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In 2014 you have no competition


Benny

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Yes, today I cheated on ORBX a bought something from one of your competitor... :-X


 


Installed it, load it (way to fast???) and took a look at it, it felt like I was flying in 1998, cartoonist feeling of incomplete area (color, definition, detail...), I was waiting on the autogen to load but it never did. so sad. I was almost born by mistake in this GREAT part of the world (Island east coast of Africa... enough said) so I had great hope.


 


Sometime you need to go elsewhere to appreciate what you got!


 


This post is not meant for bashing anyone or anything. It's just the reality for simmer.


 


Keep doing super quality scenery and airport. I don't know how you do it but your the best.


 


Cheers, Ben


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So true... When I first discovered ORBX FTX and before I purchased FTX NA-PNW I  hit every forum with FSX screenshots I could find on the web. The Photo Real downloads looked mmm well lets say like cut n paste montages using the FSX default topography as substrate.  Kind of looks like what P3D V2 does to me now except in HD but I am sure that's going to change. Nothing even comes close to ORBX FTX in detail or just simple esthetics and simply the exemplars to the industry.  


 


Dreamer

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Yup same here...I installed quite a lot of "photoreal" scenery and removed them all. In fact I only fly in Orbx regions, which is why until last week I would only fly in PNW and NRM but now I have CRM. I can't wait to get global and Vector which will allow me to explore other regions, so many in fact!


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Photoreal can look absolutely breathtaking when everything comes together. However it tends to fall apart too often. It's not just about the altitude - even at 5,000 feet, things can look weird and distorted if viewed from the wrong angle.


 


FTX regions are more consistent and always look great no matter the angle or altitude.


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Well since I own 90% of Orbx products yes am a big fan, but they do have imho one fault. Let me explain.


I like flying the 777 out of big airports and have found Global to be a silver bullet when it comes to flying into and out of big city's where normally the huge airports are. 


Because of Global I have bought KJFJ,KIAD,KSFO,KPHX,KLAX and KLAS, dam you orbx you have cost me a ton of money...anyway the point being if I fly KJFK to KIAD Global is perfect for the job. Flying to and from KSFO/KLAX also perfect.


 


But flying from KLAS to/from KPHX and KLAX is bad, why? the one thing IMHO Orbx is poor at is deserts. Deserts are amazing placers to fly over. No auto gen building or trees needed. So I spent some time DL the free ware Blue skys photo real for all round there, now what I did was only install the areas out side where global is needed, vegetation and city's. OK I DL 23GB but it's now breath taking and because of the way I've done it the joins/seems are easy to live with.


I wish even if it was done as an extra cost and even a add-on to a region that Orbx would do photo real for the regions that need it, that's not many for orbx. Well CRM comes to mind. But if Orbx do do the USA then I would love this as an option extra from them and would happy pay for it. Nothing orbx does for these area can come close to how good photo real looks. Generic baron areas look not even close.


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Well since I own 90% of Orbx products yes am a big fan, but they do have imho one fault. Let me explain.

I like flying the 777 out of big airports and have found Global to be a silver bullet when it comes to flying into and out of big city's where normally the huge airports are. 

Because of Global I have bought KJFJ,KIAD,KSFO,KPHX,KLAX and KLAS, dam you orbx you have cost me a ton of money...anyway the point being if I fly KJFK to KIAD Global is perfect for the job. Flying to and from KSFO/KLAX also perfect.

 

But flying from KLAS to/from KPHX and KLAX is bad, why? the one thing IMHO Orbx is poor at is deserts. Deserts are amazing placers to fly over. No auto gen building or trees needed. So I spent some time DL the free ware Blue skys photo real for all round there, now what I did was only install the areas out side where global is needed, vegetation and city's. OK I DL 23GB but it's now breath taking and because of the way I've done it the joins/seems are easy to live with.

I wish even if it was done as an extra cost and even a add-on to a region that Orbx would do photo real for the regions that need it, that's not many for orbx. Well CRM comes to mind. But if Orbx do do the USA then I would love this as an option extra from them and would happy pay for it. Nothing orbx does for these area can come close to how good photo real looks. Generic baron areas look not even close.

 

I do agree and make you right in that respect... You only have to look at the freeware photoreal Death Valley and Grand Canyon over at Ozx... these look absolutely amazing :)

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Well since I own 90% of Orbx products yes am a big fan, but they do have imho one fault. Let me explain.

I like flying the 777 out of big airports and have found Global to be a silver bullet when it comes to flying into and out of big city's where normally the huge airports are. 

Because of Global I have bought KJFJ,KIAD,KSFO,KPHX,KLAX and KLAS, dam you orbx you have cost me a ton of money...anyway the point being if I fly KJFK to KIAD Global is perfect for the job. Flying to and from KSFO/KLAX also perfect.

 

But flying from KLAS to/from KPHX and KLAX is bad, why? the one thing IMHO Orbx is poor at is deserts. Deserts are amazing placers to fly over. No auto gen building or trees needed. So I spent some time DL the free ware Blue skys photo real for all round there, now what I did was only install the areas out side where global is needed, vegetation and city's. OK I DL 23GB but it's now breath taking and because of the way I've done it the joins/seems are easy to live with.

I wish even if it was done as an extra cost and even a add-on to a region that Orbx would do photo real for the regions that need it, that's not many for orbx. Well CRM comes to mind. But if Orbx do do the USA then I would love this as an option extra from them and would happy pay for it. Nothing orbx does for these area can come close to how good photo real looks. Generic baron areas look not even close.

Hi Dave, I agree mate. I have thought exactly the same for a long time. I too have some of Bluesky scenery deserts for the very same reason you point out. If JV was to look at this suggestion I think there would be many 'takers.'

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Well, you guys must be talking about Global? Me I'm talking about specific region and scenery. I don't own Global (yet) because I feel it won't look anything close to ORBX region or airport. Since stuff like NZ (both) and so many other great region came out they have been an an example of a new era in scenery making. Those are as real as it get. We are there now, it look like real life.


 


I won't settle for lesser stuff, no matter what is the price.


 


My last purchase with this competitor where only deception.


 


Back to CRM now.


 


Ben


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Well, you guys must be talking about Global? Me I'm talking about specific region and scenery. I don't own Global (yet) because I feel it won't look anything close to ORBX region or airport. Since stuff like NZ (both) and so many other great region came out they have been an an example of a new era in scenery making. Those are as real as it get. We are there now, it look like real life.

I won't settle for lesser stuff, no matter what is the price.

 

Back to CRM now.

 

Ben

 Ben, we are talking about Regions, Orbx is 99% of the time is generic and I agree it works superb, IMHO ENG where I live is fantastic for a "generic" reproduction and I prefer it to the photo real version of the UK, the point is and you seem to miss it, is Orbx "generic" does fall down in wide open rocky/desert areas. So when you look out of the VC you see this sort of think.

Does Orbx have any "competition" yes in some areas.

Google image, this is how I would like Orbx to look in these areas even if I have to pay extra. This is how it should look.

3oqI7.jpg

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The last thing anyone needs including ORBX is no competition.


 


Competition is what drives things forward. As a consumer I'd rather see a raft of new entrants to the market than no competition. This gives me the most options and gives ORBX and other developers the motivation to push on to the next level and stay ahead of the game.


 


Just look at areas where the Government monopolies an industry, the result is usually a hugely wasteful sub par service.


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In my field of work I have basically no competition, it doesn't hurt the quality of my work.


 


The only real "region competition" (Payware) come from Aerosoft. Some are good some are simply just ok.


 


The problem with their product is that... you never know. ORBX have been steady and improving almost each time.


 


I agree on the deserts stuff. Like I said, I personally won't settle for lesser quality scenery even If I dream about it. That was the case of the one I bought yesterday. 


 


For the sake of a good discussion.


 


Ben


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Monopoly is only good for the ones that have it! Competition is good and there isn't a lot for Orbx especially for large areas! But, I do agree that some regions could benefit from photoscenery like seen on TileProxy or BlueSky or the ability to import some elements of google earth for unpopulated regions


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Photo sceneries are not avalaible for all area of the world and they often carry only one season. Mix of detailled specific landclass and some photos is the best result for VFR trip

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Deserts normally don't have seasons do they Richard and that is what we are talking about.

The point is what you consider as a desert. Most parts of desert on Earth have 2 seasons.

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I think that the even more important point is that high quality satellite or aerial images are only available for a small part of the world, namely the "more developed" regions i.e. Europe and the US. Try looking at Google Earth images of something like Berlin where you can almost identify individual people walking that streets, and then compare that to images of Africa or South America - it's a pixelated mess that might be acceptable at 30,000 feet, but not for low and slow VFR flying. If you, like me, also enjoy to fly the more exotic places, like Southern Africa, South America etc. there is no alternative to landclass based products combined with high res "generic" textures. That`s why I´m so excited about the FTX Global product line.


 


Cheers,


 


Fabian


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Richard you splitting hairs. 2 seasons! show me how different Arizona looks in these different "seasons"


Ben clearly all your after here is " O yes Orbx has no competition" and nothing is better or could be better.

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Richard you splitting hairs. 2 seasons! show me how different Arizona looks in these different "seasons"

Ben clearly all your after here is " O yes Orbx has no competition" and nothing is better or could be better.

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Richard Orbx are slowly doing the USA, Cal North is coming out then hopefully south that is where we are talking about not some dessert than Orbx might never do. I did not referring to or have I said I was referring to all the deserts in the world, just the ones in south Cal/Arizona that Orbx could well do.


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I don't agree that we don't have any competition.


 


Far from it, it is apparent that after some six years there are other developers who are beginning to catch up with the sort of tech we have steadily introduced and we can see that in many sceneries and airports emerging from small and large developers.


 


It's for that reason we continually push ourselves to go further and try to stay one step ahead of the competition. Without doing so, and becoming complacent, we stagnate and eventually will be surpassed. I won't let that happen.


 


You will see some really innovative tech coming over the next few years, especially as P3D 2.0 matures and its feature set gets debugged and settles down, and we really begin to design for the better lighting, shadow and animation systems which that platform affords us. Eventually we will have to fork our development so that we offer enhanced versions of new products for P3D 2.0 because crippling our addons to suit FSX is not the way forward. However, that will take some time, it's early days yet.


 


The good thing for all of us is that we have a live-code path forward, and that has to be a positive thing.


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I don't agree that we don't have any competition.

 

well Monsieur JV, who is your DIRECT competition if I may ask?

 

Tonight I spent some time in (again) EGHI flying the Q400. Pfff, it's so good that I want to cry. The surrounding is also VERY well done.

The night lighting is out of this world (video to come).

 

I have done lately over 100 gig of filming in mostly ORBX world, I tried some elsewhere but it doesn't fit.

 

You are the big boss here, so be honest, who is your real competition?

 

And hey, if you tell me I'll buy some stuff from them!!!!!!!!!!!!!!!  I so don't want to fill your pocket with my HARD EARNED money all the time, I do want to give other a chance.. so tell me who they are.

 

Answer please!

 

Ben

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Closest to Orbx is EarthSimulations. Darren and Vicki are a great couple and work very hard. But of course they specialise in fully annotated smaller areas, but I still rate them highly. I would not hesitate to recommend their products, which fit in nicely with the Orbx FTX EU series actually. Their custom autogen entries are included in FTX Central so they are 100% compatible with our stuff.


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I don't agree that we don't have any competition.

 

Far from it, it is apparent that after some six years there are other developers who are beginning to catch up with the sort of tech we have steadily introduced and we can see that in many sceneries and airports emerging from small and large developers.

 

It's for that reason we continually push ourselves to go further and try to stay one step ahead of the competition. Without doing so, and becoming complacent, we stagnate and eventually will be surpassed. I won't let that happen.

 

You will see some really innovative tech coming over the next few years, especially as P3D 2.0 matures and its feature set gets debugged and settles down, and we really begin to design for the better lighting, shadow and animation systems which that platform affords us. Eventually we will have to fork our development so that we offer enhanced versions of new products for P3D 2.0 because crippling our addons to suit FSX is not the way forward. However, that will take some time, it's early days yet.

 

The good thing for all of us is that we have a live-code path forward, and that has to be a positive thing.

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