SolRayz Posted December 19, 2018 Share Posted December 19, 2018 I have tried re-installing Hammerfest multiple times. But no matter what, this scenery is simply not working right. If I face the airport buildings they disappear. If I am looking parallel to the building they re-appear. This is the only Orbx scenery that has ever done this. PC: 2700K, 16Gb, MSI Gaming Trio RTX2080 , Win10 1809, P3Dv4.4 Looking forward buildings are there Panning to the left buildings disappear Transaction ID: 592a3e34acfc8 Product: ENHF Hammerfest Airport Amount paid: $17.46 AUD Purchased at: 2017-05-28 03:11:02 Link to comment Share on other sites More sharing options...
theorave Posted December 19, 2018 Share Posted December 19, 2018 I've the same with buildings at ehgg. (Netherlands orbx scenery). I verified the files, downloading, installing and after a few seconds a few buildings disappear. (Even without panning) PC i7-7700 k, 4,2 Ghz, 32 GB, nvidia gtx 1080, win 10, p3dv4.4 Ftx global, vector, open lc europe, true earth Netherlands hd Link to comment Share on other sites More sharing options...
SolRayz Posted December 19, 2018 Author Share Posted December 19, 2018 This issue seems very similar to one posted in the LM forums over a year ago. http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=125747 Beau Hollis Lockheed Martin Posts: 1861 Joined: Wed Oct 06, 2010 3:25 pm Re: P3Dv4 : airport buildings (diss)appearing Postby Beau Hollis » Thu Jul 06, 2017 11:17 am A bounding sphere is used to test against the view frustum. In this case it seems like the bounding sphere is smaller than the building. I suspect there is a difference in how those models are scaled or how their radius is defined. We would need more information from the developer to be sure. It would help if one of the developers could provide us a representative sample. (e.g. a small add-on which exhibits the issue without requiring a complex install process.) Link to comment Share on other sites More sharing options...
SolRayz Posted December 23, 2018 Author Share Posted December 23, 2018 Bumping for support please... Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 23, 2018 Share Posted December 23, 2018 Hello, perhaps @Finni Hansen can help you out. Link to comment Share on other sites More sharing options...
John Dow Posted December 23, 2018 Share Posted December 23, 2018 I just went to ENHF and put myself in exactly your position and tried to replicate your error, but for me the building is always visible. No idea but things that spring to mind are Object Flow or video card settings or drivers??? Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 23, 2018 Share Posted December 23, 2018 Or perhaps software that amends the shaders? Link to comment Share on other sites More sharing options...
Jack Sawyer Posted December 23, 2018 Share Posted December 23, 2018 When I made my comic I noticed if I panned too far down I'd be under the tarmac. But my buildings stayed in place. I attributed this to the sloping runway but I was parked near the hangar. Link to comment Share on other sites More sharing options...
Finni Hansen Posted December 23, 2018 Share Posted December 23, 2018 Hi there I haven't seen anyone else have this problem before. The problems mentioned by LM should not be a factor, since I'm aware of that issue when modelling. What does it look like in spot view? I see you purchased this more than a year ago, has it always been like this? Regards and happy holidays, Finni Link to comment Share on other sites More sharing options...
SolRayz Posted December 24, 2018 Author Share Posted December 24, 2018 I apologize, but I purchased the scenery and forgot all about it and never actually went to it until recently, so I cannot compare. I am running the latest Nvidia drivers and RTX 2080. This is happening after a fresh install of the latest P3D. All my other Orbx sceneries are working as intended. I do use Chaseplane, however I tried the default P3D Spot View, and the same clipping of buildings and tarmac occur. If I'm at a higher elevation clipping does not occur. I have Pilots Global Ultimate Mesh NG installed. Could that be an issue? Also, i have tried flushing shaders, but it does not help. I'm at a loss with this one. In cockpit Outside in Spot View Here is my camera.cfg. Maybe something there is incorrect? Again, this does not happen in any other scenery of mine, either Orbx or otherwise. Quote [CameraDefinition.024] Title=On-Board (ChasePlane) Guid={3765C5C1-70C0-4999-8353-F670668454E5} Description=ChasePlane Virtual Cockpit Camera AllowZoom=True Category=Cockpit Clipmode=None Cyclehidden=No HeadingPanRate=0.1 HotKeySelect=1 InitialZoom=0.4000111000 MomentumEffect=No Origin=Virtual Cockpit PanAcceleratorTime=0 PanPbhAdjust=Swivel PanPbhReturn=False PitchPanRate=0.1 ShowAxis=Yes ShowLensFlare=True ShowWeather=Yes SmoothZoomTime=0.0 SnapPbhAdjust=Swivel SnapPbhReturn=False Track=None XyzAdjust=True ZoomPanScalar=0.0 [CameraDefinition.025] Title=Outside (ChasePlane) Guid={0A2BD4CC-D651-4517-BE05-42377A2CCAE5} Description=ChasePlane Outside Camera AllowZoom=True Category=Custom ClipMode=Minimum Cyclehidden=Yes HeadingPanRate=0.1 HotKeySelect=6 InitialPbh=0,0,0 InitialXyz=0,0,0 InitialZoom=0.4000222000 MomentumEffect=False Origin=Center PanPbhAdjust=Swivel PanPbhReturn=False PitchPanRate=0.1 ShowAxis=False ShowLensFlare=True ShowWeather=Yes SmoothZoomTime=0.0 SnapPbhAdjust=Swivel SnapPbhReturn=False Track=None XyzAdjust=TRUE ZoomPanScalar=0.0 [CameraDefinition.026] Title=Static (ChasePlane) Guid={CEA3D1B8-B2AC-4BBB-BE6B-4DE737486A8D} Description=ChasePlane Static Camera AllowZoom=Yes Category=Custom ClipMode=Spot Cyclehidden=Yes FixedAltitude=1730.47496 FixedLatitude=59.385984 FixedLongitude=-135.351296 HeadingPanRate=0.1 HotKeySelect=5 InitialZoom=0.4000333000 MomentumEffect=False Origin=Fixed PanAcceleratorTime=0 PanPbhAdjust=Swivel PanPbhReturn=False PitchPanRate=0.1 ShowAxis=No ShowLensFlare=True ShowWeather=Yes SmoothZoomTime=0.0 SnapPbhAdjust=Swivel SnapPbhReturn=False TerrainLodOrigin=Camera Track=none Transition=No XyzAdjust=True ZoomPanScalar=0.0 [CameraDefinition.027] Title=Gimbal (ChasePlane) Guid={4D4D4C4F-0835-4A9F-B767-9C65F2D65421} Description=ChasePlane Gimbal Camera AllowZoom=True Category=Custom ClipMode=Spot Cyclehidden=Yes HeadingPanRate=0.1 HotKeySelect=8 InitialPbh=0,0,0 InitialXyz=0,0,0 InitialZoom=0.4000222000 MomentumEffect=False Origin=Center No Orient PanPbhAdjust=Swivel PanPbhReturn=False PitchPanRate=0.1 ShowAxis=False ShowLensFlare=True ShowWeather=Yes SmoothZoomTime=0.0 SnapPbhAdjust=Swivel SnapPbhReturn=False Track=None XyzAdjust=TRUE ZoomPanScalar=0.0 [CameraDefinition.001] Title = Cockpit Guid = {B1386D92-4782-4682-A137-738E25D1BAB5} Description = This is the description of the cockpit view Origin = Cockpit ShowPanel = Yes SnapPbhAdjust = Ordinal SnapPbhReturn = True PanPbhAdjust = Ordinal PanPbhReturn = True Track = None ShowAxis = FrontOnly AllowZoom = TRUE InitialZoom = 0.3 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit HotKeySelect=2 //[CameraDefinition.002] //Title = Virtual Cockpit //Guid = {C95EAB58-9E4A-4E2A-A34C-D8D9D948F078} //Description = This is the description of the virtual cockpit view. //Origin = Virtual Cockpit //MomentumEffect = Yes //SnapPbhAdjust = Swivel //SnapPbhReturn = False //PanPbhAdjust = Swivel //PanPbhReturn = False //Track = None //ShowAxis = YES //AllowZoom = TRUE //InitialZoom = 0.3 //SmoothZoomTime = 2.0 //ZoomPanScalar = 1.0 //ShowWeather = Yes //XyzAdjust = TRUE //ShowLensFlare=FALSE //Category = Cockpit //PitchPanRate=30 //HeadingPanRate=75 //PanAcceleratorTime=0 //HotKeySelect=1 [CameraDefinition.003] Title = Spot Guid = {BCA3FDD1-FB83-4BBA-8407-4922A7F0D00C} Description = This is the description of the spot view. Origin = Center SnapPbhAdjust = Ordinal SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = FlatChase ShowAxis = No AllowZoom = Yes InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = Yes ShowLensFlare=TRUE Category = Outside ClipMode = Spot PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 [CameraDefinition.004] Title = Locked Spot Guid = {BCA3FDD1-FB83-4BBA-8407-4922A7F0D00D} Description = This is the description of the spot view. Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = FlatChaseLocked ShowAxis = No AllowZoom = Yes InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = Yes ShowLensFlare=TRUE Category = Outside ClipMode = Spot PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 HotKeySelect=3 [CameraDefinition.005] Title = FlyBy Guid = {6B79DD49-9B4A-439D-BF40-ACBF157B0BA0} Description = This is the description of the fly by view. Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = FlyBy ShowAxis = No AllowZoom = Yes InitialZoom = 10.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ChaseDistance = 500 ChaseHeading = 15 ChaseAltitude = 10 ChaseTime = 20 ShowLensFlare=FALSE Category = Outside ClipMode = Tower [CameraDefinition.006] Title = Top-Down Guid = {A2849229-938A-448f-8AC6-01EF2291C171} Description = This is the description of the map or top down view. Origin = Center SnapPbhAdjust = Orthogonal PanPbhAdjust = Orthogonal Track = None ShowAxis = Yes AllowZoom = Yes InitialZoom = 256 MinZoom = 0.7 SmoothZoomTime = 2.0 ShowWeather = No XyzAdjust = FALSE Transition = No ShowLensFlare=FALSE Category = Outside HotKeySelect=4 [CameraDefinition.007] Title = Nearest Tower Guid = {60BC0819-BD04-4AF6-8954-8FC8AA3545FF} Description = This is the description of the tower view. Origin = Tower SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = Track ShowAxis = No AllowZoom = Yes InitialZoom = 8.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ShowLensFlare=FALSE Category = Tower ClipMode = Tower NoSortTitle = True [CameraDefinition.008] Title = Facilities Tower Guid = {AA8C80C0-9EE2-4284-A1C2-B20CD3F5F3D9} Description = This is the description of the tower view. Origin = Fixed InstancedBased = Yes SnapPbhAdjust = None PanPbhAdjust = None Track = Track ShowAxis = No AllowZoom = Yes InitialZoom = 8.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ShowLensFlare=FALSE Category = Tower CycleHideRadius = 7 ClipMode = Tower [CameraDefinition.009] Title = Facilities Runway Guid = {607C4520-CA6F-4135-AE10-8BF28838068F} Description = This is the description of the runway view. Origin = Virtual Cockpit InstancedBased = Yes SnapPbhAdjust = None PanPbhAdjust = None TargetCategory = Fixed Track = TrackBank ShowAxis = Yes AllowZoom = Yes InitialZoom = 0.3 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ShowLensFlare=FALSE Category = Runway CycleHideRadius = 7 ClipMode = Tower CycleHidden=Yes [CameraDefinition.010] Title = AI Planes Guid = {75A8357E-AB58-4294-9416-90C73FAFDD90} Description = This is the description of the AI aircraft view. Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = FlatChaseLocked InstancedBased = Yes ShowAxis = No AllowZoom = Yes InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ShowLensFlare=TRUE Category = AirTraffic TargetCategory = Container ClipMode = Spot PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 CycleHidden=Yes [CameraDefinition.011] Title = Multiplayer Planes Guid = {2559BCED-9F13-4bc0-88C8-3996B9311681} Description = This is the description of the Multiplayer other aircraft view. Origin = Virtual Cockpit InstancedBased = Yes SnapPbhAdjust = None PanPbhAdjust = None TargetCategory = Container Track = TrackBank ShowAxis = Yes AllowZoom = Yes InitialZoom = 0.3 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ShowLensFlare=FALSE Category = MultiPlayer CycleHideRadius = 7 ClipMode = Tower CycleHidden=Yes [CameraDefinition.012] Title = IR (White Hot) Guid = {57A3758A-D596-4260-8AF0-302A5E4DF5CE} SensorMode = IRWhiteHot Description = Basic Infrared Sensor Camera (White Hot) Origin = Cockpit ShowPanel = No SnapPbhAdjust = Ordinal SnapPbhReturn = True PanPbhAdjust = Ordinal PanPbhReturn = True Track = None ShowAxis = FrontOnly AllowZoom = TRUE InitialZoom = 0.3 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Sensor CycleHidden=Yes [CameraDefinition.013] Title = IR (Black Hot) Guid = {DD3A45A5-C8BE-417A-B69E-32F402D56F36} SensorMode = IRBlackHot Description = Basic Infrared Sensor Camera (Black Hot) Origin = Cockpit ShowPanel = No SnapPbhAdjust = Ordinal SnapPbhReturn = True PanPbhAdjust = Ordinal PanPbhReturn = True Track = None ShowAxis = FrontOnly AllowZoom = TRUE InitialZoom = 0.3 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Sensor CycleHidden=Yes [CameraDefinition.014] Title = NVG (White Hot) Guid = {61C3B6FB-FF9E-4B9C-978E-AA7C7F70F5A9} Description = Green Colorization based NVG Sensor Camera (White Hot) PostProcess00 = NVGBloomPostProcess Origin = Cockpit ShowPanel = No SnapPbhAdjust = Ordinal SnapPbhReturn = True PanPbhAdjust = Ordinal PanPbhReturn = True Track = None ShowAxis = FrontOnly AllowZoom = TRUE InitialZoom = 0.3 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Sensor CycleHidden=Yes LightAmplification=1.5 AmbientBoost=0.15 [CameraDefinition.015] Title = NVG (Black Hot) Guid = {28212611-2528-4BD4-B944-565C30A39985} Description = Green Colorization based NVG Sensor Camera (Black Hot) PostProcess00 = NVGBloomPostProcess PostProcess01 =GreenScaleInverter Origin = Cockpit ShowPanel = No SnapPbhAdjust = Ordinal SnapPbhReturn = True PanPbhAdjust = Ordinal PanPbhReturn = True Track = None ShowAxis = FrontOnly AllowZoom = TRUE InitialZoom = 0.3 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Sensor CycleHidden=Yes LightAmplification=1.5 AmbientBoost=0.15 [CameraDefinition.016] Title = Weapons Guid = {218F9779-FDCB-4607-9CCD-D662F8B1EB57} Description = This is the description of the weapon view. Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = FlatChaseLocked InstancedBased = Yes ShowAxis = No AllowZoom = Yes InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE ChaseHeading=360 Transition = No ShowLensFlare=TRUE Category = Weapon TargetCategory = Container ClipMode = Spot PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 CycleHidden=Yes [CameraDefinition.017] Title = Static Guid = {6BF83B82-57E7-46FA-BD6A-946DE0512AE6} Description = This camera will only show TV like static/snow. Origin = Cockpit Track = None PanelOnly = False InstancedBased = Yes AllowZoom = No XyzAdjust = FALSE Transition = Yes ShowLensFlare = FALSE Category = Custom ClipMode = Minimum CycleHidden = Yes MenuHidden = Yes PostProcess00 = SignalNoise [CameraDefinition.018] Title = RadarCamera Guid = {037AB312-F502-4900-A853-581C9544F971} Description = Calculate the geometry data from camera point of view. SensorMode = GDATA Origin = Center No Orient Track = none ShowPanel = No SnapPbhAdjust = Ordinal SnapPbhReturn = True PanPbhAdjust = Ordinal PanPbhReturn = True ShowAxis = FrontOnly AllowZoom = TRUE InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Sensor CycleHidden=Yes InitialPbh=0, 0, 0 TextureSizeX = 31.0; TextureSizeY = 256.0; HideUserAircraft=1 HideSky = 1 HideParticles = 1 HideShadows = 1 HideReflection = 1 ShowLabels=FALSE UseGlobalTerrainView = TRUE [CameraDefinition.019] Title = DIS Entities Guid = {53F90F28-D031-4F09-828B-BFE16F6ED9BA} Description = This is the description of the DIS entities view. Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = FlatChaseLocked InstancedBased = Yes ShowAxis = No AllowZoom = Yes InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ShowLensFlare=TRUE Category = DISEntities TargetCategory = Container ClipMode = Spot PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 CycleHidden=Yes [CameraDefinition.020] Title = HLA Objects Guid = {0B2365FE-A8F1-476E-8AAC-0CCD79FA5707} Description = This is the description of the HLA entities view. Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = FlatChaseLocked InstancedBased = Yes ShowAxis = No AllowZoom = Yes InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ShowLensFlare=TRUE Category = HLAObjects TargetCategory = Container ClipMode = Spot PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 CycleHidden=Yes [CameraDefinition.021] Title = Virtual Cockpit Only Guid = {8881FCD6-4293-4441-AB03-9B4DFD72D1B3} Description = Renders only the Virtual Cockpit Model. (No secenery, terrain, sky) Useful for using a 3D view as an instrument panel. Origin = Virtual Cockpit RenderOnlySimObject = TRUE MomentumEffect = Yes SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = 0.3 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 CycleHidden=Yes [CameraDefinition.022] Title = Cigi View Guid = {B2875F20-0BAD-4032-BAB9-1318EE1B7623} Description = Initial Spot for Cigi IG Camera View Origin = Fixed SnapPbhAdjust = Ordinal SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = No AllowZoom = Yes InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = TRUE Transition = Yes ShowLensFlare=TRUE Category = Custom PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 FixedLatitude=N30.484836 FixedLongitude=W86.51861111 FixedAltitude=140 HideUserAircraft = 1 HideUserAvater = 1 CycleHidden = Yes MenuHidden = Yes [CameraDefinition.023] Title = Scenario Objects Guid = {9AF02B32-7BB3-4CF6-AA4A-FBB5B85B7E14} Description = This is the description of the scenario objects view. Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = FlatChaseLocked InstancedBased = Yes ShowAxis = No AllowZoom = Yes InitialZoom = 1.0 SmoothZoomTime = 2.0 ShowWeather = Yes XyzAdjust = FALSE Transition = No ShowLensFlare=TRUE Category = ScenarioObjects TargetCategory = Container ClipMode = Spot PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 CycleHidden=Yes Link to comment Share on other sites More sharing options...
SolRayz Posted December 24, 2018 Author Share Posted December 24, 2018 I should also add, I am NOT using Nvidia Inspector to alter profiles, and Nvidia CP is at default. Link to comment Share on other sites More sharing options...
SolRayz Posted December 26, 2018 Author Share Posted December 26, 2018 I should also add, I am NOT using Nvidia Inspector to alter profiles, and Nvidia CP is at default. On 12/23/2018 at 2:29 AM, Nick Cooper said: Or perhaps software that amends the shaders? BTW, I do not have any software that amends shaders. Link to comment Share on other sites More sharing options...
Moto75 Posted January 1, 2019 Share Posted January 1, 2019 Hi. Just puchased Hammerfest. Have the same issues. Clipping or buildings dissappear. Also on some flights when I start at the airport the ground and graphics are messed up. (p3d v.4.4) Hope someone have a look into this. As of now the addon is useless. Best regards Thomas Link to comment Share on other sites More sharing options...
Moto75 Posted January 2, 2019 Share Posted January 2, 2019 Have not had any issues with other norwegian orbx products. Loaded up a new flight from the ramp. and my a2a spitfire was acting like crazy, bumping like crazy crashing on its nose. Buildings dissappear,people and static aircrafts floating. All my software and hardware is up to date. And settings all correct according to orbx manuals. It`s a lovley airport and of course would love it to function properly. Thomas. Link to comment Share on other sites More sharing options...
SolRayz Posted January 24, 2019 Author Share Posted January 24, 2019 UPDATE: So it turns out Toga Projects Envtex was causing buildings in Norway to disappear because of auroras. Don't ask me how. There is a several threads in the Envtex forum about FTX Norway buildings disappearing because of it. SOLUTION: Update Envtex to latest version 1.2.1. Problem solved. Link to comment Share on other sites More sharing options...
Nick Cooper Posted January 24, 2019 Share Posted January 24, 2019 On 12/26/2018 at 7:41 PM, SolRayz said: BTW, I do not have any software that amends shaders. It is always good to know what the software you are using actually does. Link to comment Share on other sites More sharing options...
SolRayz Posted January 26, 2019 Author Share Posted January 26, 2019 Well now I know Envtex amends shaders. As an end user, I guess I'm supposed to know that a completely unrelated addon, whether it amends shaders or not, is causing Orbx Hammerfest buildings to disappear. Anyhow, kudos to Toga Projects for identifying a bug in the P3D code and their ability to circumvent it for now. Link to comment Share on other sites More sharing options...
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