a340500 Posted September 8, 2016 Share Posted September 8, 2016 Team, I have been experiencing CTD's of g2d.dll in P3D and was advised to run simple airport scanner to find if any duplicate AFCAD files exist that may be causing corruption and leading up to the g2d.dll CTD's So, when running the simple airport scanner for P3Dv3.3.5, I found the following files in : D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_PNW05_SCENERY\scenery ADE_FTX_PNW_6OR8_Holce_&_Oblack .BGL => contains and additional space between Oblack and .BGL ADE_FTX_PNW_6OR8_Holce_&_Oblack.BGL Please advise if it is meant to be this way or can the first file with the additional space be deleted? Am still running the scanner and will report back if I have any doubts on others.. Regards, Mario Link to comment Share on other sites More sharing options...
a340500 Posted September 8, 2016 Author Share Posted September 8, 2016 Here is another couple in the same folder: ADE_FTX_PNW_8W9_R_&_K_Skyranch.BGL ADE_FTX_PNW_8W9_R_&_K_Skyranch_CVX.bgl ADE_FTX_PNW_8W9_R_K_Skyranch.BGL ADE_FTX_PNW_8W9_R_K_Skyranch_CVX.bgl Please let me know if they are meant to be this way or do one of the pairs need to be deleted. Link to comment Share on other sites More sharing options...
a340500 Posted September 8, 2016 Author Share Posted September 8, 2016 in the folder D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_SAK05_SCENERY\scenery ADE_FTX_SAK_AK7.BGL there is no corresponding AK7_CVX.bgl file but there are these.. ADE_FTX_SAK_AK73.BGL ADE_FTX_SAK_AK73_CVX.bgl Link to comment Share on other sites More sharing options...
a340500 Posted September 8, 2016 Author Share Posted September 8, 2016 D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_PNW05_SCENERY\scenery ADE_FTX_PNW_CAB3_Bedwell_Harbor_SPB.BGL ADE_FTX_PNW_CAB3_Bedwell_Harbour_SPB.bgl Link to comment Share on other sites More sharing options...
Holger Sandmann Posted September 8, 2016 Share Posted September 8, 2016 Hi there, good catches, those must have slipped in when we compiled the P3D-compatible versions of those files. Just delete the duplicates with the older file date. Also, ADE_FTX_SAK_AK7.BGL is indeed an older/unintentional duplicate of AK73 and thus can be deleted as well. Cheers, Holger Link to comment Share on other sites More sharing options...
B77X Posted September 9, 2016 Share Posted September 9, 2016 On 9/8/2016 at 9:57 AM, Holger Sandmann said: Hi there, good catches, those must have slipped in when we compiled the P3D-compatible versions of those files. Just delete the duplicates with the older file date. Also, ADE_FTX_SAK_AK7.BGL is indeed an older/unintentional duplicate of AK73 and thus can be deleted as well. Cheers, Holger I deserve a spot on your beta team Link to comment Share on other sites More sharing options...
a340500 Posted September 9, 2016 Author Share Posted September 9, 2016 On 9/9/2016 at 2:57 AM, Holger Sandmann said: Hi there, good catches, those must have slipped in when we compiled the P3D-compatible versions of those files. Just delete the duplicates with the older file date. Also, ADE_FTX_SAK_AK7.BGL is indeed an older/unintentional duplicate of AK73 and thus can be deleted as well. Cheers, Holger Thanks Holger, will compile a list of deletions and post in this thread. Link to comment Share on other sites More sharing options...
a340500 Posted September 11, 2016 Author Share Posted September 11, 2016 Older duplicate file is deleted and marked as “Deleted” in the list below D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_PNW05_SCENERY\scenery ADE_FTX_PNW_6OR8_Holce_&_Oblack .BGL (deleted space in the filename between OBlack &.BGL ADE_FTX_PNW_6OR8_Holce_&_Oblack.BGL - Deleted ADE_FTX_PNW_8W9_R_&_K_Skyranch.BGL ADE_FTX_PNW_8W9_R_&_K_Skyranch_CVX.bgl ADE_FTX_PNW_8W9_R_K_Skyranch.BGL - Deleted ADE_FTX_PNW_8W9_R_K_Skyranch_CVX.bgl – Deleted D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_SAK05_SCENERY\scenery ADE_FTX_SAK_AK7.BGL - Deleted ADE_FTX_SAK_AK73.BGL ADE_FTX_SAK_AK73_CVX.bgl D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_PNW05_SCENERY\scenery ADE_FTX_PNW_14WA_Livingston_Bay.BGL – Deleted ADE_FTX_PNW_14WA_Livingston_Bay_CVX.bgl – Deleted ADE_FTX_PNW_14WA_LZ_Ranch.BGL ADE_FTX_PNW_14WA_LZ_Ranch_CVX.bgl ADE_FTX_PNW_CAB3_Bedwell_Harbor_SPB.BGL ADE_FTX_PNW_CAB3_Bedwell_Harbour_SPB.bgl – Deleted ADE_FTX_PNW_CAP5_Victoria_Airport_SPB.BGL ADE_FTX_PNW_CAP5_Victoria_Int'l_SPB.bgl – Deleted ADE_FTX_PNW_CYWH_Victoria_Harbour.bgl – Deleted ADE_FTX_PNW_CYWH_Victoria_Harbour_SPB.BGL D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_NRM05_SCENERY\Scenery ADE_FTX_NRM_D28_Tanglefoot.BGL ADE_FTX_NRM_D28_Tanglefoot_Seaplane_Base.BGL – Deleted ADE_FTX_NRM_ID54_Bottle_Bay.BGL ADE_FTX_NRM_ID54_Bottle_Bay_Seaplane_Base.BGL – Deleted D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_PNW05_SCENERY\scenery ADE_FTX_PNW_WA81_Fishermans_Bay_LPS.bgl – Deleted ADE_FTX_PNW_WA81_Fishermans_Bay_SBP.bgl ADE_FTX_PNW_WA81_Fishermans_Bay_SPB.bgl – Deleted Link to comment Share on other sites More sharing options...
Handie Posted September 11, 2016 Share Posted September 11, 2016 Hello, Thank you for this list. Some files to delete (or disable) are larger in size than the file to keep, is it good to do it nevertheless ? Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted September 11, 2016 Share Posted September 11, 2016 29 minutes ago, Handie said: Hello, Thank you for this list. Some files to delete (or disable) are larger in size than the file to keep, is it good to do it nevertheless ? Go for the most recent file date to keep and a BIG Thank You to Mario for his sleuthing work, very much appreciated Link to comment Share on other sites More sharing options...
Handie Posted September 11, 2016 Share Posted September 11, 2016 This is what I did, thank you Link to comment Share on other sites More sharing options...
B77X Posted September 12, 2016 Share Posted September 12, 2016 19 hours ago, Wolter van der Spoel said: Go for the most recent file date to keep and a BIG Thank You to Mario for his sleuthing work, very much appreciated I did this work a year ago, I linked the topic in a post above. Link to comment Share on other sites More sharing options...
a340500 Posted September 12, 2016 Author Share Posted September 12, 2016 Most welcome !! Link to comment Share on other sites More sharing options...
Airwolf Posted September 12, 2016 Share Posted September 12, 2016 Orbx Dev teams - can you guys make a script or something. I can't keep track so many things to change and what not. I have lots of sceneries installed already. Got all them regions. I wonder if this issue is affecting other regions or openlc's Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted September 12, 2016 Share Posted September 12, 2016 What are the consequences of not deleting the duplicates? Link to comment Share on other sites More sharing options...
pete_auau Posted September 13, 2016 Share Posted September 13, 2016 ctds as per the op first post Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted September 13, 2016 Share Posted September 13, 2016 3 hours ago, pete_auau said: ctds as per the op first post Oh, of course.... duhh on my part lol.....I do have the duplicate files but no CTD's....yet Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted September 13, 2016 Share Posted September 13, 2016 remove or rename the named files and see if that improves the VAS count for you Link to comment Share on other sites More sharing options...
Larry_R Posted September 28, 2016 Share Posted September 28, 2016 Hi guys, I’d like to suggest a bit of caution in deleting files found by the Simple Airport Scanner. I’d recommend disabling the files rather than deleting them until it’s confirmed that the files are actually duplicates. As mentioned in the help for the utility, not everything it finds is actually a duplicate, even if the file names are similar. I think the only safe way to do it is to open each pair of suspects to see what’s there. It’s a rather tedious job but here’s one example. The suggestion is to delete one pair of the 14WA files: D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_PNW05_SCENERY\scenery ADE_FTX_PNW_14WA_Livingston_Bay.BGL – Deleted ADE_FTX_PNW_14WA_Livingston_Bay_CVX.bgl – Deleted ADE_FTX_PNW_14WA_LZ_Ranch.BGL ADE_FTX_PNW_14WA_LZ_Ranch_CVX.bgl It turns out however that these are not actually duplicates. Here is a screenshot of the extracted xml for Livingston Bay and LZ Ranch opened in Notepad ++ with the compare feature. Notice the differences. It won’t hurt to disable all the suspect duplicates; however you might end up losing an airport. Files of exactly the same size are more likely to be true duplicates. If I get the chance I’ll go through all of the potential duplicates and compare the xml. Link to comment Share on other sites More sharing options...
B77X Posted September 29, 2016 Share Posted September 29, 2016 13 hours ago, Larry_R said: Hi guys, I’d like to suggest a bit of caution in deleting files found by the Simple Airport Scanner. I’d recommend disabling the files rather than deleting them until it’s confirmed that the files are actually duplicates. As mentioned in the help for the utility, not everything it finds is actually a duplicate, even if the file names are similar. I think the only safe way to do it is to open each pair of suspects to see what’s there. It’s a rather tedious job but here’s one example. The suggestion is to delete one pair of the 14WA files: D:\Prepar3D v3\ORBX\FTX_NA\FTX_NA_PNW05_SCENERY\scenery ADE_FTX_PNW_14WA_Livingston_Bay.BGL – Deleted ADE_FTX_PNW_14WA_Livingston_Bay_CVX.bgl – Deleted ADE_FTX_PNW_14WA_LZ_Ranch.BGL ADE_FTX_PNW_14WA_LZ_Ranch_CVX.bgl It turns out however that these are not actually duplicates. Here is a screenshot of the extracted xml for Livingston Bay and LZ Ranch opened in Notepad ++ with the compare feature. Notice the differences. It won’t hurt to disable all the suspect duplicates; however you might end up losing an airport. Files of exactly the same size are more likely to be true duplicates. If I get the chance I’ll go through all of the potential duplicates and compare the xml. They are different, but both share the same icao airport code that can cause problems in the sim. Since I do not fly to the airport, I removed one of the afcad files since I do not want duplicate files sharing the same airport code. Link to comment Share on other sites More sharing options...
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