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Unusual tile problems in LCSouth America


weeksy

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Transaction ID; 5979896d7851c

 

Problem 1; In Rio I did a quick test flight from SBGL, runway 33, and headed north. I soon encountered areas of bright blue (similar to the tropical sea colour) on the ground and hillsides (see image below)

 

gH68SIf.jpg

 

As I got closer, they changed to terrain tiles, but were misaligned and kept switching between different tile types.

 

t0QBlxJ.jpg

 

Problem 2; Oversized autogen. On the coast I came across a number of autogen buildings that were oversized and situated in the sea.

 

uqMlnIv.jpg

 

I am using;

P3D version 4 with the hotfix on Windows 10.

I have Vector, Global and most of the regions installed.

I'm using the SA freeware mesh from Orbx

Settings in sim are as advised in the manual for LCSouth America (i.e. mesh resolution etc)

 

Kind regards,

 

Steve Weeks

 

 

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Just quickly, I'm no expert on these morphing textures but I'd be looking at running the forced re-migration of the lc lookup available under the tools menu in FTXC3.  If that doesn't fix check threads on terrain.cfg problems.

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Hi John,

 

Thanks for the suggestions.

 

I tried the forced re-migration but it didn't solve the problem.

 

This is my terrain.cfg, not sure if sheds any light on the problem?

 

[Entry.0]
PATH=Texture
TYPE=Global
TITLE=Default Textures
ACTIVE=True
REQUIRED=True
[Entry.1]
PATH=Scenery\Global\Texture
TYPE=Global
TITLE=Default Global Scenery Textures
ACTIVE=True
REQUIRED=True
[Entry.2]
PATH=Scenery\World\Texture
TYPE=World
TITLE=Default World Textures
ACTIVE=True
REQUIRED=True

 

Many thanks,

 

Steve

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Hi Nick,

 

Thanks - that worked a treat fixing the tile problems.

 

I still have the group of large autogen on the coast, but that's a minor issue I'm happy to live with.

 

Thanks again Nick and John for the prompt help.

 

 

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Good news.

The buildings are actually default and remain where they were originally placed by Microsoft.

Vector occasionally causes this kind of anomaly when it corrects the coastlines, leaving the

misplaced buildings in the sea.

This is what Microsoft default Vector looks like.

 

Untitled.jpg

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Good news.  As for the Vector problem, IMHO there are more problems with Central and South America than it's worth having (this is due to poor quality geodata that the program relies on, not anyone's fault) so if I'm flying 'south of the wall' I disable Vector...

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