Aneek Mahmood Posted November 24, 2017 Posted November 24, 2017 so ive brought the base pack, the europe lc, uk and vectors but my simulator still looks like the terrain is still in default as i had it for fsx and it looked nothing like this, please help!!! 2017-11-24_18-58-12-342.bmp
Smudger Posted November 24, 2017 Posted November 24, 2017 Hello Aneek, Have you installed the Orbx Libraries, is your scenery library order correct ? A screenshot with co-ordinates = shift+z allows a good comparison to be shown.
Aneek Mahmood Posted November 24, 2017 Author Posted November 24, 2017 yeah everything was installed through ftx central and ordered as it should be
Aneek Mahmood Posted November 24, 2017 Author Posted November 24, 2017 i get this error file when i load it System.Windows.Markup.XamlParseException: 'The invocation of the constructor on type 'Orbx.FTXCentral.MainWindow' that matches the specified binding constraints threw an exception.' Line number '6' and line position '9'. ---> System.IO.DirectoryNotFoundException: Could not find a part of the path 'E:\SteamLibrary\steamapps\common\FSX\ORBX\Scripts\FTXCentral\Regions'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileSystemEnumerableIterator`1.CommonInit() at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost) at System.IO.Directory.GetFiles(String path, String searchPattern) at Orbx.FTXCentral.RegionSwitch.UnifiedMigration.RegionsInstalled() at Orbx.FTXCentral.RegionSwitch.UnifiedMigration..ctor() at Orbx.FTXCentral.MainWindow..ctor() --- End of inner exception stack trace --- at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc) at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties) at System.Windows.Application.DoStartup() at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at Orbx.FTXCentral.App.Main()
Stewart Hobson Posted November 24, 2017 Posted November 24, 2017 Greetings! Please check out this posting from Nick:
Aneek Mahmood Posted November 25, 2017 Author Posted November 25, 2017 thats for fsx this is p3d v4 forum 9 hours ago, Stewart Hobson said: Greetings! Please check out this posting from Nick:
Aneek Mahmood Posted November 25, 2017 Author Posted November 25, 2017 i reinstalled it and now it wont even start up i just get that error.
Nick Cooper Posted November 25, 2017 Posted November 25, 2017 1 hour ago, Aneek Mahmood said: thats for fsx this is p3d v4 forum This is indeed the P3D forum, however this is the error you complain of: System.IO.DirectoryNotFoundException: Could not find a part of the path 'E:\SteamLibrary\steamapps\common\FSX\ORBX\Scripts\FTXCentral\Regions'. If you are running FTX Central version 3 and using it to configure P3D v4, that error message is not possible.
Aneek Mahmood Posted November 25, 2017 Author Posted November 25, 2017 43 minutes ago, Nick Cooper said: This is indeed the P3D forum, however this is the error you complain of: System.IO.DirectoryNotFoundException: Could not find a part of the path 'E:\SteamLibrary\steamapps\common\FSX\ORBX\Scripts\FTXCentral\Regions'. If you are running FTX Central version 3 and using it to configure P3D v4, that error message is not possible. my bad, i forgot when i posted that error message i was trying to install it too my old fsx steam to see if it would work and that popped up, ive re installed my p3d v4 and im trying it again, seems too be working atm with the installs il keep you updated.
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