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Jon Clarke

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Everything posted by Jon Clarke

  1. I think the biggest complaint should be the difference clearly shown in the pics that display water masking. Clearly not visible in your pics but displayed in the product site promo. The rest of any colour differences etc is going to be always determined by the user and his/her settings and hardware and any3rd party addition.
  2. Hi Wayne. From the vids of MSFS 2024 the highly promoted aspect seems to be the inclusion of adventure scenarios of firefighting, crop spraying etc. Personally not my thing, but I am sure it will appeal to "gamers". I am more interested in what internal improvements there will be to the core sim rather than than than all the new adventure type aspects.
  3. Please note that in the product page on Orbx Direct, there is reference to the use by Orbx of Xvision which will introduce enhancements depending on your settings within Xvision.
  4. To best test the Orbx addon of NorCal is to rename your Custom Scenery folder to Custom Scenery.x Then make a new Custom Scenery folder Make shortcuts to the NorCal addon and place those shortcuts into the new Custom scenery folder. Along with shortcuts for the orbxLibs library and Global Airports. Run XP then exit after it has loaded. Check the scenery packs layering that Global Airports is on top and the Norcal addon below with the Orbx Libs file See if that improves anything. There will be no other addons in the Custom Scenery file to have any potential interference etc.
  5. what are your XP settings. World Objects must be set to maximum if not already so.
  6. There are certain refinements in MSFS settings that may be required in order to alleviate things like stutters and tearing etc. The mod works only in DX12 beta and that in itself means more vram is used. First off make sure that Vertsync is OFF in the sim but ON in the Nvidia Control Panel Then I suggest that the Terrain Level Of Detail is used to test different settings and results regarding tearing or stutters. I always had it at 200 but now I have trimmed it down and see no discernible difference visually, and have no tearing or stutters. The results of this mod in action is available on many, many vids on Youtube for example. As to what this mod actually introduces, whether it is adding frames between frames or what ever, does not really interest me. I just look at the results regarding fluidity of flight.
  7. Hi John That sounds a strange problem you have. To make sure you are placing the files in the right folder I suggest you run the sim. While it is running go to Task manager and right click on the sim and choose Open File Location. That way you definitely have the correct folder. I suggest this, because I too had tried the mod with no effect. There can be a couple of places that show the FlightSim.exe, for example I have one in Windows Apps. By doing what I suggest above, I discovered that the actual legit and required file was in XBox Games. So, first run the DisableNvidiaSignatureChecks. You get the notification that it has changed the Reg. Then, ensuring you now have the correct folder containing the FlightSim.exe. drop the dlssg to fsr amd is better and the nvngx.dll files into the folder. Please note that you must not use the Developer option, especially the fps counter. Use another fps counter so you can see the fps reading change when you turn on and off the Frame Generation option in MSFS settings Don't give up as it is really the best mod i have encountered for a sim , ever
  8. Merry Xmas to all😀 Surprised the topic of the FSR3 Frame Generation has not even been mentioned here yet. I have it installed in MSFS and my fps reads 80-110 everywhere, and that is on all Ultra (with exception of a couple of options I don't particularly like like Bloom and lens flare. those are set to Off.) I usually run with a Custom graphics setting, a mix of High end and ultra depending on the level of detail of the scenery/airport would be getting 35-45 generally. on the ground with full traffic, maybe varying between 25-35 depending on view. Now, everything at plus 80. I get those framerates with both FS Traffic running on it's own and also with FSLT injector and FSLT models, and FSLT using FS Traffic models as a priority. It's not a matter of just a fps count competition but it is accompanied by ultra smooth, no stutter etc, flight. It is the nearest thing to the "silver bullet" I have seen to date. You must have a RTX GPU You must use DX12 beta in the sim. You must use the full loading method via the MSFS app and not any "shortcut" starter like MFS Fast Launch or similar. For FPS monitoring do not use the Developers in built FPS counter but something like afterburner/Riva Tuner. I strongly recommend Googling it. Take care all
  9. Thanks for the replies. I guess AI has taken over😃
  10. I note that contributors to the forum each have a little blue circular logo(?) next to their name which reveals some kind of Ranking. I ask because I note that since I left Orbx I was labelled as VIP. There was never an explanation given as what this title entailed or meant. Now I see I am demoted to Member. Who designates these rankings? Maybe someone at Orbx can explain the purpose of these rankings and the benefits, if any, that go with the title
  11. I too would go for Iain and Nick. Nick in first place as he has and does contribute to all the sim platform queries plus an unknown amount of support tickets. Iain makes great pics and administers the screenshot aspects of the forum. Interesting to note that they are probably the only "originals" left at Orbx.
  12. Not related to your query to Orbx about XP12 updates, but to ask if your scenerypacks is correctly layered. It sounds loke your installation of TE SoCal is masking your airport buildings. Attach a copy and I will take a look if you want.
  13. HI @renault Many thanks for your usual detailed and comprehensive response.
  14. I am interested to know if anyone uses their wifi connection for simming. I ask as I have always been directly connected to the internet via ethernet. The other day I happened to run a speed test on my new mobile phone and got a 56Mbps reading. This compares with a speed of 530Mbps on my desktop via ethernet. My wife's laptop, non ethernet connected, also has a similar download speed as my mobile. The difference in speed is vast and when using a sim like MSFS the internet connection speed is a vital aspect considering that imagery is being downloaded while flying ( I do not use any cached scenery)
  15. Just to inform you that Orbx have deemed me surplus to requirements in the X-Plane support role I have enjoyed over the last 3 years. I wish Orbx all the best in their endeavours and I will still be looking at the forums and assisting if I can. Happy New Year to you all jon
  16. I have just read about the rehab treatment. Apparently you remove or uninstall one unnecessary addon per day from your Community folder until you reach a more socially acceptable level of addons as deemed by your fellow addicts, Harsh but no pain no gain as they say.
  17. I would save some money for rehab Flight sim rehab clinics can be expensive !!
  18. Very nice selection which shows off the lifelike aspects that MSFS addons create
  19. Try Iain's suggestion as Global Airports needs to be at the bottom of the scenery_packs.ini I also note that your latest log file now only shows one entry for KPSP
  20. Please attach a copy of your scenery_packs.ini for me to look as I see potential anomalies in the log file like 2 entries for KPSP: 0 Custom Scenery/KPSP Palm Springs International Airport/ 1 Custom Scenery/KPSP_Palm_Springs_Axonos/ Is KPSP installed direct into XP12 or into a library?
  21. It is over TE, hence I posted it as this feature was not available in XP11 except via a sort of season addon.
  22. Seasons were not officially in the default XP11 but are now in XP12 Here is snowy conditions over Exeter (TEGB South)
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