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Pilot Plus

External Developer
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Everything posted by Pilot Plus

  1. EGKB is now in Beta testing phase, we are super excited to bring this one to you guys! We are extremely happy with the results
  2. This week has seen some great progress with EGKB! Here are a couple of WIP in-sim previews
  3. The project is sitill under development by the team! - We are working hard to ensure the accuracy is comparable to that of our EGTK project As a smaller team, resource can sometimes be limited, but we greatly appreciate your interest and support!
  4. A very cool video! Always great to see others that know the Bristol area well!
  5. Now that's a great way to explore an airport fantastic pictures!
  6. A truly great set of shots showcasing different aspects of EGGD! Your feedback is greatly appreciated and something we will take on board
  7. Hi Ron! Yes our Biggin Hill will be available on Orbx!
  8. The Pilot Plus team are pleased to announce one of our current projects, London Biggin Hill for Microsoft Flight Simulator! The Pilot Plus team are working closely with airport management to enable the creation of the most realistic and accurate digital twin of Biggin Hill. Biggin Hill is in the London Borough of Bromley, placing it within close proximity of Central London. The airport is a popular choice for private and charter flights and is rich with history, most notably the role the airport played in the Battle of Britain. The environment will capture the essence of the airfield and be at the level of detail you have come to expect from a Pilot Plus product. Also known as ‘Biggin on the bump’, the digital twin in Microsoft Flight Simulator will include accurate terrain for the airport and surrounding area. This will be at an impressive 1 metre resolution, including the runway slope. The team spent significant time capturing airside reference of both new and old infrastructure, on foot and from the sky by helicopter. Here are a handful of renders of some of the iconic infrastructure at Biggin. You can view more previews on our press release https://pilotplus.io/announcing-biggin-hill-airport/
  9. A great set of shots! glad you're enjoying EGGD!
  10. Hi @razalom Sorry to hear you are having issues. We have just received & assigned your support ticket, one of the team will continue to assist you on the support platform. PP
  11. Hi Both, The LOD setting seems very hit and miss and inconsistent. In office, both our machines have identical hardware - yet one can load consistently with 3.0, and the other needs to be reduced to 2.0. Our guess currently is that this LOD factor has some impact on the 1m resolution mesh that is abundant at the airport, and perhaps why this option affects EGGD, but other airports without DEM are not as affected badly. We are investigating potential ways in which me may be able to squeeze more out of EGGD without harming the product quality and taking in user feedback.
  12. Hi Pete, Thank you for sharing your experience and kind thoughts! A great set of first shots and we are looking forward to seeing more if they should arise!
  13. Thankyou for your suggestions, We are yet no officially announce any of our future airport projects! - the latest will always be found on our roadmap: https://pilotplus.io/roadmap/
  14. Firstly thanks everyone for their comments and the level of interaction! This was indeed just intended as a humorous video to demonstrate initial research into this area. Animations are always a challenge, and is an area we are wanting to develop in and see exactly what can be done to increase overall immersion for an airport/enviroment. This future will of course not involve a rave inside the terminal and was simply a demonstration - Apologies if this was not made clear in the original post and we will try to make this more evident next time if this is the case! There is always going to be preference when it comes to interior modelling and other aspects of airport creation, from our point of view we are aiming to create a replica that is uncanny to the real life counterpart and thus determine detail level as we go.
  15. Yes! - We have handed over the files to the marketplace team so hopefully won't be too long to get it onto the marketplace for both PC and Xbox users
  16. Thanks for the ongoing support! A great set of screenshots
  17. We are super excited to get Bristol out to all of you and hope you enjoy the airport as much as we have enjoyed working on it! Make sure to tag us in any screenshots or video of you at EGGD - we love seeing what users get up to!
  18. I don't think they will be allowed on any flights out!
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