gozzardl Posted June 7, 2018 Share Posted June 7, 2018 Hi All, I've just flown into YMML for the first time since installing P3D4. For some reason the runway lighting looks abnormally huge when landing. Is there a fix for this? Cheers. Lucas. Link to comment Share on other sites More sharing options...
Scott Harmes Posted June 9, 2018 Share Posted June 9, 2018 HI, Could you please post a screenshot showing the issue. Cheers, Link to comment Share on other sites More sharing options...
elsmoko Posted June 10, 2018 Share Posted June 10, 2018 I just bought YMML V3 and it looks great overall; however the White night runway lights (all runways) are very large and distorted. The other (colored) lights seem OK. Is there a fix available for this? Some screen caps are attached to illustrate......... Best to all, Ken Link to comment Share on other sites More sharing options...
elsmoko Posted June 12, 2018 Share Posted June 12, 2018 Is this the forum for FTX Support ? If yes, I am looking for some support with the subject issue. Been waiting for 3 days. If I'm in the wrong place please point me in the correct direction. If you think I'm being too impatient, let me know and I'll try to better contain myself ~ ~ >> butt, I'd seriously like to get this issue fixed. Night runway experiences @ the new YMML (V3) are just ugly now. Best to all, Ken Boardman Product information Transaction ID: 5b0f7cb8c1c74 Product: YMML Melbourne International Airport V3 Amount paid: $21.17 AUD Purchased at: 2018-05-31 04:43:44 Quantity purchased: 1 Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted June 12, 2018 Share Posted June 12, 2018 Hi Ken Are you using DX10 mode? Cheers Doug Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 12, 2018 Share Posted June 12, 2018 Hello, here is FSX Dx9 here is FSX Dx10 Link to comment Share on other sites More sharing options...
elsmoko Posted June 13, 2018 Share Posted June 13, 2018 Thank you for the replies. I have never tried / used DX10 mode. I've been tempted because I've seen some messages that suggest that it's easier on VAS usage. I think I found the white lights .dds and was tempted to tinker with it in Photoshop but was hoping I could get a more graceful solution direct from the source ~:) I'm certainly open for tips and suggestions. The airport seems well designed > very reasonable regarding frames and VAS usage, and also very attractive otherwise. I'm guessing the solution to the white rw lights thing is not to complicated. Best regards, Ken Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 13, 2018 Share Posted June 13, 2018 Hello, do you find the lights in my Dx9 screen shot to be acceptable? Link to comment Share on other sites More sharing options...
elsmoko Posted June 13, 2018 Share Posted June 13, 2018 Hi Nick, The DX9 white lights in your screen cap (above) look good. They seem smaller and less distorted than what I have here. Why would I be seeing DX10 type lighting here when I'm not using DX10 ? Thanks, Ken Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 13, 2018 Share Posted June 13, 2018 That seems to be the main question. I think that the developer intended the lights to look as they do in my Direct X 9 image, as at that point, development was only for FSX and Dx9. Probably if the FSX installation is free of outside influences, the lights will look as intended. Link to comment Share on other sites More sharing options...
elsmoko Posted June 13, 2018 Share Posted June 13, 2018 Hi Nick, Can you give me an example(s) of outside influences so that I can go "hunting"..... ? Thank you, Ken Link to comment Share on other sites More sharing options...
John Dow Posted June 14, 2018 Share Posted June 14, 2018 I'm seeing the same, and I have just tried every tweak I can find in the DX10 fixer to limit the lights but to no avail. DX9 is nearly as bright as DX10, not as much difference as Nick is showing. Now, I did notice one thing as I took the trike down the runway, the lights do dim quite substantially just a few feet from the aircraft. Like about two lights away. As you move down the runway each light dims as it gets close to the observer. This indicates that there may be some setting in the lights that is set to make them brighter at long distance but dimmer closer, and the setting is wrongly set. If it could be pushed out to 3km or more it might do what was originally intended, which I suspect might be a visible runway from circuit distance, but not as bright during final etc. However I have no knowledge of any of the mechanics of FSX lighting, but it might be worth someone with ADE or dev knowledge to go in and have a look. Link to comment Share on other sites More sharing options...
gozzardl Posted June 14, 2018 Author Share Posted June 14, 2018 Hi Scott, Finally had some time to get a screenshot for you. Please see attached. See how the runway lights are really big! When I was about to land the lights looked like they were floating above the ground surface. Cheers. Lucas. Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 14, 2018 Share Posted June 14, 2018 Hello, there is another topic running on this exact subject. I will merge the two. Link to comment Share on other sites More sharing options...
gozzardl Posted June 15, 2018 Author Share Posted June 15, 2018 Hi Nick, Thank you. Came across that subject last night. FYI I'm using Direct X 11. Latest add-ons seem to require that. Would you like a screenshot of my PC specs Nick? Lucas. Link to comment Share on other sites More sharing options...
elsmoko Posted June 15, 2018 Share Posted June 15, 2018 Nick and Lucas, Lucas's screen cap above is indicative of what I see when near touchdown at night on the approach to YMML. As I view the white lighting farther down the runway, the individual lights are so large that the end effect appears as a large smeared blob. Tonight I'm going to do approach to (FTX) YBCS to see what the white RWY lights look like there, because I have not noticed a white RWY lights issue at other airports. Best to all, Ken Link to comment Share on other sites More sharing options...
elsmoko Posted June 15, 2018 Share Posted June 15, 2018 Below are screen caps of white runway lights at other airports (FTX YBCS and {default} KLAX). Is there a way to substitute the White light Textures of the FTX YBCS for the same textures of FTX YMML. Is it possible ? Might be worth a try and perhaps an improvement for some of us that have the large blooming light syndrome at YMML .. Ken YBCS >> KLAX Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 15, 2018 Share Posted June 15, 2018 Hello, I have asked the developers to take a look for you. Link to comment Share on other sites More sharing options...
gozzardl Posted June 15, 2018 Author Share Posted June 15, 2018 Thanks Nick! Link to comment Share on other sites More sharing options...
elsmoko Posted June 16, 2018 Share Posted June 16, 2018 Thank you Nick. Ken Link to comment Share on other sites More sharing options...
elsmoko Posted June 29, 2018 Share Posted June 29, 2018 Hi Nick, Any encouraging news from Developers ? Thank you, Ken Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 29, 2018 Share Posted June 29, 2018 Hello, at present, the matter is under consideration but there is no resolution. Link to comment Share on other sites More sharing options...
chumley Posted June 30, 2018 Share Posted June 30, 2018 FWIW the same visuals exist in Prepar3d v4.3. Link to comment Share on other sites More sharing options...
gozzardl Posted June 30, 2018 Author Share Posted June 30, 2018 Gees. Hope they come up with a solution. Surely we're not the only ones who have had this problem? Link to comment Share on other sites More sharing options...
melnato Posted July 13, 2018 Share Posted July 13, 2018 The lights for YMMLv3 are plain terrible, worst I've seen in my life I think. They MUST be fixed, its embarrassing for ORBX. This is how they look in a fullsize 737 with 200FOV projected HD visuals. Nat Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 13, 2018 Share Posted July 13, 2018 Hello, at present, the matter is under consideration but there is no resolution. Link to comment Share on other sites More sharing options...
elsmoko Posted August 21, 2018 Share Posted August 21, 2018 Any hope for a fix here Nick? Any news from the "fixers" ? Thank you, Ken Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 21, 2018 Share Posted August 21, 2018 Hello, there is a fix and I am hoping that the developer will publish it. Link to comment Share on other sites More sharing options...
elsmoko Posted August 22, 2018 Share Posted August 22, 2018 Thank you for the fast replay Nick, and for the encouraging news. Best regards, Ken Link to comment Share on other sites More sharing options...
gozzardl Posted August 27, 2018 Author Share Posted August 27, 2018 Thanks Nick! Lucas. Link to comment Share on other sites More sharing options...
gozzardl Posted September 12, 2018 Author Share Posted September 12, 2018 Hi Nick, Any further word from the developer? Lucas. Link to comment Share on other sites More sharing options...
Nick Cooper Posted September 12, 2018 Share Posted September 12, 2018 Hello, please try the attached file. Put it into ORBX\FTX_AU\FTXAA_YMML\texture and let it overwrite. It should help. YMML_SFX_01_D.dds Link to comment Share on other sites More sharing options...
gozzardl Posted September 13, 2018 Author Share Posted September 13, 2018 Thanks Nick! I'll give this a whirl and let you know how it turns out. Cheers. Lucas. Link to comment Share on other sites More sharing options...
elsmoko Posted September 13, 2018 Share Posted September 13, 2018 Hi Nick, The new dds file gives much improved rwy lighting on my system and software, especially during the approach. Many thanks for the file to all involved, especially Nick for "keeping after it" ~:) Best regards, Ken Win 7-64, FSX Accel, i7 930@3.8ghz, 12gb, Nvidia GTX 960 (4gb) Link to comment Share on other sites More sharing options...
Jack Sawyer Posted September 21, 2018 Share Posted September 21, 2018 That's odd, all my runways look like this in P3D 4.3. I thought it was something I'd have to live with. Link to comment Share on other sites More sharing options...
stewamar Posted March 24, 2019 Share Posted March 24, 2019 On 9/12/2018 at 3:18 PM, Nick Cooper said: Hello, please try the attached file. Put it into ORBX\FTX_AU\FTXAA_YMML\texture and let it overwrite. It should help. YMML_SFX_01_D.dds G'day Nick, I just stumbled across this "fix" and have tried this in P3DV4.4 with no luck. There was no change to the lights size and intensity. Runway lights are huge and very bright. Taxiway lights are less intense but are still small Christmas trees. I have tried the FTX Central control panel but there is no option to change lighting intensity as far as I can see. Regards, Martin YBLT Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 24, 2019 Share Posted March 24, 2019 Hello, the effect of the "fix" can soon be undone by using a high level of brightness and bloom. Link to comment Share on other sites More sharing options...
stewamar Posted March 25, 2019 Share Posted March 25, 2019 22 hours ago, Nick Cooper said: Hello, the effect of the "fix" can soon be undone by using a high level of brightness and bloom. G'day Nick, thanks for the tip! Any hints though on how to tweak brightness and bloom please? That would be really appreciated and apologies for the lack of knowledge in this area. Regards, Martin YBLT Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 25, 2019 Share Posted March 25, 2019 In P3D v4, there are sliders in the options for both brightness and bloom. Link to comment Share on other sites More sharing options...
stewamar Posted March 25, 2019 Share Posted March 25, 2019 1 minute ago, Nick Cooper said: In P3D v4, there are sliders in the options for both brightness and bloom. Gotcha, thanks. doing it now to check the effect. Regards, Martin Link to comment Share on other sites More sharing options...
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