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Posts
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Everything posted by Finni Hansen
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active ENHF Snow colour problem
Finni Hansen replied to Lyaneris's topic in PREPAR3D® V4.x Support Forum
Hey. This is the only report I've gotten so far, so I believe this is caused by some addon shaders. It is quite a process to alter the whiteness of the snow, since the textures are split into many parts. But if you wanna try, you can alter the brightness of the snow of the files "apron_1_hw.dds" "apron_2_hw.dds" etc. I spent quite a long time refining these to make the match 100% -- Finn -
active ENHF Snow colour problem
Finni Hansen replied to Lyaneris's topic in PREPAR3D® V4.x Support Forum
Hi Lyaneris. Which sim version are you running? Happy holidays! -- Finn -
@TomAce I expected the cause to be that the CRJ is in-fact a smaller aircraft than the A320. It was not available when testing happened, so I need to add some entries in the service file for smaller jets! @John Burgess You are correct sir! Considering the amount of custom GSE's I added, and the clunky behaviour of the in-sim GSE, I opted to only include pushback and fuel truck to avoid clipping into my GSE statics.. -- Finn
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resolved ENAL update
Finni Hansen replied to Rudderduck's topic in Microsoft Flight Simulator Support Forum
It has been submitted, but we do not know when it will be available. Should not take too long. Have you posted a topic about this before? Not sure if this update will fix the problem. -- Finn / the dev -
resolved ENAL DME
Finni Hansen replied to daan_vb's topic in Microsoft Flight Simulator Support Forum
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answered P3DV5 - ENTO Sandefjord Torp issues
Finni Hansen replied to Ste_88's topic in PREPAR3D® V5.x Support Forum
Hi Stefano, sorry for the late reply! 1) There is indeed no control panel for ENTO (A simple one will be added in update 1) 2) Correct - one of the files are disabled by setup. Can you post some screenshots of what issues you're having? 3) See #1 4) The lights are indeed quite yellow\orange on Torp IRL, and we tried to match those. -
resolved ENAL DME
Finni Hansen replied to daan_vb's topic in Microsoft Flight Simulator Support Forum
A patch is in the works. Just need some more testing before release -- Finn -
answered Sandefjord ENTO faulty GSX marshaller placement
Finni Hansen replied to romair's topic in PREPAR3D® V5.x Support Forum
Hello Roger. These marshallers are not a part of the ENTO airport package. Do you maybe have some other addons? GSE etc.? -- Finn -
answered Torp why no scenery configurator?
Finni Hansen replied to Scandinavian's topic in PREPAR3D® V5.x Support Forum
Glad you found something we can improve. I'll add a ControlPanel for version 1.1. Hope your enjoying the rest of the airport! -- Finn -
resolved ENAL Vigra no dynamic lights at arrival
Finni Hansen replied to Руслан Удников's topic in PREPAR3D® V5.x Support Forum
Verify files in Orbx Central to get the patch which fixed the dynamic lights issue. -- Finn -
resolved ENAL - No Dynamic Lights on Landing
Finni Hansen replied to Ste_88's topic in PREPAR3D® V5.x Support Forum
Hi all. Patch should be live now Verify files in Orbx Central to get the update -- Finn -
answered static arcraft ENAL
Finni Hansen replied to HenningR's topic in PREPAR3D® V4.x Support Forum
Hei Henning. Why would you want to remove them? They were placed carefully to not block taxiways or parking spots. : ) -- Finn -
resolved ENAL - No Dynamic Lights on Landing
Finni Hansen replied to Ste_88's topic in PREPAR3D® V5.x Support Forum
Hey Stefano. I'm about to push this update to Orbx central. You can try out the fix yourself, if you want. Just extract and replace the file in the effects folder. -- Finn VigraV2.zip -
answered ENTO Lights
Finni Hansen replied to PiotrMKG's topic in Microsoft Flight Simulator Support Forum
Yup, this is a known issue. With the current SDK we are not able to remove these lights which the sim thinks are streetlights. I believe it was fixed on Notodden some time after release, in a sim update. So please give it a little time and they will be removed -- Finn -
This seems to be an Objectflow error. Make sure your orbxlibraries are up to date in Central, and click "yes" to the prompt when running the sim to enable Objectflow -- Finn
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