PheonixTaylor Posted September 27, 2020 Share Posted September 27, 2020 In Prepar3D v5 at Orbx KSUN, there is a massive bump in the runway just past taxiway B6 and before the FBO. It jumps the aircraft up at-least 3 meters. When using the Detect crashes and damage option, the jump then sudden fall of out the sky causing the aircraft to crash and head back to the default scenario at Randolph. I've tried both the recommended 5m mesh settings in P3D as well as the 1M mesh, both resulting in the bump at the runway still being there. What is possibly related to it is the PAPI lights are below the terrain also. I've tried reinstalling the product multiple times with it being constantly there even using separate aircraft models. Link to comment Share on other sites More sharing options...
Marc BF Posted November 14, 2020 Share Posted November 14, 2020 Having the same issue here. I can only assume it happens for everybody. You don’t see it, only notice it when landing. Shame the topic has been ignored completely. Link to comment Share on other sites More sharing options...
Nick Cooper Posted November 14, 2020 Share Posted November 14, 2020 Hello, I must apologise for this having been overlooked. Indeed I find exactly the same: We should ask @Greg Jones for his advice. Link to comment Share on other sites More sharing options...
Greg Jones Posted November 15, 2020 Share Posted November 15, 2020 I've not looked at the airport since the release of v5. I'll try and have a look and see what can be done in the next few days. Greg Link to comment Share on other sites More sharing options...
Marc BF Posted December 3, 2020 Share Posted December 3, 2020 On 11/15/2020 at 12:26 PM, Greg Jones said: I've not looked at the airport since the release of v5. I'll try and have a look and see what can be done in the next few days. Greg So what’s the verdict? It’s been two weeks now. I see the airport is still being sold as compatible, even though you can’t even land properly since the bug affects the runway. Link to comment Share on other sites More sharing options...
John Dow Posted December 3, 2020 Share Posted December 3, 2020 This was definitely not the situation in P3D when the airport was developed so it appears to be something that P3DV5 has introduced. The problem is not there in V4, and as a test I copied the V4 airport over to V5 and the problem surfaced again. These screenshots might make it easier for Greg to track down the problem: Link to comment Share on other sites More sharing options...
micstatic Posted December 7, 2020 Share Posted December 7, 2020 following as well. I just noticed the other day when on the ramp after calling gsx that some of the gsx vehicles were on a terrain level underneath my plane. Link to comment Share on other sites More sharing options...
Marc BF Posted December 28, 2020 Share Posted December 28, 2020 (edited) Still no news? Those “few days” have become more than a month now. The airport still isn’t really usable if you actually wanna land there. Edited December 28, 2020 by Marc BF Link to comment Share on other sites More sharing options...
John Dow Posted December 28, 2020 Share Posted December 28, 2020 4 hours ago, Marc BF said: Still no news? Those “few days” have become more than a month now. The airport still isn’t really usable if you actually wanna land there. Not wanting to directly quote the devs but I'd say it's a time of year when many competing priorities are faced, and given the nature of the problem it may not be an easy fix. It's true you can't make a normal landing at the airport at the moment but with a bit of flexibility you can hold off touchdown and still land comfortably. That's what i did when I wanted to land after checking it out last time. Link to comment Share on other sites More sharing options...
MBF Posted March 8, 2021 Share Posted March 8, 2021 (edited) Still having that same issue. Is this scenery still sold as compatible with P3D5 even though it's not? It's been four months since the developer said "a few days". Edited March 8, 2021 by MBF Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 9, 2021 Share Posted March 9, 2021 Hello, I have asked on your behalf. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 9, 2021 Share Posted March 9, 2021 Hello, it is still on a list of things to do, please be patient for a little longer. Thanks. Link to comment Share on other sites More sharing options...
MBF Posted September 16, 2021 Share Posted September 16, 2021 (edited) On 3/9/2021 at 3:37 PM, Nick Cooper said: Hello, it is still on a list of things to do, please be patient for a little longer. Thanks. Hi, I've been patient a little longer. I'll be celebrating the 1 Year Anniversary of the original post in this thread in a few days. Is this gonna take: [ ] A little longer [ ] A "few days" again [ ] who knows? Just tick one box and excuse my sarcasm after a whole year of not getting this fixed. Edited September 16, 2021 by MBF Link to comment Share on other sites More sharing options...
Nick Cooper Posted September 16, 2021 Share Posted September 16, 2021 Hello, apologies for this delay. I have made another request. Link to comment Share on other sites More sharing options...
MBF Posted October 13, 2021 Share Posted October 13, 2021 On 9/16/2021 at 8:34 PM, Nick Cooper said: Hello, apologies for this delay. I have made another request. Oh hey, it's been another four weeks. Color me surprised! Link to comment Share on other sites More sharing options...
Greg Jones Posted October 13, 2021 Share Posted October 13, 2021 18 hours ago, MBF said: Oh hey, it's been another four weeks. Color me surprised! Apologies, I meant to update this. I had a look at the airport in v5 and, although I can replicate the issue, I'm struggling to find a fix for it. The main issue is that we made it so long ago and it so fiddly to get working properly, that even though I was the one who built, I can't quite comprehend why it's doing what it's doing. There's no physical obstruction at that point (which was my suspicion). Just needs a bit more coffee and brainpower. I'll try to get it resolved this weekend. G Link to comment Share on other sites More sharing options...
PheonixTaylor Posted December 9, 2021 Author Share Posted December 9, 2021 On 10/14/2021 at 5:06 AM, Greg Jones said: Apologies, I meant to update this. I had a look at the airport in v5 and, although I can replicate the issue, I'm struggling to find a fix for it. The main issue is that we made it so long ago and it so fiddly to get working properly, that even though I was the one who built, I can't quite comprehend why it's doing what it's doing. There's no physical obstruction at that point (which was my suspicion). Just needs a bit more coffee and brainpower. I'll try to get it resolved this weekend. G Any Updates? Link to comment Share on other sites More sharing options...
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