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PheonixTaylor

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Everything posted by PheonixTaylor

  1. On the curved part of taxiway F1 towards the GA Apron there is some stretched asphalt textures. Pretty minor to most things here but should be added to the list of bugs to fix in a later update.
  2. In Prepar3D v5 at Orbx KSUN, there is a massive bump in the runway just past taxiway B6 and before the FBO. It jumps the aircraft up at-least 3 meters. When using the Detect crashes and damage option, the jump then sudden fall of out the sky causing the aircraft to crash and head back to the default scenario at Randolph. I've tried both the recommended 5m mesh settings in P3D as well as the 1M mesh, both resulting in the bump at the runway still being there. What is possibly related to it is the PAPI lights are below the terrain also. I've tried reinstalling the product multiple times with it being constantly there even using separate aircraft models.
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