stiletto2 Posted December 28, 2019 Share Posted December 28, 2019 After puting in the v2 version of TEGB South, the whole Clifton Bridge is there but one side of it is floating and there are many buildings to the East of the river that are floating including the long red ones in the picture attached below. The floating buildings remain consistent even after closing out and reloading the sim. Rod Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 28, 2019 Share Posted December 28, 2019 Thanks for reporting this. There is work to be done. If you enable road traffic, you will also be able to see vehicles ascending vertically from the river to the deck of the bridge. I have added your topic to the internal list of things to do. Link to comment Share on other sites More sharing options...
stiletto2 Posted December 29, 2019 Author Share Posted December 29, 2019 Thanks, Nick! Rod Link to comment Share on other sites More sharing options...
Sascha Normann Posted January 13, 2020 Share Posted January 13, 2020 On 12/28/2019 at 11:06 PM, stiletto2 said: After puting in the v2 version of TEGB South, the whole Clifton Bridge is there but one side of it is floating and there are many buildings to the East of the river that are floating including the long red ones in the picture attached below. The floating buildings remain consistent even after closing out and reloading the sim. Rod Hi Rod, I could only replicate this issue with a very low mesh resolution setting. Which isn't surprising in a complex hilly terrain like this one. Could you try raising your mesh resolution settings? Bests, Sascha Link to comment Share on other sites More sharing options...
Nick Cooper Posted January 13, 2020 Share Posted January 13, 2020 Hello Sascha, this is what I see: Link to comment Share on other sites More sharing options...
Sascha Normann Posted January 13, 2020 Share Posted January 13, 2020 2 hours ago, Nick Cooper said: Hello Sascha, this is what I see: Weird. The whole mesh terrain layout on your system looks different to what I see. I switched on/off all ORBX GB airports, FTX EU ENG, FTX EU WLS etc. to see if any of those make a change. The visual output however remains as this (and as it should be): Link to comment Share on other sites More sharing options...
Sascha Normann Posted January 13, 2020 Share Posted January 13, 2020 UPDATE: I can replicate your problem 100% when I have no FTX_EU_!GBSII_07_MESH entry in my scenery library. Can you check that, please? Why however this entry/folder may not be available on your systems gets me at a loss. My installation through Central installs it without problems. The folder needs to contain 3 BGL files. Link to comment Share on other sites More sharing options...
Nick Cooper Posted January 13, 2020 Share Posted January 13, 2020 Hello Sascha, Here are the files and the scenery library. 1.06 GB I have removed the GBS mesh folder an I am running Verify files. Link to comment Share on other sites More sharing options...
John Burgess Posted January 13, 2020 Share Posted January 13, 2020 It definitely seems to be a problem with the mesh. I de-activated the 0501 base scenery area (which contains the default mesh for the region). With the FTX_EU_!GBSII_07_MESH area active this is what I see. If, instead, I activate FTX_EU_ENG_07_MESH with the same 5m mesh setting I see this. The three files in FTX_EU_!GBSII_07_MESH are of size: TE_GBS_Mesh_V01__A1.bgl 217,812 KB TE_GBS_Mesh_V01__A2.bgl 603,982 KB TE_GBS_Mesh_V01__A3.bgl 291,211 KB All the best, John Link to comment Share on other sites More sharing options...
PhilReynolds Posted January 13, 2020 Share Posted January 13, 2020 Hi, I appear to have the same issue here, I can confirm though that i have the FTX_EU_!GBSII_07_MESH folder enabled in my scenery library. Cheers Phil Link to comment Share on other sites More sharing options...
stiletto2 Posted January 13, 2020 Author Share Posted January 13, 2020 10 hours ago, Sascha Normann said: Hi Rod, I could only replicate this issue with a very low mesh resolution setting. Which isn't surprising in a complex hilly terrain like this one. Could you try raising your mesh resolution settings? Bests, Sascha Hi Sascha, My mesh resolution is at 5m. I see a number of other responses after your memo. My file sizesin the FTX_EU_!GBSII_07_MESH folder are the same size as John Burgess posted and that folder is active in my Scenery Library. John Burgess posted a pic where things look correct though I didn't understand what he did to get it to be correct. Does that mean that many users see the correct scenery as you intended. If so, I will mention that my version came from updating v1. I don't know if that is true for John Burgess or not. Rod Link to comment Share on other sites More sharing options...
John Burgess Posted January 13, 2020 Share Posted January 13, 2020 Hi Rod, The screenshot that looks correct was taken using the mesh which came with the older EU England scenery, nothing to do with TEGB. Like you I updated to TEGB South version 2 from version 1 and, for whatever reason, the mesh is clearly not as it should be. All the best, John Link to comment Share on other sites More sharing options...
Nick Cooper Posted January 13, 2020 Share Posted January 13, 2020 Hello John, I have to agree with you. I can only make this work if I add the EU England mesh. Link to comment Share on other sites More sharing options...
stiletto2 Posted January 13, 2020 Author Share Posted January 13, 2020 Hi John, Thanks, I got it. And can confirm that I have the same results as you did. The mesh files in v2 are the problem. Rod Link to comment Share on other sites More sharing options...
stiletto2 Posted January 13, 2020 Author Share Posted January 13, 2020 Hi Sascha, Just FYI, I have found that the v2 mesh has other issues also. I have added a few scenes (e.g. Longleat) to the TEGB South for P3Dv4 scenery that included some flattens in v1. Now that I am comparing v1 and v2 mesh, I notice that the flattens (cvx files) that I created for these few scenes no longer work in the Longleat or EGHA area (as if the cvx file wasn't there) in v2 but work perfectly when I substitute the v1 mesh. The flattens do work in some parts of TEGB South v2 with the v2 or v1 mesh so there is a real corruption situation in place with the v2 mesh files as they were released. Rod Link to comment Share on other sites More sharing options...
GSalden Posted January 14, 2020 Share Posted January 14, 2020 So is the temporary workaround to use the FTX England mesh instead of the TE GB South b2 mesh ? Does all of TE GB South V2 then work correctly or only this area ? Thanks, Gerard Link to comment Share on other sites More sharing options...
Sascha Normann Posted January 14, 2020 Share Posted January 14, 2020 Guys, you are awesome! This has been a bug that certainly hasn't been easy to track down, let alone to discover! Seems that despite having exactly the same filesize as my originals, the version of TE_GBS_Mesh_V01__A2.bgl installed through Central is somehow corrupted. It cannot be loaded through P3D SDK tools and therefore cannot be loaded in P3D neither. In essence this affects the core area between Southampton and mid Wales as you can see in this screenshot: This means that this whole area has no high resolution mesh at all (unless you have ENG installed underneath, which should not be required!). I'm working on the next service pack now and have a non corrupted version added with that! Bests, Sascha Link to comment Share on other sites More sharing options...
stiletto2 Posted January 14, 2020 Author Share Posted January 14, 2020 That's great news Sascha! Thanks! Rod Link to comment Share on other sites More sharing options...
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