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renault last won the day on September 17 2023

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  1. Hi John Sorry I am very inactive these days I will try to do my best here ... My understanding .... In computer graphics, various mathematical algorithms are used to calculate polygons and to then populate these polygons with textures . These polygons are then ultimately combined to form a 3D representation of an image. However just as in real life, what you observe in a 3 dimensional environment depends upon your position in that environment. We often call this 3D position a point of view (POV). Game developers, rather than referring to this as a POV, decided to use an alternative term and call it the "camera". My understanding is that the use of the term "camera" comes from the movie industry, where the physical position of a camera in a 3 dimensional environment, it's zoom settings and corresponding field of view, the type of lens used , and other settings such as panning/tilting, depth of field focus artistic intent of the director of photography etc. all contribute to what you see on the screen. So you can think of the "camera" as a portal or the means by which you can position your viewpoint within a 3D environment. If the 3D environment is generated by a computer game, then using the game "camera" to change your position in that environment, just as you would change your physical position in real life , allows you to see different perspectives within the 3D environment. In the case of MS2020, Asobo has added a number of features to the "camera" such as lens flare, vignette etc. to mimic the behavior of a physical camera. This is all well and good, if you want to view MS2020 images as if you were mimicking a physical camera system and viewing the 3D world from that perspective. However, if you wish to see the images as if you were simply physically there in real life, then many of these settings (as mentioned in the youtube video) could be turned off as they are either artifacts of camera lens or artistic intent settings. They are not related to how our eyes function. If on the other hand, if one wishes to view MS2020 as if it were viewed through a real physical camera, then there are a wealth of artistic intent settings to play with. So on my system under the {PostProcess setting in the UserCfg.opt file I have the following. Also I have the steam version so I can edit this file directly. Sorry, I have no idea how to do this with the file in the MS Store version. Enabled 1 ( You need this for Eye Adaptation to work ... also there are some other basic color fidelity settings which are non adjustable , but need to be on to render an image properly I've found. So I leave it at 1 ) Eye Adaptation 1 (since this mimics how our eyes adjust to different lighting levels i.e in a cockpit after a period of time our eyes adjust to the lighting level, but if we look outside again it is so bright that we are momentarily blinded until our eyes would readjust) ColorGrading - I have this set to 0 myself, however most folks may find they like to leave it at 1 . ColorGrading refers to a particular overall style or look to an image. It involves adjusting things like the saturation, hue , highlights etc. to create a desired look or mood to an image. In MS2020 it is a group of image settings that MS/Asobo found most universally pleasing for the overall environment of MS2020. Everything else I have disabled and set to 0 except LensBlurMultiplier 1.000000 FringeMultiplier 1.000000 However, since these are disabled either withing MS2020 Graphics settings (Lens Blur) or Fringe (in UserCfg.opt) they have no effect and I just left them alone at the default setting. And just for information the Dirt setting means that a texture is applied covering the entire screen image to attempt to simulate the effect of smudges/dust on the camera lens Lens distortion is related to visual distortion correction of the outer part of an image and is related to zoom setting. However I have never found that it made any difference and what did work was to change the zoom setting Also my experience has been that many of these settings (such as the previous comment) only appear to work when using the drone camera. Of course, everyone has different objectives and our individual eyesight is often very different as you note. So in summary there is no right or wrong answer to this. Setting up MS2020 to give an image that you find pleasing is what matters most of all. I hope this is of some interest/help. Cheers John All the best R
  2. I agree with the sentiments of the original poster. The big benefit of using Orbx Central is that it is simply "no fuss, no muss - it just works". After wading through all the "chatter" on this subject at Avsim ,which mirrors Nicks link in most respects (thanks Nick!), I just don't have confidence that the methodology will be seamless and without issues. I can appreciate that there will be many who have followed this approach with success, but I have no desire to become the exception to the rule. At the moment I continue to use the original product and am hopeful that Orbx will be able to do their magic to make the upgrade available through Central. Thanks Pete
  3. Hi Don Sorry to hear of your issues. I don't see the issues that you were experiencing with the toolbar. For what its worth, I did see that this was reported during the SU13 beta, and there was a workaround from a "Mr Fuzzy" that was able to restore it. However , I got the message when I went to the link at the MS site that it was removed or was private. I am assuming that you also went to the content manager and redownloaded all the items there that are indicated that are also part of the Su13 upgrade. If you missed that part, then it will take a while as there is a lot to download, but it should solve some of the issues. With respect to Milford Sound, since New Zealand is also one of the geographical areas that was part of the SU13 update, you will need to again remove the Asobo version of Milford Sound https://nzasimulations.com/wp-content/uploads/2023/09/NZMF_ReadMe.pdf Scroll down to page 3 for NZMF . Hope this helps Pete
  4. Hi Carlos If you go the the MS flight simulator website, click on forums , you will then see an updated report on the issues of yesterday. In addition there is a step by step guide on how to deal with the decompressing issue Cheers Pete
  5. Hi Russ There is a lengthy topic at Avsim ( https://www.avsim.com/forums/topic/637469-new-version-of-rex-accuseason/ ) on the new update. I could be mistaken, but as you have entered your Orbx details correctly and Accuseason is now no longer working, you would need to reach out to Rex themselves for support , as this is not an official Orbx product, but is only resold by them. Contact details for Rex are given in the above topic posting. In addition, I seem to recall that there were some postings regarding the issue that you have encountered, so hopefully they may be of help as well. Cheers Renault cc @Nick Cooper
  6. Thanks Gerold You & me both. Empty airport remind me too much of the last 3 yrs and the Covid times. I've always wonder why a enterprising developer didn't come up with a customizable add on that would allow you to place people and groups where ever you wished in an airport. You could then customize it to your hearts content Airports by and large depend on people for their existence. It would be very nice if MS2020/24 could incorporate that. Cheers & thanks Pete Thanks Craig Cheers Pete Thanks Graeme It is really an exceptional scenery package. And the real thing - well I could only image what it must be like. Cheers Pete Thank you John All the best Pete Thanks Gumby Even in the "sim ", you get that feeling. It's a top tier piece of work! See you Pete Thanks Don I hope you got yours up and running as well All the best Pete Thanks Wayne At the best part - no fps hit at all See you Pete Thanks Iain! See you Pete Thanks Carlos You can really get immersed in it NZA has made an outstanding creation Cheers Pete Thanks John! Cheers Pete Thanks Eberhard Once you have been there, you just want to keep going back Cheers Pete
  7. Just stunning, gorgeous screenshots Cheers Pete
  8. Hi Don I also had some elevation mismatches, which I eliminated by temporally deactivating the Orbx New Zealand mesh package. I use addon linker, so it is easy to reactivate when I am outside of the NZMF region addon areas. I find the Orbx addon really adds a lot to the scenery to have it turned on. Hope you get it all working. NZMF is a superb piece of work. Really makes me want to go there to visit Cheers Pete
  9. Hi John I have used both over time, and now have hardwired connection, which I prefer. Before I come to any conclusions on wifi, I would try to rerun the test as close as possible to your wifi signal source.' Although your wife's laptop gets a similar throughput , both are being influenced by the topography of your home environment. It seems to be the nature of the beast with wifi. As an example, with wifi6 on my phone, walking around the house with the little speed meter I have on it, i get anything from around 40-75 mb/sec to close to 900 mb/sec when I am physically right beside one of the wifi access points. So from my observations in my home, my best answer is that it will vary a lot, depending on where you are and how near/far you are from the signal source and what is between you and the source. Hence my comment to getting an observation point as close to the signal source as possible to establish a reference point. Streaming to MS2020, seems to be fine with anything between 35 - 50 mb/sec as a minimum , so from my experience wifi is workable. The ethernet direct connection to my machine is 1.9 GB/sec and the only time that I honestly see the benefit is dowloading very large files ( updates are a breeze) or when streaming videos. Just anecdotal information , but whenever I have watched streaming download speeds form the Azure side when running MS2020, it peaks at around 200 mb/sec and is normally around 100 mb/sec. This gives a rock solid performance with MS2020, and fingers crossed, but I don't see any artifacts with data streaming for MS2020 that are normally discussed on other websites. With wifi , I did see some latency in scenery loading when I had a 60 mb/sec max download wifi speed. With a hardwired connection that so far is now past history. This is the one reason I prefer a hardwired connection. The other issue with wifi, and this may be influencing your speeds is how close you are to your neighbours and which channels they are broadcasting on. Where we live this is an issue even with 5GHZ. In your case, if you can change the channels on your router, with a little bit of detective work with one of the wifi apps on your phone, you may be able to find a channel or channels that are less busy , and that could help your speeds significantly. Bottom line though for my situation, we have so much interference on wifi, that a wired connection is a much preferred option Cheers Pete
  10. What an absolutely stunning, gorgeous screenshot Iain. Simply marvelous I see that , along with the "faster, faster" , you don't have someone sitting behind you asking "are we there yet?" Cheers Pete
  11. Now that is a Superb image Iain It's what I dream about ! Cheers Pete
  12. If I had my "druthers" could I vote for them all please. Everyone is a winning image in my opinion. But I really enjoyed the ambience & lighting of Jean Marc's screenshot , so that is my vote Cheers R
  13. " I'm beginning to think you're right. This wasn't such a great idea!"
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