Stewart Hobson Posted October 6, 2019 Share Posted October 6, 2019 Quote Your Central log file provides us important information, please attach it to your support requests. You can find it at the following locations, or by pressing Control + Shift + L. Windows: %APPDATA%/Orbx/Central/central.log macOS: ~/Library/Application Support/Orbx/Central/central.log Linux: ~/.config/Orbx/Central/central.log You can delete this box/quote once your log is attached Operating system: Simulator: Screenshot: Issue: May I ask what exactly the new update to Orbx Central was supposed to accomplish? Scenery layers are still backwards/out of order, particularly the sequence of the Vector entries is still incorrect. Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 6, 2019 Share Posted October 6, 2019 Hello Stewart, not for me. The order is which is how it should be. Better still, if I separate them and scatter them randomly in the scenery.cfg file, Orbx Central corrects them. Have you installed Vector into an Orbx Library? Link to comment Share on other sites More sharing options...
sim123 Posted October 6, 2019 Share Posted October 6, 2019 Have same issue, have nothing in ORBX Library , all in P3D Root , and order is exact backwards you have in layer ordering. My Scenery CFG starts with : Vector_Exx and ends with Vector_OBJ Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 6, 2019 Author Share Posted October 6, 2019 4 hours ago, Nick Cooper said: Have you installed Vector into an Orbx Library? Nick, Yes, I have, thus my question. Every time I run Orbx Central to reinstall Orbx airports (because I'm installing them into an Orbx Library), I must correct the Vector layer ordering. I thought perhaps the latest OC update would have corrected this. If not, so be it--I can wait. But the rest of my scenery library, as far as Orbx entries are concerned is pretty jumbled. 3rd party airports remain where they should be. That hasn't affected my flying so far, but it sometimes makes for difficulty verifying if an airport has been installed in the correct order or not. Most of the time, "not". Again, though, I can wait. I find OC not difficult to operate, and in many ways, it's better than FTX Central, so I'm sticking with it. Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 6, 2019 Share Posted October 6, 2019 1 hour ago, sim123 said: Have same issue, have nothing in ORBX Library , all in P3D Root , and order is exact backwards you have in layer ordering. My Scenery CFG starts with : Vector_Exx and ends with Vector_OBJ This is what 4.0.14 was doing. Have you activated the Fastlane, so you get the latest version? Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 6, 2019 Share Posted October 6, 2019 Hello Stewart, I'll leave the answer to the developers. I cannot replicate your problem with the Vector entries. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 6, 2019 Author Share Posted October 6, 2019 Hello, Nick. I misspoke, I apologize. Vector is installed in the P3D root folder, as is FTX Global Base and the OrbxLibs. Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted October 7, 2019 Share Posted October 7, 2019 11 hours ago, Stewart Hobson said: Scenery layers are still backwards/out of order, particularly the sequence of the Vector entries is still incorrect. Can you take a screenshot of your scenery library showing this? Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 7, 2019 Author Share Posted October 7, 2019 This is of the Vector entries and their arrangement. The rest of the Orbx entries are available and are layered haphazardly as I have previously stated in another post. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 8, 2019 Author Share Posted October 8, 2019 This problem with the Vector entries continues, but only when new scenery is added/installed. Merely opening Orbx Central does not affect the Vector layers. One must alter the scenery library in some way in order to see the Vector problem. Again, this is not a serious problem in running the sim, just a minor irritation. Carry on then! Stew Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 8, 2019 Share Posted October 8, 2019 Hello Stewart, are you on version 4.0.1.6? I know it's in the title but the problem seems typical of 4.0.1.5 Link to comment Share on other sites More sharing options...
rjlfry Posted October 8, 2019 Share Posted October 8, 2019 Just purchased a airport but still on FTX Central 3 now I fear I will have to update FTX Central even thought my sim works great, cannot download with the old ORBX Central. Regards Ray Fry. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 9, 2019 Author Share Posted October 9, 2019 12 hours ago, Nick Cooper said: Hello Stewart, are you on version 4.0.1.6? I know it's in the title but the problem seems typical of 4.0.1.5 Yes, 4.0.16. That's why I asked the question. My version of OC acts like it's 4.0.15. As you can see from my screen shot above (post #9), the Vector entries continue to be mis-layered after using Orbx Central to install airports. Perhaps I should reinstall Orbx Central? I'm not using Advanced Layering, in case you were wondering. Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 9, 2019 Share Posted October 9, 2019 Hello Stewart, I wonder if this has anything to do with using saved scenery.cfg files? If I start from a default scenery.cfg file, Orbx Central adds every product in the right place and in the right order. Could you try renaming your scenery.cfg file, let P3D create a new one, close P3D and run Orbx Central. See how the scenery order looks then? Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 9, 2019 Author Share Posted October 9, 2019 @Nick Cooper Hello, Nick. P3D created a new scenery.cfg file, I ran Orbx Central, and looking at the scenery order, the Vector entries were not installed, they were left out. Does OC expect Vector to be installed in a library and not in the sim's root folder perchance? Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 9, 2019 Share Posted October 9, 2019 Hello Stewart, if Vector is installed into the P3D folder, its scenery library entries should be read from ORBX\Scripts\VECTOR_lib.cfg. I have made a test and discover that in the event of that file being missing, Orbx Central makes up its own entries that look like yours. I attach the file that I expect that you are missing. Please put it into ORBX\Scripts, run Orbx Central and see if the entries are then as they should be. VECTOR_lib.cfg Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 9, 2019 Author Share Posted October 9, 2019 Hello, Nick. I'm afraid that didn't work. OC failed to place Vector in the scenery.cfg. This is after I started from scratch with a new scenery.cfg and then ran OC, but Vector entries were absent when I ran P3D and looked at the scenery library. Curious that this is so much trouble--it should be pretty straightforward. Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 9, 2019 Share Posted October 9, 2019 Hello Stewart, it is that straightforward but it looks like something has gone wrong for you. It seems clear that Orbx Central is not reading the Vector scenery configuration from ORBX\Scripts\VECTOR_lib.cfg despite your stating that Vector is installed into your P3D v4\ORBX folder. As it does so on mine and I can replicate the odd Vector scenery order if I remove that file, it looks like your installation and mine of apparently the same files, is in some way different. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 9, 2019 Author Share Posted October 9, 2019 Under the circumstances, would you recommend a re-install of Vector then? Also, I noticed the entries in the VECTOR_lib.cfg file were characterized by "Area.xxx" entries. Does OC recognize those and correct the entries when it installs Vector? Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 9, 2019 Share Posted October 9, 2019 Yes, it does that with all the cfg files, which all have xxxx in them. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 9, 2019 Author Share Posted October 9, 2019 So would you recommend a reinstall of Vector? I can fly in the full fat regions, of course, but not elsewhere without some strange results, as you know. Or I can manually install each of the Vector folders by using the P3D scenery library "add area" function. Edit to add: Ahh, I see with no Vector installed, there are some strange issues even within a full fat region. Odd. Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 9, 2019 Share Posted October 9, 2019 Vector still influences airports, wherever they are. Is that what you are seeing? Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 9, 2019 Author Share Posted October 9, 2019 Yes. Some odd textures (black areas, night textures, etc.) at CZNL. I think a re-install of Vector is in order, don't you? Hopefully Orbx Central (4.0.16) won't mess up the layers order again. Might there be a problem with my version of Orbx Central after all? Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 9, 2019 Share Posted October 9, 2019 I would give it a try, also Open LC for the area that you are in. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 9, 2019 Author Share Posted October 9, 2019 Thanks, Nick. I'll give it another try and let you know how things work out. CZNL is in NRM, btw. Have seen no trouble there when Vector was properly installed and working. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 10, 2019 Author Share Posted October 10, 2019 Things seem to be back to some degree of normalness now. I revived my backup scenery.cfg, which had Vector correctly installed, ran Verify Files on NRM, since that scenery was a possible source of the texture problems at CZNL, ran P3D, and the scenery library looks to be fixed, with Vector correctly layered. The Orbx regions and airports are still layered in haphazard or in reverse order, but that doesn't seem to result in anything goofy--yet. Clearly, Orbx Central, while an advance over the older FTX Central, still has some kinks to be worked out. Link to comment Share on other sites More sharing options...
chris b Posted October 10, 2019 Share Posted October 10, 2019 Curious as to whether or not we can now move the global base folder out of the root p3d folder yet, with Orbx Central 4.0.16. Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 10, 2019 Share Posted October 10, 2019 Hello, not yet. I expect that the developers will let us know when they are ready to allow this again. Link to comment Share on other sites More sharing options...
chris b Posted October 10, 2019 Share Posted October 10, 2019 Copy that. Thank you, Nick. Link to comment Share on other sites More sharing options...
Guest Josh Koz Posted October 10, 2019 Share Posted October 10, 2019 6 hours ago, chris b said: Curious as to whether or not we can now move the global base folder out of the root p3d folder yet, with Orbx Central 4.0.16. We're currently have an open task to investigate Global base installed into a library and whether to lift this restriction. Keep an eye on the changelogs of future updates as we'll note if this change has been included. Link to comment Share on other sites More sharing options...
chris b Posted October 11, 2019 Share Posted October 11, 2019 OK, very good . Thank you. Link to comment Share on other sites More sharing options...
Tamba765 Posted October 12, 2019 Share Posted October 12, 2019 I can't believe how complicated all this is getting. Using Orbx used to be so easy, but now there are all these installation and migration options which, quite frankly, have me totally confused. As an end user I should be able to plug and play. I'm just not comfortable moving, renaming and deleting various folders and files, and hoping that it doesn't cause additional headaches. I've reverted back to FTX Central, and now everything is working fine, although I can't reinstall my Cityscape Honolulu product, which requires Orbx Central. Is there, or will there ever be a detailed tutorial that COMPLETELY explains all the different installation and migration options for someone like me, who really needs additional information on these types of things? Thanks. Pete Locascio Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 12, 2019 Share Posted October 12, 2019 Hello, you can install Orbx Central and leave your entire existing installation untouched. You will have to create an Orbx Central library and install Objectflow into it. Otherwise, just install any new products into the Prepar3D v4 Folder. Link to comment Share on other sites More sharing options...
Tamba765 Posted October 13, 2019 Share Posted October 13, 2019 So you're saying I have to create a separate Orbx Central library folder somewhere on my machine, and install object flow into it? When I was using Orbx Central, before I went back to FTX Central, the object flow box was checked, and on start up, P3D asked if I wanted to activate it. I said Yes. I never had to create a library for it. Doesn't it know where to go? Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 13, 2019 Share Posted October 13, 2019 If you are using FTX Central, the advice is of no use to you, as it refers to Orbx Central. Should you decide to use Orbx Central, you will need to create an Orbx Central Library and install Objectflow into it. Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted October 13, 2019 Share Posted October 13, 2019 13 minutes ago, Tamba765 said: So you're saying I have to create a separate Orbx Central library folder somewhere on my machine, and install object flow into it? When I was using Orbx Central, before I went back to FTX Central, the object flow box was checked, and on start up, P3D asked if I wanted to activate it. I said Yes. I never had to create a library for it. Doesn't it know where to go? For years the flight sim community has been asking for the ability to install everything via the .xml method which FTXC3 was not able to do. In order for that to work ObjectFlow needs to be dealt with differently, hence installed into a separate library. Link to comment Share on other sites More sharing options...
Tamba765 Posted October 15, 2019 Share Posted October 15, 2019 I'm still not getting it. As I said P3D had a prompt on startup, to activate Object Flow, so it was there right? Also, when you say a separate library, I'm not sure what you mean. Do I create a file somewhere on my machine, or does it have to be in a specific location? How do I install it in a separate library. Does it ask that when you check the box next to it or what? Sorry for all the questions, but I don't want to make things worse. Thanks. Pete Locascio Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 15, 2019 Share Posted October 15, 2019 Hello. If you have decided to use Orbx Central instead of FTX Central: You need to go to your Documents\Prepar3D v4 Add-ons folder and delete the Objectflow folder that FTX Central added to it. The FTX Central version only works if FTX Central is itself installed. Then, you can either open the User Guide in Orbx Central, if you have installed it, or you can read the same guide here Pages 17 to 20 deal in detail with how to set up Orbx Central Libraries. Once you have set one up, this topic will bring you up to date. Link to comment Share on other sites More sharing options...
Tamba765 Posted October 15, 2019 Share Posted October 15, 2019 Maybe it's just me, but this seems very complicated. Do I need to uninstall FTX Central first, or will all my products show up when I install Orbx Central? Do I have to migrate anything? When I initially installed the prior version of Orbx Central it worked fine, and I didn't move anything or create any library files. I only started having serious scenery issues when I installed the latest P3D hot fix. It seemed like all my scenery files suddenly got rearranged. After looking through my computer files, I found a folder on my C drive, located outside of my sim, that was called "Orbx Library" Inside that folder there were 2 additional subfolders "p3dv4" and "Orbx ObjectFlow" I don't recall making these files, so it seems they were created spontaneously. Link to comment Share on other sites More sharing options...
lawrence aldrich Posted October 15, 2019 Share Posted October 15, 2019 9 minutes ago, Tamba765 said: Maybe it's just me, but this seems very complicated. Do I need to uninstall FTX Central first, or will all my products show up when I install Orbx Central? Do I have to migrate anything? When I initially installed the prior version of Orbx Central it worked fine, and I didn't move anything or create any library files. I only started having serious scenery issues when I installed the latest P3D hot fix. It seemed like all my scenery files suddenly got rearranged. I never installed the latest hotfix. Life is much simpler that way, as is my sim system, which gives me no trouble at all. Link to comment Share on other sites More sharing options...
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