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passing KSQL for KMRY - P3D3.2 SCA


sightseer

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Here I was on a trip that turned out to be longer than I planned.  Ended up nursing fuel (more like praying).

originally started at 7S3 in the default A36 but eventually changed over to something faster.

 

so heres some pics with some updated clouds and a new sky I just made.


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it seems to me that with v3.2 if you increase bloom you have to decrease both brightness and saturation to keep things looking right.

 anyway - thanks for looking.
 

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1 hour ago, Tommy Bernes said:

Looks great, love the skies and the clouds! Could you share which textures you use for those? :D

 

Thanks, Tommy. 

 

The sky and clouds in these shots are derivatives of my own work that I shared recently in the Community Scenery Addons forum.  My work was made for P3D3.0 but its not bad in 3.2.  Its just not the same because LM changed their shader code again.

 

Im sorry but I don't think Ill be sharing any more of my work due to overwhelming indifference.

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