simmerluke Posted March 17, 2016 Share Posted March 17, 2016 Got a bit of a problem with the runway and taxiways having installed NZMF Milford Sound set about six feet lower than the surrounding terrain. The default NZSI region airport is perfectly fine and does not show this problem. Have tried the AEC tool which makes no difference either way. Can anyone help with this? 2016-3-17_8-9-32-232.bmp Link to comment Share on other sites More sharing options...
simmerluke Posted March 24, 2016 Author Share Posted March 24, 2016 Hello Not had any responses yet. Has anyone got any thoughts on what might be going wrong?? Link to comment Share on other sites More sharing options...
Jon Clarke Posted March 24, 2016 Share Posted March 24, 2016 Can you tell us what procedures you went through when installing NZMF. Things like what Region was central on when you installed, did you install latest orbxlibs afterwards, do you have Vector and if so did you run the AEC tool. Did you switch regions a couple of times in Central after the install, have you tried deactivating vector (if you have it) when flying in NZ. Where is NZMF located in your Scenery Library, it must be above your regions, etc. Link to comment Share on other sites More sharing options...
simmerluke Posted March 24, 2016 Author Share Posted March 24, 2016 From memory FTX Central might have been set to Global. I do have vector and have tried the AEC tool which made no difference either way. Did try switching NZSI on and then off again, but not more than once. Not yet tried deactivating Vector. I am at work for the rest of the day but will look again at these this evening and see if I can get it working correctly. If trying a reinstall, should FTX Central be set to Oceana? Or hybrid mode? Link to comment Share on other sites More sharing options...
rick66 Posted March 24, 2016 Share Posted March 24, 2016 Just now, luke0101 said: From memory FTX Central might have been set to Global. I do have vector and have tried the AEC tool which made no difference either way. Did try switching NZSI on and then off again, but not more than once. Not yet tried deactivating Vector. I am at work for the rest of the day but will look again at these this evening and see if I can get it working correctly. If trying a reinstall, should FTX Central be set to Oceana? Or hybrid mode? Please provide an Order Number and the staff will be glad to help you with any issues. Link to comment Share on other sites More sharing options...
simmerluke Posted March 24, 2016 Author Share Posted March 24, 2016 FSS0387111 Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 24, 2016 Share Posted March 24, 2016 Hello, I would recommend setting FTX Central to Oceania and then re-installing the airport. Link to comment Share on other sites More sharing options...
simmerluke Posted March 24, 2016 Author Share Posted March 24, 2016 Should I uninstall first, or can I just install over the top? Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 24, 2016 Share Posted March 24, 2016 I just installed over the top. Link to comment Share on other sites More sharing options...
simmerluke Posted March 24, 2016 Author Share Posted March 24, 2016 Okay, will give it a go later this evening... Link to comment Share on other sites More sharing options...
simmerluke Posted March 24, 2016 Author Share Posted March 24, 2016 Good news! After re-installation the original elevation problem has gone..! Unfortunately, there seems to be a large area of missing autogen trees in the central part of the airport, adjacent to the runway (picture attached). I had noticed this before the elevation issue was fixed but assumed it was related and that they would be cured together. Are there any suggestions for this new problem? Link to comment Share on other sites More sharing options...
simmerluke Posted March 27, 2016 Author Share Posted March 27, 2016 Hi All Any thoughts about the missing greenery?? Might be my imagination but I don't think it should look like this... Link to comment Share on other sites More sharing options...
Matt McGee Posted March 27, 2016 Share Posted March 27, 2016 10 hours ago, luke0101 said: Hi All Any thoughts about the missing greenery?? Might be my imagination but I don't think it should look like this... FWIW, mine looks just like yours. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 27, 2016 Share Posted March 27, 2016 It looks like this here but this is FSX Link to comment Share on other sites More sharing options...
simmerluke Posted March 28, 2016 Author Share Posted March 28, 2016 Yes, that's consistent with how it looked for me with P3D v2, fully loaded with trees. Would you say this a P3D v3 problem, or one specific to mine and h3pilot's set ups? Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 28, 2016 Share Posted March 28, 2016 There you have me, I'm afraid. I don't have P3D, perhaps if some more people who do see this topic, you may have an answer from a straw poll. To that end, I have edited the title to reflect the new subject and moved the topic to the P3D v3 forum. Link to comment Share on other sites More sharing options...
Matt McGee Posted March 29, 2016 Share Posted March 29, 2016 I have reinstalled NZMF, while Central was set to Oceania. I then re-installed the 21 MAR 2016 Library. My NZMF is still missing a section of trees. The trees are missing whether Central is set to Oceania or Global hybrid mode. Not sure if it matters, but I also have FTX Trees HD installed. Both "Use Orbx Trees" and "Use FTX HD Trees" are checked in Central. Link to comment Share on other sites More sharing options...
John Burgess Posted March 29, 2016 Share Posted March 29, 2016 Just to report that I am seeing the same thing. I have both FSX and P3Dv3.2 installed. In FSX the trees are there, in P3D 3.2 they aren't. I have FTX trees HD installed. I tried turning off 'Use Orbx trees' and 'Use FTX HD trees' in Central but it made no difference. All the best, John Link to comment Share on other sites More sharing options...
Jon Clarke Posted March 29, 2016 Share Posted March 29, 2016 Trying to assist here so be kind..... what is your vegetation autogen setting? Does maxing it to Ultra for test purposes increase the amount of trees visible? Link to comment Share on other sites More sharing options...
John Burgess Posted March 29, 2016 Share Posted March 29, 2016 I just discovered that if I load the FSX version of the scenery in P3Dv3.2 the trees are there. If I load the P3Dv3 version they aren't. (Also to confirm I have the autogen settings on ultra - thanks jjaycee). All the best, John Link to comment Share on other sites More sharing options...
Jon Clarke Posted March 29, 2016 Share Posted March 29, 2016 Interesting find John. Maybe a Dev could comment? Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 29, 2016 Share Posted March 29, 2016 I'll leave a message and hopefully someone will visit the topic and comment. Thanks for your testing. Link to comment Share on other sites More sharing options...
Ed Correia Posted March 29, 2016 Share Posted March 29, 2016 I see the same thing in P3Dv3. Noted for future patch if it can be resolved. Time frame will revolve around if a resource can be found to investigate, which at the moment there is none. Link to comment Share on other sites More sharing options...
Jon Clarke Posted March 29, 2016 Share Posted March 29, 2016 As usual many thanks Ed for your input. Link to comment Share on other sites More sharing options...
sim123 Posted March 29, 2016 Share Posted March 29, 2016 it is most certain not a orbx issue, have seen that updating from V3.1 to V3.2 and using content.msi update is removing things from Original autogen folders. before update to V3.2, therefore make complete backup of old autogen folder and effect folder and place this back after update. was glad to read is on avsim forum before I moved to V3.2 , because otherwise many addons were not correct working anymore. Link to comment Share on other sites More sharing options...
John Burgess Posted March 29, 2016 Share Posted March 29, 2016 Thanks for the quick reply Ed. I had a chance to test a bit further remembering you'd mentioned a problem at San Carlos which seemed to be down to the ground poly files. I found that it is the file ORBX_NZMF_ground_poly.bgl that seems to make the difference. In P3D v3.2 using the P3d version of the file causes loss of autogen by the airport whereas using the FSX version gives me the autogen by the airport (but I lose the autogen on some of the surrounding hillsides). This is exactly what happens if I use the full FSX version in P3d v3.2. Hope this might help if the chance arises to look into the matter. All the best, John Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 29, 2016 Share Posted March 29, 2016 Also, the trees are there if the P3D v3 version is used in FSX. Link to comment Share on other sites More sharing options...
Ed Correia Posted March 29, 2016 Share Posted March 29, 2016 Interesting findings John. These issues remind mind of us when P3D was going through the various 2.x version updates - each new build broke something and we ended up chasing our tails. This time around we are inclined to wait till a final stable version of v3 before we go fixing things, because there's no guarantee what we do now will work in 3.3. Link to comment Share on other sites More sharing options...
Matt McGee Posted March 30, 2016 Share Posted March 30, 2016 Just a data point, my missing trees are in P3D 3.1. Ironically, I hadn't wanted to deal with a new bunch of issues caused by an update to v3.2. Link to comment Share on other sites More sharing options...
John Burgess Posted March 30, 2016 Share Posted March 30, 2016 Hi Ed, Appreciate your point entirely and appreciate the hard work you all put in keeping up with the changes. I think P3D is a major improvement in many ways but I keep FSX up and running partly for events like this! All the best, John Link to comment Share on other sites More sharing options...
Ed Correia Posted April 6, 2016 Share Posted April 6, 2016 Can this file be checked our please? ORBX_NZMF_ground_poly.bgl Back up the original in case, but this should fix the missing autogen. If all OK, I'll release it via FTX Central. Link to comment Share on other sites More sharing options...
Matt McGee Posted April 6, 2016 Share Posted April 6, 2016 Ed, With the new ground_poly.bgl, the edges of the area that is missing autogen have filled in a bit. However, there still seems to be a section of trees missing in P3Dv3, which is completely covered in Nick's screenshot from FSX. This is what the new ground_poly.bgl looks like on my P3Dv3.1. Link to comment Share on other sites More sharing options...
Matt McGee Posted April 6, 2016 Share Posted April 6, 2016 My image in the post above is with the Scenery density and Autogen vegetation density set to Dense. With Scenery density and Autogen vegetation density set to Extremely dense, there is still a hole in the same spot. Link to comment Share on other sites More sharing options...
Matt McGee Posted April 6, 2016 Share Posted April 6, 2016 Oops, double post. Link to comment Share on other sites More sharing options...
John Burgess Posted April 7, 2016 Share Posted April 7, 2016 Hi Ed, With P3Dv3.2 all the trees appear to be there - I'm not seeing the blank area mentioned by h3pilot in the last couple of posts (see attached screenshot). Many thanks for looking into this. All the best, John Link to comment Share on other sites More sharing options...
John Burgess Posted April 7, 2016 Share Posted April 7, 2016 h3pilot - have you tried setting FTXcentral to global then back to Oceania. The reason I ask is that I just exited P3D3.2 then restarted it and - lo and behold - I saw the same hole that appears on your screenshots. So I cycled FTXCentral for P3Dv3 to global and back to Oceania and the hole was gone again. So I seem to have an intermittent hole :-( If I get time later I'll try and test some more. All the best, John. Link to comment Share on other sites More sharing options...
Matt McGee Posted April 8, 2016 Share Posted April 8, 2016 17 hours ago, John Burgess said: h3pilot - have you tried setting FTXcentral to global then back to Oceania. John, I have cycled FTX Central between NA and Oceania and also Global and Oceania, but neither made any difference. Compared to your screenshot, I am also missing a small chunk of trees on the other side of the runway too. Really weird. Ed's new file added some trees for me, but not all?? I may re-install NZMF again. Link to comment Share on other sites More sharing options...
Graham Eccleston Posted April 8, 2016 Share Posted April 8, 2016 I'll have another look at the GP file and see if I can sort this. I should have a new file for you to try later today or tomorrow. Link to comment Share on other sites More sharing options...
Graham Eccleston Posted April 8, 2016 Share Posted April 8, 2016 Can you try this file please. As advised by Ed, please back up your original file first. ORBX_NZMF_ground_poly.bgl Link to comment Share on other sites More sharing options...
John Burgess Posted April 8, 2016 Share Posted April 8, 2016 Graham - many thanks. The latest file seems to be working fine. I've restarted p3dv3.2 several times and the trees remain reassuringly in place! All the best, John Link to comment Share on other sites More sharing options...
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