AIRJUNEAU Posted August 20, 2021 Share Posted August 20, 2021 After the latest update I noticed the static airplanes has been removed. Is this on purpose? Link to comment Share on other sites More sharing options...
pilotter Posted August 21, 2021 Share Posted August 21, 2021 so because of a Xbox update the scenery is downgraded....... I am not too happy with this. Bad night lighting static aircraft disappered, and inside the terminal looks very ugly..... Link to comment Share on other sites More sharing options...
rafgath Posted August 23, 2021 Share Posted August 23, 2021 This is not taking the client seriously. How the airport looks today has nothing to do with the description of the product and with what I bought some time ago. I want refund Link to comment Share on other sites More sharing options...
AIRJUNEAU Posted October 5, 2021 Author Share Posted October 5, 2021 Now, Ponta Delgada got updated. Again, the static airplanes were removed - It only had one single cessna parking there. So why even bother!? Also it got optimized for XBOX. What does this mean exactly? Has the quality been downgraded alongside removing static airplanes to run well on XBOX? And why do PC-users have to download the XBOX compatibility version? I don't get it. Orbx Central isn't available on XBOX so why not just provide the XBOX version only in the marketplace? Would really love an explanation. Link to comment Share on other sites More sharing options...
EasternT3 Posted October 5, 2021 Share Posted October 5, 2021 17 minutes ago, AIRJUNEAU said: Now, Ponta Delgada got updated. Again, the static airplanes were removed - It only had one single cessna parking there. So why even bother!? Firstly EGLC and LPPD are developed by completely different developers so you can't compare (it's up to the individual developer), and the LPPD dev is external to Orbx and only sells on the platform, secondly static aircraft is a very dividing topic, some people want them, others don't, a benefit P3D has is the ability to configure airports how users want, apparently this can't be done yet in MSFS, although options are starting to be offered. 17 minutes ago, AIRJUNEAU said: Also it got optimized for XBOX. What does this mean exactly? Has the quality been downgraded alongside removing static airplanes to run well on XBOX? And why do PC-users have to download the XBOX compatibility version? From my basic understanding, PCs have better specifications than XBOXs so therefore it has to be optimised to run well on Xbox as well, but it's important to note optimisation doesn't automatically mean downgrades, I have seen 0 difference between pre and post LPPD. I'm hoping someone with more technical knowledge will jump in and explain this further. Link to comment Share on other sites More sharing options...
AIRJUNEAU Posted October 5, 2021 Author Share Posted October 5, 2021 Hi Joe, thanks for your reply. 1 hour ago, EasternT3 said: 1 hour ago, AIRJUNEAU said: Now, Ponta Delgada got updated. Again, the static airplanes were removed - It only had one single cessna parking there. So why even bother!? Firstly EGLC and LPPD are developed by completely different developers so you can't compare (it's up to the individual developer), and the LPPD dev is external to Orbx and only sells on the platform, secondly static aircraft is a very dividing topic, some people want them, others don't, a benefit P3D has is the ability to configure airports how users want, apparently this can't be done yet in MSFS, although options are starting to be offered. I know MK and Orbx are different developers. But I don't think it matters in this case. I just would like to know why static planes are removed from sceneries. There must be a reason why Orbx, MK and others do that when they optimize their addons for XBOX. It's a feature which gets lost and you can't do anything about it - and anything is better than the horrible default ai planes in msfs There are ways you can toggle scenery features like static planes in msfs. FSDG did it with their configurator. Orbx central is capable of doing this is other simulators - so why not in msfs? Link to comment Share on other sites More sharing options...
EasternT3 Posted October 5, 2021 Share Posted October 5, 2021 Hi Ryan, I do get your point, I think the removal of statics are not necessarily 100% related to optimisation (but could be), I have recalled in several threads (including myself) asking for statics to be removed due to VATSIM/IVAO purposes, so maybe MK/Orbx and others are heeding the requests of the customer base, plus I know of a AI traffic program nearing release. As for toggling scenery features, I know it can be done, in fact as far as I am aware Jetstream's LIML has the ability to toggle statics (if bought elsewhere) but not if you buy it through central as I have. However on a positive note I have read @Marcus Nyberg's ESGG is soon to get an update which has the ability to toggle statics, so hopefully this will the filter through to the other products, giving people the option Link to comment Share on other sites More sharing options...
wolfko Posted October 6, 2021 Share Posted October 6, 2021 On 10/5/2021 at 9:04 PM, AIRJUNEAU said: There must be a reason why Orbx, MK and others do that when they optimize their addons for XBOX. Which others? Link to comment Share on other sites More sharing options...
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