Popular Post MarkDF Posted July 16, 2017 Popular Post Share Posted July 16, 2017 Thanks - I never like to offsite link without checking first Ok, first of all following the instructions here and then running MakeRwys.exe will drop a file named MakeRwys_Scenery.cfg into your sim root folder This file is a scenery.cfg file that contains all of your scenery including ones in the Add-on folder Via "Run" or your preferred method of navigating a folder, go here: %programdata%\Lockheed Martin\Prepar3D v4 BACK UP YOUR SCENERY.CFG FILE - For the love of everything good, please do this! Rename/move your original scenery.cfg to somewhere safe, and then drop in the MakeRwys_Scenery.cfg and rename it to "scenery.cfg" Run the AEC configuration for Vector, it will now have access to & scan ALL of your scenery regardless of where it lives Once you've finished scanning, applied etc, you can quit FTX Central Move your original scenery.cfg back to it's original location It's a bit of a fiddle the first few attempts, but after a while it becomes reasonably quick (and you'll probably want MakeRwys.exe for other things like external ATC software and similar stuff) The vast majority of scenery and my traffic add-on I've manually set up and written the XML myself (A good chunk of my time at work involves interacting with XML) so hopefully I'll be able to chime in and be helpful - I think I've learnt more by doing and breaking things than by the rather sparse documentation from LM 3 6 2 Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 16, 2017 Share Posted July 16, 2017 Hello Mark, this is so valuable, I have pinned it. Thanks very much indeed. Please add to it if you wish. To other customers, please do not post support requests here, if you have a support request on this subject, please start a new topic in the Vector Support forum. Link to comment Share on other sites More sharing options...
JPL19 Posted July 16, 2017 Share Posted July 16, 2017 (edited) It can actually be much simpler using the Addon Organizer, which is used in the above process. There is a button option "Backup/Restore", and in those options a choice to "Export Library for external tool". Once you choose that option it brings up a box with a "1, 2 ,3 " option, #1 "Export Library to scenery.cfg" then #2. being a note to "Run External tool Keep this window open" (Here is where to run the AEC configuration), and finally #3. "Recover original scenery.cfg". This is basically what Mark above is doing, just makes it a little easier. I 100% agree - backup your original scenery.cfg manually even though Addon Organizer does it for you . . . Edited July 16, 2017 by JPL19 1 1 Link to comment Share on other sites More sharing options...
Mark_Fox Posted July 16, 2017 Share Posted July 16, 2017 From one Mark Fox to another: Thank you sir! Link to comment Share on other sites More sharing options...
MarkDF Posted July 16, 2017 Author Share Posted July 16, 2017 5 hours ago, JPL19 said: It can actually be much simpler using the Addon Organizer, which is used in the above process. There is a button option "Backup/Restore", and in those options a choice to "Export Library for external tool". Once you choose that option it brings up a box with a "1, 2 ,3 " option, #1 "Export Library to scenery.cfg" then #2. being a note to "Run External tool Keep this window open" (Here is where to run the AEC configuration), and finally #3. "Recover original scenery.cfg". This is basically what Mark above is doing, just makes it a little easier. I 100% agree - backup your original scenery.cfg manually even though Addon Organizer does it for you . . . I've been very wary of letting tools automatically swap out cfg files in Program Data in v4 given that's what LM are trying to move from, so I felt a little safer having it write the MakeRwys_scenery.cfg to the sim root and handling the swap by hand. (Although I already have to run MakeRwys whenever I add any new scenery in anyway due to RC4, so swapping the file wasn't too much more work after that) Link to comment Share on other sites More sharing options...
cavaricooper Posted July 21, 2017 Share Posted July 21, 2017 I very much appreciate this user tip, however, I am even more interested in Vector Configurator reading all possible file locations (as read by Prepar3D v4). Like it or not, unless LM does an immediate about face, we are going (kicking and screaming in some cases) in the direction of add-on.xmls. The sooner the better IMHO. Thanks for any consideration for this viewpoint, Carl Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 21, 2017 Share Posted July 21, 2017 Hello Carl, There is no need to ask for what is already in hand. In the meantime, use this method if you wish. Link to comment Share on other sites More sharing options...
cavaricooper Posted July 21, 2017 Share Posted July 21, 2017 Nick- Wonderful, ta! C Link to comment Share on other sites More sharing options...
cavaricooper Posted October 17, 2017 Share Posted October 17, 2017 Nick- Any update on this issue? ... it’s been a fair bit... Ta- C Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 17, 2017 Share Posted October 17, 2017 Hello Carl, I believe that we are waiting for Vector version 1.60. The fix to the Vector control panel is supposed to be part of that. You will remember that we released Vector for P3D v4 without the fixed version and no one has seen a trace of an alleged update yet. At least we are not all still waiting for Vector for P3D v4 but what is happening about the outstanding matters, I have no idea. In this case, I am a paying customer also and I don't think you will find anyone who feels that it has received the support it deserves from the developers. 2 Link to comment Share on other sites More sharing options...
cavaricooper Posted October 17, 2017 Share Posted October 17, 2017 (edited) No worries mate- Orbx is brilliant regardless. Just wanted to check... if you hear anything, do drop us a line. Ta- C Edited October 17, 2017 by cavaricooper Link to comment Share on other sites More sharing options...
nicboy Posted November 6, 2017 Share Posted November 6, 2017 Hi, I tried to use the MakeRunways 4.83 to generate MakeRwys_Scenery.CFG, however, the scenery file contains no scenery at all. My original scenery contains 100s sceneries. Can you please help. [General] Title=Prepar3D Scenery Description=Prepar3D Scenery Areas Data Clean_on_Exit=TRUE [Area.001] Title= Link to comment Share on other sites More sharing options...
cavaricooper Posted June 24, 2018 Share Posted June 24, 2018 Nick- I've been patient, promise Any word mate... it's been months... Ta! C Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 24, 2018 Share Posted June 24, 2018 Hello, sorry no. I have asked, the Vector team were at that stage supposedly sending the completed update and the source files. As far as I am aware, they have not yet done so but I don't actually know the answer. You could try asking Pilots' for an answer here is their last one. Link to comment Share on other sites More sharing options...
cavaricooper Posted June 24, 2018 Share Posted June 24, 2018 Nick- Sorry mate, still clear as mud.... the May 30 post says that the files are in the process of (I cannot fathom the delay) or have been transferred to Orbx... Should you be able to come up with something from within the company, I'd be most obliged. Ta! C Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 24, 2018 Share Posted June 24, 2018 Your assessment is correct and I have no further information. Sorry. Link to comment Share on other sites More sharing options...
PortaNav Posted December 15, 2018 Share Posted December 15, 2018 I tried using this method, and it thoroughly screwed some of my airport scenery elevations which were not affected before doing so. Link to comment Share on other sites More sharing options...
joe_fackel Posted January 17, 2019 Share Posted January 17, 2019 An update of ORBX (!) Vector to read also .xml addons is way overdue .... Link to comment Share on other sites More sharing options...
Bigt Posted April 2, 2019 Share Posted April 2, 2019 On 1/17/2019 at 1:13 AM, joe_fackel said: An update of ORBX (!) Vector to read also .xml addons is way overdue .... I'm curious about this as well. I have purchased Vector but have yet to install it because I don't want to screw up my numerous 3rd party airports. Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 2, 2019 Share Posted April 2, 2019 Hello, It is only the auto-configuration that does not see the xml files. You can therefore manually set the AEC for your addon airports if and when you see a problem, and then save your settings in a profile. We are told that this is one of the things to be updated in the next version of FTX Central. Link to comment Share on other sites More sharing options...
HammerTime Posted August 6, 2019 Share Posted August 6, 2019 Any update on this? Now all of Orbx is called by addon.xml, I'm missing a lot of airports from my AEC list. Link to comment Share on other sites More sharing options...
Cyclone1 Posted August 10, 2019 Share Posted August 10, 2019 Looks like the jury is still out on Vector and the New Central! Thanks Mark for your information, very useful to say the least; thank you sir! Link to comment Share on other sites More sharing options...
zazaboeing Posted August 15, 2019 Share Posted August 15, 2019 This problem is back again with the new central. Any chance on giving this issue a good look? Thanks! Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 15, 2019 Share Posted August 15, 2019 Hello, it is being worked on. 1 Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted August 23, 2019 Share Posted August 23, 2019 We've just released Orbx Central v4.0.10 and Global Vector 1.6.3. These updates add better support for Vector when installed into a library, and also adds support for scanning add-on.xml based products in the auto-config tool. Orbx Central will update on launch, and Global Vector can be updated by going to the Global Vector page within Central. You will no longer need to use the manual workaround from this thread. Link to comment Share on other sites More sharing options...
AnkH Posted August 23, 2019 Share Posted August 23, 2019 7 hours ago, Mitchell Williamson said: These updates add better support for Vector when installed into a library, and also adds support for scanning add-on.xml based products in the auto-config tool. Glad to hear, finally. One question: is Vector now capable of detecting ALL xml based addon sceneries or "only" the ones from ORBX? Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted August 23, 2019 Share Posted August 23, 2019 1 hour ago, AnkH said: Glad to hear, finally. One question: is Vector now capable of detecting ALL xml based addon sceneries or "only" the ones from ORBX? Yep, all of them! Anything in scenery.cfg and the add-on.cfgs, so that should be just about everything 1 Link to comment Share on other sites More sharing options...
Stewart Hobson Posted August 23, 2019 Share Posted August 23, 2019 I have previously run the auto configuration tool and subsequently have run the tool manually to correct those airports added after the auto config tool was run, and saved all the corrections to a profile. Will that profile be saved when the new Vector is installed, or will I have to run the auto AEC again, thus losing that profile which was saved previously? Link to comment Share on other sites More sharing options...
Stewart Hobson Posted August 23, 2019 Share Posted August 23, 2019 1 hour ago, Stewart Hobson said: I have previously run the auto configuration tool and subsequently have run the tool manually to correct those airports added after the auto config tool was run, and saved all the corrections to a profile. Will that profile be saved when the new Vector is installed, or will I have to run the auto AEC again, thus losing that profile which was saved previously? Ahh...never mind. This issue is mentioned in Ben's announcement regarding Orbx Central 4.0.10. Any and all changes will not be lost. Thanks! Link to comment Share on other sites More sharing options...
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