all necessary to give the owners of their products each software with an installer and correct Orbx Central so that it allow the software into the V6 Prepar3D. Sorry for my bad English That's a pretty inflammatory comment. The fact remains that the products you bought for your P3D version continue work in that version. Orbx does not owe you an update to be compatible with another later version. Orbx do make an effort to make older sceneries compatible, mostly as a public service rather than an economic decision. But they, like all software providers, are not bound to continue to modify products to suit vendors who sell later versions that are incompatible with earlier add-ons. 1 1 Link to comment Share on other sites More sharing options...
Swissshamoo Posted July 30 Share Posted July 30 The fact is, Mr. Dow, that Orbx have been making possible the compatibility with different versions of Prepar3D ONLY because at that time you want us to continue to purchase what you was developing for that platform. Suddenly MSFS game appears and you (Orbx) forgot a huge group of clients (simmers) who were always very loyal and attached to the good quality of your products. Orbx abandoned us without even giving us the full product with an installer to try other ways to see if we can have them in Prepar3dV6. There is no place in Orbx website where we can read that Orbx is making products for one single version and those products who couldn't be installed in the next versions of Prepar3D will not be upgraded. You ALWAYS upgrade your products since Prepar3D V1 and we were happy and got use to that gentle policy. The history of Orbx abandoning its clients is long and sad. We never got LC Asia, despite many promises from your side, so to consider that I make an inflammatory comment is to accept that my truth was hurting your conscience. BTW, a lady from Orbx told us some time ago that your company will never abandon his clients (talking about the compatibility with V6) but it seems Orbx disavow her and your plans now goes just in the direction where the wind blows. Best regards Carlos Link to comment Share on other sites More sharing options...
wain71 Posted July 30 Share Posted July 30 I have to agree with John, it did work when you bought it for that version, there have been publicised ways on here of how to install, and there just ain't the market now otherwise all developers would be coming back, and yes I do still use p3dv5 and own v6 though it's not installed... Link to comment Share on other sites More sharing options...
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