BAW9DV Posted June 12, 2020 Share Posted June 12, 2020 Hi, Just departed in the PMDG 747, out of Phoenix KPHX and just reached initial cruise of 33,000 feet. And just south west of Tucson, I looked out and saw this .... I have Orbx FTX Global, Vector, North America, Northern & Southern California loaded in P3Dv4.5 HF2. Any ideas how I solve it? Should I run Verify Files on all of the above? Thanks for your help, regards, Lee Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 12, 2020 Share Posted June 12, 2020 Hello Lee, the most common cause is that the lclookup.bgl and/or terrain.cfg files with the Orbx entries in it is/are overwritten. It looks like this topic might help. Link to comment Share on other sites More sharing options...
Stillwater Posted June 12, 2020 Share Posted June 12, 2020 6 minutes ago, Nick Cooper said: Hello Lee, the most common cause is that the lclookup.bgl and/or terrain.cfg files with the Orbx entries in it is/are overwritten. It looks like this topic might help. Hi Nick, I have the same problem for about a week now... so I am happy to see this reminder. Unfortunately I miss the function "verify files" - probabaly I look at the wrong place? Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 12, 2020 Share Posted June 12, 2020 Hello, it should be here: Link to comment Share on other sites More sharing options...
carlosqr Posted June 12, 2020 Share Posted June 12, 2020 For some reason something happened with NA Land Class One day you wake you and the textures are wrong So just by running the verify tool of the Open Land class fixes it Why I wonder is why this happens? It happened to me this week I had to run the tool to fix it The only odd thing recently done was the synchronizing of the sim after AUS 2 uopdate... Cheers Carlos Link to comment Share on other sites More sharing options...
Stillwater Posted June 12, 2020 Share Posted June 12, 2020 55 minutes ago, Nick Cooper said: Hello Lee, the most common cause is that the lclookup.bgl and/or terrain.cfg files with the Orbx entries in it is/are overwritten. It looks like this topic might help. 42 minutes ago, Nick Cooper said: Hello, it should be here: Found it, Nick, and followed the procedure. But the lclookup.bgl is replaced by a file of exactly the same size and date (03.03.2020) - and the problem is also still there. For me it looks like this (northeast of Houston CBD): Link to comment Share on other sites More sharing options...
carlosqr Posted June 12, 2020 Share Posted June 12, 2020 Hi Gerold When the issue persists, in my case, I uninstall and reinstall the product ( Open Land Class) And also run the verify files tool for Global Base You might like to try it Cheers Carlos Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 12, 2020 Share Posted June 12, 2020 23 minutes ago, Stillwater said: the lclookup.bgl is replaced by a file of exactly the same size and date (03.03.2020) - and the problem is also still there. The Orbx amended version of the file is around 52 kb, the default is around 32 kb. If that is not the problem, then it is most likely the terrain.cfg file. Link to comment Share on other sites More sharing options...
Stillwater Posted June 13, 2020 Share Posted June 13, 2020 19 hours ago, Nick Cooper said: The Orbx amended version of the file is around 52 kb, the default is around 32 kb. If that is not the problem, then it is most likely the terrain.cfg file. Hi Nick, after trying plan a) (fresh lclookup.bgl, still 49 kB) i tried plan b) (fresh terrain.cfg) and also deleted the shaders folder. No success, the night textures remain. What you suggest should I try next? Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 13, 2020 Share Posted June 13, 2020 Verify files for your open LC and Global base products. Link to comment Share on other sites More sharing options...
Stillwater Posted June 13, 2020 Share Posted June 13, 2020 58 minutes ago, Nick Cooper said: Verify files for your open LC and Global base products. After re-installation of OLC North America Orbx Central had detected 3 errors and also asked me to verify the product. So... I verified both OLC NA and Global Base. Problem is still there. Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 13, 2020 Share Posted June 13, 2020 Hmm, could you have another developer's product that includes a landclass element? Link to comment Share on other sites More sharing options...
Stillwater Posted June 13, 2020 Share Posted June 13, 2020 7 minutes ago, Nick Cooper said: Hmm, could you have another developer's product that includes a landclass element? Sure... However I observed this near KIAH (with FSDTs airport), but also in Florida and in Dallas, where no local 3rd party works. I will check in my scenery library which landclasses are active. Link to comment Share on other sites More sharing options...
W2DR Posted June 13, 2020 Share Posted June 13, 2020 Fast aircraft, low altitude, the CPU/GPU can't load the textures fast enough. What happens in the same location and altitude with a simple aircraft below 150KTS? Link to comment Share on other sites More sharing options...
Stillwater Posted June 13, 2020 Share Posted June 13, 2020 2 hours ago, Nick Cooper said: Hmm, could you have another developer's product that includes a landclass element? Next report: I have verified all my OLC products. In South America and in MeshSA some errors were detected and repaired. But the problem persisted. Active Landclasses are: FlyTampa-Toronto_LC, FSDG-Heraklion_LC, FlyTampa-KaiTak_LC - which all can not be deactivated due to the XML method. I repeated the lclookup.bgl (update: no change on the bgl file) and terrain.cfg (update: cfg file keeps the same size) methods and tried again. Problem is still there. Link to comment Share on other sites More sharing options...
carlosqr Posted June 14, 2020 Share Posted June 14, 2020 Hello Gerold The Land Class of Toronto has to be disabled You cannot disable the entry in the library due to the xml method as you said so you have to enter the scenery folder of the land class folder and put off the bgl inside, it is only one. Rename it to toronto_lc.off Kai Tak should not cause an issue FSDG Heraklion shoud not cause an issue But I'll check them both again Are you on P3D v4.5 hf3? Cheers Carlos Link to comment Share on other sites More sharing options...
carlosqr Posted June 14, 2020 Share Posted June 14, 2020 Hi Gerold I confirm Kai Tak and Heraklion don't cause issues in the terrain Kai Tak The green water here is caused by an FSX airport I have there Heraklion And this is Toronto with the bgl off So maybe for the Europe one it could be another third party product causing the night textures.. Do you have another one for Southern China? Cheers Carlos Link to comment Share on other sites More sharing options...
Stillwater Posted June 15, 2020 Share Posted June 15, 2020 18 hours ago, carlosqr said: Hello Gerold The Land Class of Toronto has to be disabled You cannot disable the entry in the library due to the xml method as you said so you have to enter the scenery folder of the land class folder and put off the bgl inside, it is only one. Rename it to toronto_lc.off Kai Tak should not cause an issue FSDG Heraklion shoud not cause an issue But I'll check them both again Are you on P3D v4.5 hf3? Cheers Carlos Will try once I am back at my sim, Carlos. Thanks for thinking! EDIT: The toronto_lc.bgl was already .off... I run the latest p3dv4.5 version, have it installed after the last hotfix was released. Link to comment Share on other sites More sharing options...
Stillwater Posted June 15, 2020 Share Posted June 15, 2020 17 hours ago, carlosqr said: Hi Gerold I confirm Kai Tak and Heraklion don't cause issues in the terrain And this is Toronto with the bgl off So maybe for the Europe one it could be another third party product causing the night textures.. Do you have another one for Southern China? Cheers Carlos Hi Carlos, I see the problem in North America only. And the toronto_lc.bgl was already .off. Do you (or anyone else) have other ideas? Link to comment Share on other sites More sharing options...
carlosqr Posted June 16, 2020 Share Posted June 16, 2020 18 hours ago, Stillwater said: Hi Carlos, I see the problem in North America only. And the toronto_lc.bgl was already .off. Do you (or anyone else) have other ideas? Hi Gerold That is really odd I would run the verify files tool of the Global Base pack and will reinstall the Land Class That is how I fix it when these anomalies show up (and have LC bgls off of third parties) Hope you don't mind trying that again Cheers Carlos Link to comment Share on other sites More sharing options...
Stillwater Posted June 16, 2020 Share Posted June 16, 2020 15 hours ago, carlosqr said: Hi Gerold That is really odd I would run the verify files tool of the Global Base pack and will reinstall the Land Class That is how I fix it when these anomalies show up (and have LC bgls off of third parties) Hope you don't mind trying that again Cheers Carlos Hello everybody, I am currently repeating the process to "verify files" of all my Global packs and OLCs. And I am a bit surprised that there are always many files that are freshly downloaded, even though I just did the same process three days ago. Do the scenery packs constantly change? Link to comment Share on other sites More sharing options...
Stillwater Posted June 16, 2020 Share Posted June 16, 2020 Problem is still there. Verify files or sync simulator does not help. Link to comment Share on other sites More sharing options...
carlosqr Posted June 16, 2020 Share Posted June 16, 2020 1 hour ago, Stillwater said: Problem is still there. Verify files or sync simulator does not help. Gerold I would uninstall and reinstall Global and LC products It happens once to me that after doing the verification of the files the problem persisted, why? no idea but got fixed but the uninstall and reinstall As per the above question I have done it too Reply was that is the normal procedure of Central How many files do you have in your Global folder and in the NA land class? Cheers Carlos Link to comment Share on other sites More sharing options...
carlosqr Posted June 16, 2020 Share Posted June 16, 2020 In my OLC_NA1 I have 28 files in the scenery folder and 15.715 in the texture folder In my OLC NA 2 I have 28 files in the scenery folder and 11,142 in the texture folder My FTX Global folder has 13 folders and is 10.3 Gigas Hope this could be useful somehow Regards Carlos Link to comment Share on other sites More sharing options...
Stillwater Posted June 17, 2020 Share Posted June 17, 2020 20 hours ago, carlosqr said: In my OLC_NA1 I have 28 files in the scenery folder and 15.715 in the texture folder In my OLC NA 2 I have 28 files in the scenery folder and 11,142 in the texture folder My FTX Global folder has 13 folders and is 10.3 Gigas Interesting comparison... OLC_NA1: 23 files in scenery, 15.712 in texture. THERE IS A DIFFERENCE... OLC_NA2: 28 files in scenery, 11.142 in texture. FTX Global has 8 folders and 6.62 GB (I do not have CNK4, EDBJ, EDOU, EO49, ESKS) Link to comment Share on other sites More sharing options...
Stillwater Posted June 17, 2020 Share Posted June 17, 2020 On 6/16/2020 at 2:50 AM, carlosqr said: and have LC bgls off of third parties I have now manually set off all 3rd party landclasses by renaming to .off. No change, night textures still there. Link to comment Share on other sites More sharing options...
carlosqr Posted June 17, 2020 Share Posted June 17, 2020 2 hours ago, Stillwater said: OLC_NA1: 23 files in scenery, 15.712 in texture. THERE IS A DIFFERENCE... I rechecked this and I have the same amount 15,712 Not sure if it has something to do with Edmonton or I visualized wrongly at the beginning I don't know what else to propose to check It always works for me by uninstalling and reinstalling I hope the team can help you Cheers Carlos Link to comment Share on other sites More sharing options...
BAW9DV Posted June 26, 2020 Author Share Posted June 26, 2020 Ok, Today, I carried out a VERIFY FILES on ALL of my Orbx installs - FTX Global Base FTX Vector ALL OPEN LC Files (Europe, N. America, S. America, Africa) ALL of my Regions (EU England, EU Norway, EU Scotland) And in addition - NA Northern California, NA Southern California, NA Northern Rockies and NA Central Rockies. And lastly, I did it for both the Orbx Libraries and the new Orbx Alesund ENAL Airport as well. I departed from Bergen in the helicopter to look at the terrain (Aerosoft Bergen X installed for P3D - I use version 4.5 HF3) and still had terrain issues. So next, I followed the advice and marked my terrain.cfg file to OFF. Then ran P3D again to generate a new terrain.cfg file. Then I ran the SYNC SIMULATOR and I still have the anomalies. Pictures below, resized from my normal 2056 x 1440 screen resolution, down to 900 pixels wide for the forum.... PIC-1 PIC2 PIC3 PIC4 PIC-5 I'm at a loss to know what to do here. I will uninstall and reinstall EU NORWAY to see if it cures the problem which is the last thing I have not done. All of my Orbx products are installed OUTSIDE the main P3D folder. To be honest, when I had the old PC, I had them installed inside P3D and I do not remember getting this problem. Is it better to have everything installed INSIDE the P3Dv4 main folder? Cheers, Lee Link to comment Share on other sites More sharing options...
BAW9DV Posted June 26, 2020 Author Share Posted June 26, 2020 Ok, It seems that it is a layering issue! I use P3 Addon Manager for my library (P4AO) and I simply changed the positions of the NOR entries and the LC Europe entries, effectively swapping their positions - and the problem is gone! Having verified all the installs, the next thing then, is to experiment with the layer positions. Watch this space as I still have the same North American problem as at the top of this thread.. Cheers, Lee Link to comment Share on other sites More sharing options...
carlosqr Posted June 26, 2020 Share Posted June 26, 2020 Hello Lee Bergen brings an optional folder that contains bgls to make it compatible with Orbx Have you copied those bgls to the main scenery folder of Bergen scenery? Please proceed and confirm if it got fixed Regards, Carlos Link to comment Share on other sites More sharing options...
BAW9DV Posted June 26, 2020 Author Share Posted June 26, 2020 Good evening Carlos, The texture problem was solved, as stated above by changing the layering of the FTX NORWAY files. However, I knew nothing about the additional Photo.BGL option in BERGEN X. Certainly nothing in the manual about it. However, on examining the folders, there was indeed an option to load a different set of Photo.BGL files to better fit FTX NORWAY. Thank you for pointing this out. I did indeed switch the Photo.BGL files with those for FTX NORWAY and the scenery look totally complete. Excellent. Again, thank you. Regards, Lee Link to comment Share on other sites More sharing options...
carlosqr Posted June 26, 2020 Share Posted June 26, 2020 4 minutes ago, BAW9DV said: Again, thank you. Regards, Lee Good to know all is ok with your products now, Lee Cheers Link to comment Share on other sites More sharing options...
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