I have a few FTX regions (GEN & GES, NO, AU, NZSI). I also have some Orbx airports, other payware airports, and freeware airfields, all in all 150 add-ons, in the aforementioned regions.
Exhibit A: When installing the other payware and especially freeware add-ons, I usually move the corresponding airport files out of the scenery folder of the region (e.g. ...\Orbx\FTX_EU\FTX_EU_GES_05_SCENERY\scenery), and then the check for duplicate objects. (Sometimes I have to mod older add-ons with an exclusion for V5 compatibility - not a big deal, at lot of them still look pretty darn good and are worth the while.)
Exhibit B: I only activate the departure and destination (and alternate ) airport sceneries. Firstly for performance reasons (no stutters), secondly because not all airfields have (automatically configured) seasonal ground textures and thus can stick out like a sore thumb.
The result of these two things combined is that not-activated airports are hardly recognizable when I only overfly them. Trees everywhere, runways almost as thin as the center line, and no buildings.
This, of course, is to be expected. But I would like to find a way around it, without re-activating all of the airport sceneries from the regions and going through and creating excludes and whatnot for up to 150 airports.
I am now hoping that there are exclusion files for the P3D default airports that come with the FTX regions that I can also deactivate? That would re-activate the default airport sceneries, which aren't pretty, but are much less likely to "intrude".
So, long story short: Do FTX regions have exclusion files for default airports, and if they do, what am I looking for? Or is there another possibility I'm missing here?