bill721 Posted January 4, 2018 Share Posted January 4, 2018 I'm having an issue when flying low around water. The problem looks like this. It's only there for a short time. Any Ideas what may be causing it? Thanks Bill Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted January 4, 2018 Share Posted January 4, 2018 Hi Bill, What are you PC specs? And what are your water settings at please? Thanks Doug Link to comment Share on other sites More sharing options...
bill721 Posted January 4, 2018 Author Share Posted January 4, 2018 Hi Doug, Hope you had a great Holiday. Thanks for the quick reply and assistance. Let me know if you need anything else.. New simulator P3Dv4.1 Water settings: Water Detail Medium Envdir Inland Water, Ocean Water, and Tropical Water = Resolution 1024 Compression DXT5 Inland water Set 1 Photoreal Ocean water Set 1 Photoreal Tropical water Set 1 Photoreal Waves Set 4 Active Sky for P3Dv4 Active Sky Cloud Art New PC MasterLiquid 120 All-in-one CPU Liquid Cooler EVGA SuperNOVA 750 G3, 220-G3-0750-X1, 80+ GOLD, 750W Fully Modular PS LITE-ON DVD Burner Black SATA Model iHAS124-14FU - OEM ASUS Black Blu-ray Drive SATA Model BC-12B1STBLKBAS WD Black 1TB Performance Desktop Hard Disk Drive WD1003FZEX-00M2A0 WD Blue 4TB Hard Drive WD40EZRZ G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 SDRAM DDR4 3200 (PC4 25600) Desktop Memory Model F4-3200C14D-32GVK ASUS ROG Maximus X Hero (Wi-Fi AC) LGA 1151 (300 Series) Intel Z370 HDMI SATA 6Gb/s USB 3.1 ATX Intel Motherboard Intel Core i7-8700 Coffee Lake 6-Core 3.2 GHz (4.6 GHz Turbo) LGA 1151 (300 Series) 65W BX80684I78700 Desktop Processor … Windows 10 Pro 32-bit/64-bit OEM Download Intel SSD 600p Series (1.0TB, M.2 2280 80mm NVMe PCIe 3.0 x4, 3D1, TLC) SSDPEKKW010T7X1 Cooler Master Storm Scout 2 Gaming Mid Tower Computer Case with Carrying Handle SGC-2100-KWN3 Black From Amazon Alienware - AW2518H 25" LED FHD GSync Monitor - Black 4-Year Geek Squad Product Replacement for Monitor EVGA GeForce GTX 1080 Ti SC2 GAMING, 11G-P4-6593-KR, 11GB GDDR5X, iCX Technology - 9 Thermal Sensors & RGB LED G/P/M + Free Destiny 2 Game 2 x Cooler Master SickleFlow 120 - Sleeve Bearing 120mm Red LED Silent Fan cables for Splitting and extending fans ORBX Sceneries Your products FTX Global openLC North America Info FTX Global BASE Pack Info FTX Global VECTOR Info FTX Global Trees HD Info FTX Global openLC North America Alaska/Canada Info KCGX Merrill C. Meigs Field Info KSEZ Sedona Airport Info NA Central Rockies Info NA Southern Alaska Info NA Northern Rockies Info NA Pacific Northwest Info NA Pacific Fjords Info Link to comment Share on other sites More sharing options...
gaab Posted January 4, 2018 Share Posted January 4, 2018 I had the same issue which was fixed by setting water detail to high. Hope it helps Gérard Link to comment Share on other sites More sharing options...
bill721 Posted January 4, 2018 Author Share Posted January 4, 2018 Thanks for the info, however, changing detail to high didn't change anything. I see the problem landing at KLIT RWY 22L. If that helps Bill Link to comment Share on other sites More sharing options...
Holger Sandmann Posted January 4, 2018 Share Posted January 4, 2018 Hi there, the square shapes look like our ice textures, thus it's probably the issue with Vector's "frozen" water option: https://orbxsystems.com/forum/topic/146998-usrk-airport-vector-data-problem/?do=findComment&comment=1294945 Cheers, Holger Link to comment Share on other sites More sharing options...
bill721 Posted January 4, 2018 Author Share Posted January 4, 2018 I tried flying in the summer and it didn't change the issue. Not sure if that is a good test for frozen water. The frozen water issue in the link above looks different that the light blue squares I'm seeing so not sure if it is the same issue. Thanks, Bill Link to comment Share on other sites More sharing options...
bill721 Posted January 7, 2018 Author Share Posted January 7, 2018 Any ideas? Link to comment Share on other sites More sharing options...
bill721 Posted February 3, 2018 Author Share Posted February 3, 2018 Any idea of a resolution. I see it in other areas also and from higher altitudes. Just no way to determine what variables may be causing the issue. Thanks Bill Link to comment Share on other sites More sharing options...
Larry_R Posted February 3, 2018 Share Posted February 3, 2018 For what it's worth, I've seen this phenomena repeatedly in FSX when I was simply asking too much of my setup. Admittedly P3D is not FSX, but I note that you have a lot of products installed which combined might be too much even for your powerful setting. You might disable /uninstall all but the basics and then add products one at time, reviewing your sim settings at each step. Another issue I've wondered about is that although the claim is that product A is compatible with B, C is compatible with B, and A is also claimed to be compatible with C, on and on, with frequent updates to all, it would not be surprising if subtle compatibility issues arise. (A, B and C are just placeholders.) Link to comment Share on other sites More sharing options...
bill721 Posted February 3, 2018 Author Share Posted February 3, 2018 Larry, thanks for the reply. I've tried simply loading the sim alone and the issue is still there. My system isn't being task when the issue happens. I've even see it a high altitudes with 70 or more frame rates. It is just a nuisance and simply takes away from the great visuals that P3Dv4 has when it happens. It doesn't happen and all the time when I fly over water. Just certain areas and I see no rhyme or reason when it happens. It happens every time when landing at KLIT as stated above so I can reproduce it. Everything else is working really great. You will love P3Dv4.1 when you make the jump. I wonder if any other owners of P3Dv4.1 see the same thing? Bill Link to comment Share on other sites More sharing options...
Nick Cooper Posted February 3, 2018 Share Posted February 3, 2018 Hello Bill, yes, indeed I do. Vector's frozen water is disabled. I would make the observation that at this location is only a default airport and default water textures. Link to comment Share on other sites More sharing options...
Holger Sandmann Posted February 3, 2018 Share Posted February 3, 2018 Hi guys, interesting indeed. Something I missed in the original screenshot but noticed on Nick's: these aren't corrupted textures but actually texture "voids" meaning no textures get applied at all to the water mesh. Notice the vertical features visible in the light-blue areas. Those are the lower parts of extrusion objects, such as antennae and bridge pylons; if you extend those features up you'll find their parts that are above ground. Extrusion objects are very tall models that get only extruded above ground level by the required amount. In other words, in those light-blue areas you're looking through the terrain into the "underworld" of the sim. This issue is unrelated to that with our "frozen" water, which is simply a problem with reflective overlays/shaders. However, I have no idea how one would even create such void areas. It's possible that something in the code of the nearby default airport causes it but I wouldn't really know what to look for. Cheers, Holger Link to comment Share on other sites More sharing options...
Nick Cooper Posted February 3, 2018 Share Posted February 3, 2018 Hello Holger, thanks for your observation. I have done a few tests and on the face of it, there is some kind of adverse reaction with Vector. Disabling the APT files and the AEC files has no effect at all, however, once the aircraft is positioned to see the shapes: This is with all of Vector enabled and now with just the CVX, OBJ and EXX scenery libraries unticked Ticking them returns to this However, this is the same location with the entire scenery library disabled, except for the very few required core files and the three Vector entries active. and here it is without those three Vector library entries. so I must guess that it is something to do with Vector. Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted February 3, 2018 Share Posted February 3, 2018 And I have a REX4 TD EE texture theme installed, and a PTA preset installed and I have been flying circuits at this location all day and have not experienced the water texture voids. Link to comment Share on other sites More sharing options...
bill721 Posted February 3, 2018 Author Share Posted February 3, 2018 Folks thanks for looking at it. I think it has something to do with Vector also but not sure exactly what. I wonder why it isn't happening with what Doug is running. You think the Vector owner might take a look and maybe he might see something? Bill Link to comment Share on other sites More sharing options...
bill721 Posted February 25, 2018 Author Share Posted February 25, 2018 I've noticed it happens in other areas also. No specific reason I can find just shows up when VFR flying. Love to see it get resolved. Bill . Link to comment Share on other sites More sharing options...
bill721 Posted February 26, 2018 Author Share Posted February 26, 2018 I think I have it fixed. I turned down LEVEL OF DETAIL RADIUS from Max to Ultra and the blue squares are gone. I will continue to test. Doug thanks for all the help. Bill Link to comment Share on other sites More sharing options...
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