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Posts posted by Jon Clarke
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The pics appear to be showing the True Earth scenery now.
Regarding now trying to use the DD Seattle Airports addon please check these links:
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1 minute ago, Craig Bowman said:
Google suggest adding "_DISABLED" to the scenery pack name in the .ini file, so I'll try that and report back.
Yes as in my post above example
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1 minute ago, Craig Bowman said:
Thanks for the quick reply Jon. Could I ask you to guide me through the disable process for the DD scenery?
2 ways.
The easiest is to just make a folder on the same disk drive and drag and drop the files into it from your Custom Scenery folder.
The 2nd way is to edit the scenery_packs entries by adding this (in bold) e.g
SCENERY_PACK Custom Scenery/LFBH tdg/
to disable it:
SCENERY_PACK_DISABLED Custom Scenery/LFBH tdg/ -
Hi Craig.
Sorry about your issues. You are correct about the Space Needle. It should be visible.
I need you to do a couple of things please.
1. Send m a copy of the XP Log file from your XP directory as shown in the pic below:
2.Please, for test purposes, disable all the DD Seattle Airports files.
There are known compatibility issues with the DD addon but are fixable. I just want to see if the DD addons are affecting the scenery.
The scenery-packs.ini looks OK to me. The Backup version is made so that you can revert back to that scenery_packs if you uninstall Orbx addons in total. Don't worry about that. The "configuration" version is the active one.
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No Problem
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I would say yes but make sure you check if they have the files in the folders. I would move the duplicated files to outside of the XP/Custom Scenery folder but still on the same disk drive. Run XP and make sure you are getting the scenery to show. If you are, then delete the duplicates you had moved.
When you have done that you may want to attach a copy of your scenery_packs.ini because from what I see in your pic the TE addons are not correctly placed.
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You are welcome. That's good news.
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All correct if you have placed those files directly below Global Airports, along with the other TE addons.
Yes, the TE Spain airport file needs to be above Global Airports
TE Spain has that Default file included and you have it in the correct position under Custom and above Overlay
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Please advise what these files are as you already have entries for them in the scenery_packs and therefore they must also exist as folders in your Custom Scenery folder. They should not remain in your Custom Scenery folder as they could cause issues. Not the issue you are referring.
SCENERY_PACK Custom Scenery/TrueEarth US Northern California SD/
SCENERY_PACK Custom Scenery/TrueEarth US Oregon SD/
SCENERY_PACK Custom Scenery/TrueEarth US Southern California SD/
SCENERY_PACK Custom Scenery/TrueEarth US Washington HD/Regarding the issue of buildings leaking through, TE Socal is designed to work with default Laminar airports (Global Airports) and any Orbx airport addon designed to work specifically with TE SoCal.
I have rearranged your scenery_packs and placed the TE addons where they should be placed in the scenery_packs. If you test by removing the GB500 KSNA do you still get the bleed through?
If not, you need to ask the BB550 Dev to make exclusions as Orbx cannot and do not make any "modifications" to another developers products
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DD are responsible for their addon's support as Orbx cannot make any changes or modifications to another Developers product. Thanks for your understanding
please to go https://drzewiecki-design.net/forum/index.php
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I am afraid i have no idea. Have you in the recent past moved the TE addons and there are entries for those addons still in your Custom Scenery folder? it is not something that is done by Orbx central, which only reads what it can see in your Custom Scenery folder. Check how many entries for the same file you have in your Custom Scenery folder.
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You are welcome
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That's good news. There is an easier way but at least you are now fixed up.
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Correction.
G- is the UK registration for A/C not GB
https://en.wikipedia.org/wiki/United_Kingdom_aircraft_registration
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1. I need to know how you placed the Orbx addons into your new F drive Orbx library.
2. When you double click on one of the TE addons in your Orbx library, does it immediately open up and show the Custom,Overlay & orthos files or does it have yet another folder you need to open before those files appear?
I need you to answer those 2 questions first please so I am more knowledgeable of the potential cause of your problem. It would be simple if I was at your Desktop but being remote requires a lot of questions and answers to and fro. I am sure you understand.
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Please submit your scenery_packs.ini. XO does not always place TE addons as required in some circumstances. I need to check
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Just make sure that the True earth addons (plus London landmarks) are placed exactly as I placed them for you whenever you use XO to activate or deactivate a TE scenery.
Don't just expect XO to place the TE files as i have done, but you may need to do it manually if they are not exactly as i have done.
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I will get back to you shortly with a detailed plan
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I am overdue going offline so hopefully we can return to the issue if it still prevails, tomorrow morning. I am usually on around 6am
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Here is the pertinent section from the Orbx central user guide regarding
Moving a library to another location:
Moving a library is painless with Central and can be achieved in a few steps only: 1. Go to Settings > Libraries. 2. Note the directory of the library you’d like to move. 3. Remove the library that you would like to move (remember: this doesn’t delete the actual files). 4. Close Central by right-clicking on the tray and selecting “quit”. 5. Move the directory to the new location in your operating system. This step may take a while depending on your disk speed. 6. Start Central again 7. Open Settings, and then the Libraries page 8. Press ‘Create New Library’ 9. Select the new library location, give it a name and then press ‘Save’. Central will automatically scan the library for installed products, and then configure your simulators appropriately.
Here is the section on Creating a Library
Creating a library The first time you start Central, you will be prompted to create a library. If you would like to create more libraries, you can do this by going to Settings > Libraries and clicking “create a new library”. This will prompt you to choose a name and an install location for this library. There are a few requirements when choosing a library location: ● You cannot choose a location that is within a simulator’s root directory. ● You cannot place a library at the root of a volume (you’ll need to create a directory). This means a location like D:\ is invalid, but D:\Library is valid. ● You cannot choose a directory that already contains files. If you have created a library in a prior version of Central, you can select that library’s location again. Central will intelligently re-sync the products in the existing library to your simulators.
I think maybe you did not follow all the necessary steps top create a new library?
@Nick Cooper Hi Nick. Any further suggestions?
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Initially please open Orbx Central/settings/Help and click on Sync Simulator. See if that rectifies the issue.
Report back please.
Thanks
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Sorry about your issues. You state that you resolved some issues by installing "the addons required for Orbx"
Please clarify.
Are you are referring to the prerequisites like VisualC++ etc?
You also state you have 700GB free space. Is that on another drive other than your C drive or is that your C drive and you have no other disk drive. Please advise.
If it is another drive then what is the free space on your C drive?
Once you have answered those questions I can pursue further or pass this over to @Steve Raycraft @Nick Cooper as requested in my initiasl reply post.
Thanks
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London Landmarks is required to be above TEGB South to complete the landmarks around London. TEGB South included some Orbx introduced landmarks but left out making new ones that were already in the Laminar London Landmarks. A good example is the Millennium Dome.
All other landmark files are fine where I placed them for you. So leave them as I placed them.
Regarding XO placing order, you can use it and then double check the scenery_packs again to make sure that especially the True Earth addons are back exactly as I have placed them, by manually cut and paste.
Earlier versions of XO did not place the TE files back in the correct order or placement (including the Laminar London Landmarks) but I believe that the XO dev spoke with our TE Dev to rectify that. I am not sure whether it works or not as I find no need for XO personally. You may want to check with the XO developer on that.
Bottom line is make sure all 3rd party airports are above Global Airports. all TE addons directly below Global airports, all cityscape type addons like Japan Pro etc are below TE, and for tidiness all libraries below your addons of all type, and finally any 3rd party HD mesh at the bottom of the scenery_packs
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Let me know if you have issues and ensure you describe those issues fully so I can assist easier
LIEO Olbia Costa Smeralda Airport for X-Plane 11
in X-Plane 11 Support Forum
Posted
I cannot guarantee that it is because Orbx make airport addons that are compatible with either default Laminar scenery or made for the Orbx True Earth addons.
The only issue I could see potentially may be if the mesh is different in orthos vs default scenery.