
BrianV
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announcement Announcing Landmarks Melbourne!
BrianV replied to Orbx's topic in Orbx Preview Announcements, Screenshots and Videos
Bravo Orbx, this looks stunning. Can animations be tuned, or do they not have any significant impact on fps? -
Hahaha, good one! April is here. Sounds like Brad might already have the needed technology.
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Buenisimo! Awesome video Carlos, well done! You really show the magic of the place.
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announcement What we are working on - 2022
BrianV replied to Anna Cicognani's topic in Orbx Company Updates
Would it be an option to consider throwing in a small GA airfield as a combo package with each Cityscape? In Dublin, there is Weston airport that would be fantastic with Dublin. Similar for other Cityscapes, a small GA airfield would be perfect to explore the Cityscape, even if the price would be higher. -
answered P3D v5.3 HF2 Blurry Watter Textures
BrianV replied to Lucien7478's topic in PREPAR3D® V5.x Support Forum
Yes. deleting the shaders is often the best solution. Good you also found the solution in the amortize clouds. -
answered P3D v5.3 HF2 Blurry Watter Textures
BrianV replied to Lucien7478's topic in PREPAR3D® V5.x Support Forum
Are you using Active Sky weather? I completely removed it, and then reinstalled it, and it looks much better. Might be worth a try. Make sure you also clear the shaders folder, before starting again. -
answered Cessna 140 Version
BrianV replied to stevebarker12's topic in Microsoft Flight Simulator Support Forum
Yes, version 1.30 didn't work correctly in snow, but the new one does. -
resolved Map and airports shifted with latest update
BrianV replied to BrianV's topic in Orbx Central Support Forum
Thanks, this has been solved now with the latest update v4.1.42, please mark as resolved. -
resolved Map and airports shifted with latest update
BrianV posted a topic in Orbx Central Support Forum
With today's update of Orbx Central the airports and world map seem decoupled. If zooming in/out and dragging the map airports get decoupled from the map.