weeksy Posted July 27, 2017 Share Posted July 27, 2017 Transaction ID; 5979896d7851c Problem 1; In Rio I did a quick test flight from SBGL, runway 33, and headed north. I soon encountered areas of bright blue (similar to the tropical sea colour) on the ground and hillsides (see image below) As I got closer, they changed to terrain tiles, but were misaligned and kept switching between different tile types. Problem 2; Oversized autogen. On the coast I came across a number of autogen buildings that were oversized and situated in the sea. I am using; P3D version 4 with the hotfix on Windows 10. I have Vector, Global and most of the regions installed. I'm using the SA freeware mesh from Orbx Settings in sim are as advised in the manual for LCSouth America (i.e. mesh resolution etc) Kind regards, Steve Weeks Link to comment Share on other sites More sharing options...
John Dow Posted July 27, 2017 Share Posted July 27, 2017 Just quickly, I'm no expert on these morphing textures but I'd be looking at running the forced re-migration of the lc lookup available under the tools menu in FTXC3. If that doesn't fix check threads on terrain.cfg problems. Link to comment Share on other sites More sharing options...
weeksy Posted July 27, 2017 Author Share Posted July 27, 2017 Hi John, Thanks for the suggestions. I tried the forced re-migration but it didn't solve the problem. This is my terrain.cfg, not sure if sheds any light on the problem? [Entry.0] PATH=Texture TYPE=Global TITLE=Default Textures ACTIVE=True REQUIRED=True [Entry.1] PATH=Scenery\Global\Texture TYPE=Global TITLE=Default Global Scenery Textures ACTIVE=True REQUIRED=True [Entry.2] PATH=Scenery\World\Texture TYPE=World TITLE=Default World Textures ACTIVE=True REQUIRED=True Many thanks, Steve Link to comment Share on other sites More sharing options...
weeksy Posted July 27, 2017 Author Share Posted July 27, 2017 I ran the MigrationTroubleshooter.exe and it produced this log: Invalid files: Scenery\BASE\Scenery\lclookup.bgl Thanks, Steve Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 27, 2017 Share Posted July 27, 2017 Hello, Try installing the libraries again. Go to: ORBX\User Documents\Versions\ and delete FTX_AA_ORBXLIBS.TXT . Run FTX Central again and only the files that you need will be downloaded and installed. Link to comment Share on other sites More sharing options...
weeksy Posted July 27, 2017 Author Share Posted July 27, 2017 Hi Nick, Thanks - that worked a treat fixing the tile problems. I still have the group of large autogen on the coast, but that's a minor issue I'm happy to live with. Thanks again Nick and John for the prompt help. Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 27, 2017 Share Posted July 27, 2017 Good news. The buildings are actually default and remain where they were originally placed by Microsoft. Vector occasionally causes this kind of anomaly when it corrects the coastlines, leaving the misplaced buildings in the sea. This is what Microsoft default Vector looks like. Link to comment Share on other sites More sharing options...
John Dow Posted July 27, 2017 Share Posted July 27, 2017 Good news. As for the Vector problem, IMHO there are more problems with Central and South America than it's worth having (this is due to poor quality geodata that the program relies on, not anyone's fault) so if I'm flying 'south of the wall' I disable Vector... Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 27, 2017 Share Posted July 27, 2017 But it should also be said that there is a Vector update in the pipeline. Link to comment Share on other sites More sharing options...
weeksy Posted July 27, 2017 Author Share Posted July 27, 2017 Thanks Nick and John for the explanation. Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 28, 2017 Share Posted July 28, 2017 Hello, Here is a fix for the buildings in the sea, kindly provided by a fellow customer. Link to comment Share on other sites More sharing options...
weeksy Posted July 28, 2017 Author Share Posted July 28, 2017 Great, thanks for the link Nick. Cheers, Steve Link to comment Share on other sites More sharing options...
Jon Clarke Posted July 28, 2017 Share Posted July 28, 2017 On 7/27/2017 at 0:41 PM, Nick Cooper said: But it should also be said that there is a Vector update in the pipeline. To deal with the buildings in water type issue Nick? Link to comment Share on other sites More sharing options...
Nick Cooper Posted July 28, 2017 Share Posted July 28, 2017 No idea, sorry. Link to comment Share on other sites More sharing options...
VH-KDK Posted July 29, 2017 Share Posted July 29, 2017 Had the tiling problem too. Now fixed. Thank you Nick. Link to comment Share on other sites More sharing options...
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