keenrw Posted December 13, 2019 Share Posted December 13, 2019 At some areas using Global and Land class Europe some texture tiles are showing no Autogen what so ever … Here is a departure from LIML runway 36 turning left … As you can see no autogen shown on the texture tiles ... i get the same with and without the add-on airport for LIML (default shown to discount add on airport).... I get the same over Munich Germany too . Rich Link to comment Share on other sites More sharing options...
keenrw Posted December 13, 2019 Author Share Posted December 13, 2019 Where my Orbx scenery is installed ... Link to comment Share on other sites More sharing options...
keenrw Posted December 13, 2019 Author Share Posted December 13, 2019 Depart from runway 26L EDDM head towards the City about 205/210 heading same texture tiles as seen at LIML same lack of autogen Link to comment Share on other sites More sharing options...
keenrw Posted December 13, 2019 Author Share Posted December 13, 2019 autogen settings Link to comment Share on other sites More sharing options...
carlosqr Posted December 15, 2019 Share Posted December 15, 2019 Hi Rich Are you insertion points correctly set in Central? Are your libraries updated? Regards, Carlos Link to comment Share on other sites More sharing options...
keenrw Posted December 15, 2019 Author Share Posted December 15, 2019 Hi Carlos I'm sure they are but I put my scenery order up so Orbx staff and have a look , i asked a mate who also brought Global and LC Europe, and he has the same thing as well , it only seems to be the tiles shaped above as all the other autogen (buildings) displays fine e.g. around London etc as it dosnt use the same texture tiles . Rich Link to comment Share on other sites More sharing options...
carlosqr Posted December 15, 2019 Share Posted December 15, 2019 Hi Rich Ok agreed Post your scenery here so they can check Just for your records, my insertion points are ok as well as my libraries and I've been noticing missing autogen too in Brussels and Germany so far in my today's flights So let's see what they can assist with, I'm sure @Nick Cooperwill be glad to give us some instructions to follow. Regards, Carlos Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 15, 2019 Share Posted December 15, 2019 Hello, I think that this is to do with autogen descriptions. What do you have installed apart from Orbx products please? Link to comment Share on other sites More sharing options...
carlosqr Posted December 15, 2019 Share Posted December 15, 2019 1 minute ago, Nick Cooper said: Hello, I think that this is to do with autogen descriptions. What do you have installed apart from Orbx products please? Hi Nick Oh God, well in my case all these yellow dots are 3rd party products Aerosoft Fly Tampa DD Digital Desing etc, etc I'm installing back all 3rd pty stuff I have Cheers Carlos Link to comment Share on other sites More sharing options...
carlosqr Posted December 15, 2019 Share Posted December 15, 2019 But I also have installed the Autogen configurator merger if that helps somehow.. Cheers Sorry Nick I just saw there is a library update just right now I'll update and test just in case it could affect Cheers Link to comment Share on other sites More sharing options...
carlosqr Posted December 15, 2019 Share Posted December 15, 2019 Hi NIck I installed the libraries update and tested EBBR, same results, all the area within the red line has no autogen The product seems to bring a folder that contains an Autogen folder, I disabled this and restarted and same results. This is south of EBBR departing runway 19 Then I disabled the scenery for flying the default one and the result is the same: I read in another posts that running a verification file with FTX Central solved a similar issue for others. I'm about to but I would like to know the following Some bgls required to be put as off in some sceneries Some products even bring an Orbx compatibility patch If i run the verification tool in FTX Central ( because I recently had to reinstalled all Global products through Central because Central mysteriously made a mess and changed the insertion points, and removed all products I had from my scenery, etc) do I have to put all bgls off again after running the verification tools? Thanks Carlos Link to comment Share on other sites More sharing options...
carlosqr Posted December 16, 2019 Share Posted December 16, 2019 Hi Nick Got all my autogen back in Brussels even with the 3rd pty addon and all its folders How I fixed it? Downloaded FTX Central and run the verification files of OLC Europe and the Base Global pack, then uninstalled FTX Central when Opened Central The joke is that I just installed through Central these products a few days ago due to the issue I mysteriously suffered with Central... so I dare to say Central doesn't work totally fine yet Thank you I hope you can help the fellows above with their issue Cheers Carlos Link to comment Share on other sites More sharing options...
keenrw Posted December 16, 2019 Author Share Posted December 16, 2019 I hope this can be fixed using Orbx Central as don't want to try FTX Central in case i muck up an otherwise fully working sim ... i also have Autogen configuration merger or what ever its called, i found some other areas without autogen too . Thanks Rich Link to comment Share on other sites More sharing options...
keenrw Posted December 16, 2019 Author Share Posted December 16, 2019 Here's what's in my Scenery list Nick... Link to comment Share on other sites More sharing options...
carlosqr Posted December 16, 2019 Share Posted December 16, 2019 Well, these kind of issues I have been able to fix them only through FTX Central But after using it you can uninstall it. But you better wait for Nick's advise Cheers Carlos Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 16, 2019 Share Posted December 16, 2019 Hello Carlos, I have moved the topic to the Orbx Central forum in the hope that the team can comment for you all. Link to comment Share on other sites More sharing options...
carlosqr Posted December 16, 2019 Share Posted December 16, 2019 4 minutes ago, Nick Cooper said: Hello Carlos, I have moved the topic to the Orbx Central forum in the hope that the team can comment for you all. Thank you very much for your concern Nick and usual assistance Cheers Carlos Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 17, 2019 Share Posted December 17, 2019 Update. Hello, it seems that there is a problem with P3D v4 and autogen which has appeared since the release of version 4.4. If you are interested in the technical details, someone has studied it and come up with this post that makes interesting reading. https://www.fsdeveloper.com/forum/threads/add-on-autogen-bug-in-p3d-4-4-and-4-5-workaround.446495/ Our developers are fully aware of this now and the problem with autogen is being actively investigated and a solution sought. While the problem can be reproduced, it is not apparently consistent. The other problem with landclass which is giving customers night textures during the day is also under investigation. Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted December 17, 2019 Share Posted December 17, 2019 This thread has helped me as well thanks for posting as I was having the exact same issues. Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted December 17, 2019 Share Posted December 17, 2019 So you can leave FTX Central installed with ORBX Central? Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted December 17, 2019 Share Posted December 17, 2019 So you can leave FTX Central installed when you download and install ORBX Central? Link to comment Share on other sites More sharing options...
keenrw Posted December 17, 2019 Author Share Posted December 17, 2019 6 hours ago, Nick Cooper said: Update. Hello, it seems that there is a problem with P3D v4 and autogen which has appeared since the release of version 4.4. If you are interested in the technical details, someone has studied it and come up with this post that makes interesting reading. https://www.fsdeveloper.com/forum/threads/add-on-autogen-bug-in-p3d-4-4-and-4-5-workaround.446495/ Our developers are fully aware of this now and the problem with autogen is being actively investigated and a solution sought. While the problem can be reproduced, it is not apparently consistent. The other problem with landclass which is giving customers night textures during the day is also under investigation. Thank you very much Nick , looking forward to the fix at some point,... i must say that Orbx have fantastic customer support . Merry Christmas all Rich Link to comment Share on other sites More sharing options...
R Smith Posted December 17, 2019 Share Posted December 17, 2019 6 hours ago, Navigator16 said: So you can leave FTX Central installed when you download and install ORBX Central? I'm running both at the moment, I spent my weekend reinstalling all my orbx stuff via FTX Central, I've only used ORBX central to install addons that FTX Central cannot, everything else including insertion points i do in FTX central only. Looking at this thread these guys are having the exact same issues as me before i reinstalled. Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted December 17, 2019 Share Posted December 17, 2019 4 hours ago, R Smith said: I'm running both at the moment, I spent my weekend reinstalling all my orbx stuff via FTX Central, I've only used ORBX central to install addons that FTX Central cannot, everything else including insertion points i do in FTX central only. Looking at this thread these guys are having the exact same issues as me before i reinstalled. Hmm yeah I seen that thanks Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted December 19, 2019 Share Posted December 19, 2019 Hi all, As Nick has mentioned, the missing autogen is most likely an issue with Prepar3D itself. We're still working on potential ways to mitigate this. The thread Nick linked does have potential workarounds you can use, although they aren't easy to implement. In the meantime if you use third-party add-ons that do have custom autogen, disabling their autogen entries when not using them would be the easiest solution for now. We'll speak more about this issue in the new year when we can investigate this issue further. Link to comment Share on other sites More sharing options...
keenrw Posted December 20, 2019 Author Share Posted December 20, 2019 Sorry to sound dumb but how do I know if one of my add-ons uses custom autogen ? Where would I need to look? Thanks Rich Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted December 20, 2019 Share Posted December 20, 2019 Hi Rich, Unfortunately it isn't very easy. If you have any of your third-party add-ons installed via add-on.xml (i.e they're not in the simulator directory and have an add-on.xml file in their folder), you can open up the add-on.xml in notepad to see if it has an Autogen entry. You are looking to see if <Category>Autogen</Category> exists somewhere in that file. Understandably, this can get tedious if you have many add-ons installed. We're hoping to have some form of mitigation as soon as possible. Link to comment Share on other sites More sharing options...
keenrw Posted December 20, 2019 Author Share Posted December 20, 2019 Ok thanks Mitchell i think i will leave it for you experts to try to fix it lol, as long as i know the problem will hopefully get fixed I can live with it till then mate . Merry Christmas to all at Orbx Rich Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted December 20, 2019 Share Posted December 20, 2019 Merry Christmas ORBX I’ll stick with FTX Central 3 for now Link to comment Share on other sites More sharing options...
Sascha Normann Posted December 20, 2019 Share Posted December 20, 2019 5 hours ago, Mitchell Williamson said: Unfortunately it isn't very easy. If you have any of your third-party add-ons installed via add-on.xml (i.e they're not in the simulator directory and have an add-on.xml file in their folder), you can open up the add-on.xml in notepad to see if it has an Autogen entry. You are looking to see if <Category>Autogen</Category> exists somewhere in that file. Understandably, this can get tedious if you have many add-ons installed. We're hoping to have some form of mitigation as soon as possible. Two addons that have recently been causing problems with this were my Lukla Mount Everest Extreme (shame on me...) and Chania. Both have received updates a few weeks ago that solved the problem. Hope that helps. A little background: In the SDK it was described that it is possible to add definitions through new autogen entires in an add-on.xml. Apparently this is not the case and P3D only looks for the most recent additions so that it cannot "see" all the other ones anymore. Missing autogen library models cause the whole autogen of tiles to disappear (it just stops loading the rest of the tile if it cannot find just one of the objects). This being on a global scale and the scenery entries causing this usually being not affected makes this hard to pin down. I could imagine that there are still quite a few developers out there who aren't yet aware of the problem. Bests, Sascha Link to comment Share on other sites More sharing options...
keenrw Posted January 1, 2020 Author Share Posted January 1, 2020 Sorry to bring this up again .... but is this something that the Orbx team would be able to fix as I'm not too confident manually editing files or something and i hope that LM don't start saying it is a scenery developer issue as I cannot see everyone fixing this what with MSFS2020 due this year. Thanks Rich Link to comment Share on other sites More sharing options...
keenrw Posted January 19, 2020 Author Share Posted January 19, 2020 After installing the latest Orbx Central and reverifying all my files it looks like the autogen problem has been fixed, thanks Orbx ... pic shows what the aera around LIML looks like now compared to my one above Rich Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted January 22, 2020 Share Posted January 22, 2020 Well that’s good to know I might install ORBX Central again then Link to comment Share on other sites More sharing options...
M-Sauce Posted January 22, 2020 Share Posted January 22, 2020 Not fixed for me. Very annoying. Not sure if we are waiting for a fix from LM or ORBX. Sounds like this might be a P3D bug, but it really affects ORBX and third party sceneries. Have not bought any ORBX products since this bug surfaced unfortunately. Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted January 22, 2020 Share Posted January 22, 2020 4 hours ago, M-Sauce said: Not fixed for me. Very annoying. Not sure if we are waiting for a fix from LM or ORBX. Sounds like this might be a P3D bug, but it really affects ORBX and third party sceneries. Have not bought any ORBX products since this bug surfaced unfortunately. Hmm I see ok thanks Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted January 22, 2020 Share Posted January 22, 2020 I would say LM are coming with a new version just got to wait and hopefully there’ll be a fix Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted January 22, 2020 Share Posted January 22, 2020 There has also been found to be many other non Orbx third party add-ons that are causing this issue. Link to comment Share on other sites More sharing options...
Nick Cooper Posted January 22, 2020 Share Posted January 22, 2020 Hello, I am not sure why this speculation continues when there is a clear explanation given in post 30? Link to comment Share on other sites More sharing options...
EastCoastCanadian Posted January 22, 2020 Share Posted January 22, 2020 3 hours ago, Nick Cooper said: Hello, I am not sure why this speculation continues when there is a clear explanation given in post 30? Yeah may as well leave it alone it’s beat to death Link to comment Share on other sites More sharing options...
carlosqr Posted January 23, 2020 Share Posted January 23, 2020 Hi I would like to let you know (maybe you have it) that 29 palms Skiathos scenery causes the missing of some trees ( at least in my case) It could have also been the reason for some autogen missing too So in case you have it you have one that causes problems, actually after fixing it I found this text in their addon manager I solved the issue by deleting the xml file and then adding manually the scenery to the library and got my trees back It could also be causing issues with the autogen. Regards, Carlos Link to comment Share on other sites More sharing options...
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