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Is there a way to pan the camera without changing perspective?


Flexman

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I'm new to the forum so hello everybody. I'm Omar from Spain.

I've been wondering if there's a way to offset the viewpoint center in Prepar3d. Right now, the POV is always aligned with the center of the monitor. I want to see more cockpit to one side than on the other side. Right now, the only way to do this is to pan the camera. The problem with doing this is that the PFD will no longer be aligned with the control column (as it should be). I basically want my PFD and control column on the right of the screen while being able to see the whole MCP on the left side of the screen. I use the FO seat but the same would apply for someone using the standard captain seat.

Is there a way to just offset the POV like this? I made an animation showing what I mean. 

Thanks!

camera-shift2-peque.gif

Thanks

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Hello,

I don't think that there is, given that one can vary the eyepoint but not the seating point.

To be honest, although the second screen is what you want, it looks very odd.

I notice that if one "looks" to one side using the hat switch, the yoke "stays still",

so perhaps, if you use Chaseplane or an equivalent, you could "turn" to to one side and

save that as as a camera position.

 

2021-5-12_11-28-48-206.jpg

 

2021-5-12_11-28-51-537.jpg

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I use chaseplane but it doesn't add any camera movement that isn't already possible with default P3D.
One can indeed vary the sitting position. Sitting position is essentially camera position.

I just want to see more cockpit to the left, without changing the viewpoint (moving the camera) to keep the perspective correct as in the real airplane (PFD aligned with Control Column as it should be)

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1 hour ago, Flexman said:

I just want to see more cockpit to the left

 

Hello,

while it is not exactly what you want, turning the virtual head slightly to the left appears to achieve

the static yoke position that you are seeking, while allowing a view of more of the VC to the left.

I don't think that the simulator can do exactly what you illustrate.

 

ezgif-com-gif-maker.gif

 

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11 hours ago, Flexman said:

I'm new to the forum so hello everybody. I'm Omar from Spain.

I've been wondering if there's a way to offset the viewpoint center in Prepar3d. Right now, the POV is always aligned with the center of the monitor. I want to see more cockpit to one side than on the other side. Right now, the only way to do this is to pan the camera. The problem with doing this is that the PFD will no longer be aligned with the control column (as it should be). I basically want my PFD and control column on the right of the screen while being able to see the whole MCP on the left side of the screen. I use the FO seat but the same would apply for someone using the standard captain seat.

Is there a way to just offset the POV like this? I made an animation showing what I mean. 

Thanks!

camera-shift2-peque.gif

Thanks

 

If I remember correctly, what you intend can be done. I will check and report tomorrow, when I am at the sim again.

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I was reading and it looks like it might be possible. There's a CFG/SDK setting called LeftSideAngle/RightSideAngle, etc. But I was playing with it and didn't see any changes so maybe Chaseplane is overriding these settings.

In MSFS, as far as I know, this isn't possible. You can move the camera, of course, but you can't pan the whole flat projection, which is what I need.

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On 5/14/2021 at 5:38 AM, Flexman said:



In MSFS, as far as I know, this isn't possible. You can move the camera, of course, but you can't pan the whole flat projection, which is what I need.

In MSFS - I think it is  - and I use it quite a lot because I also use the co-pilot's seat

You will find it in the standard keyboard binding - using a combination of the left/right/up/down keys and called "Translate cockpit View Left" etc

you can then bind it to how you want elsewhere in your Controllers

In P3D - I have never found simliar

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1 hour ago, John Heaton said:

In MSFS - I think it is  - and I use it quite a lot because I also use the co-pilot's seat

You will find it in the standard keyboard binding - using a combination of the left/right/up/down keys and called "Translate cockpit View Left" etc

you can then bind it to how you want elsewhere in your Controllers

In P3D - I have never found simliar

I think Translate cockpit View is not the kind of movement that I need. That one moves the camera, I want to move the projection. I found a way to do it but it doesn't work if you use ChasePlane.

MSFS still has no good airplanes so I'm sticking to P3D for now.

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