Ed Correia
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Posts
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Posts posted by Ed Correia
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5 hours ago, mattius said:
Still no Sydney update
Still being worked on as it’s quite an extensive list of fixes. Comments like this are not particularly helpful or necessary.
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55 minutes ago, AnkH said:
Any news on this? Or do we have to try and error ourselves as a customer to see if the product we payed for is actually working or not?
Adelaide patch was released yesterday and work continues on Brisbane and Sydney. Keep an eye on the release announcements for news on the patches.
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Hi all, an update to Pyreegue EGPF Glasgow AIrport is now available on Orbx Central.
Changelog
- Fixed AI Traffic stuck on runway
- Fixed ATC Tower geometry issues- 2
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Hi all, the update to the Aerosoft Twin Otter is now available on Orbx Central.
- Fixed: HSI OBS can be changes in GPS mode too now
- Fixed: Added VR collision panel
- Fixed: Changed HSI scale in GPS mode from 2NM per dot to 1NM per dot
- Added: Key bindings to most exterior light switches
- Changed: Door code changed to allow closing in flight
- Fixed: Inverted aileron animation code
- Removed: Elevator trim wheel sound
- Changed: Landing light switch animation extended
- Added: VR Collision panels and VR locators for the yokes
- Fixed: Cargo box belt text
- Fixed: Missing lighting on the lower main panel
- Updated: Product Manual
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Not sure to be honest, there is a demo version available to try it with?
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I need to speak to AS so they can alert us to the updates. We get no notification other than customers informing us. We will have this update prepared now, thanks for the heads up.
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Hi all, updates to Pushback Studios' YCAB Caboolture and YRED Redcliffe are now available on Orbx Central.
YRED 1.0.1
* Fix duplicate windsock
* Remove oversized hangars
* Fix trees on approach
* Added photogrammetry for Woody Point
* Added photogrammetry for North Pine Dam
* Added the iconic looYCAB 1.1.2
* Added the new shed
* Fixed inconsistencies with new ortho
* Performance Optimisation- 4
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Hi all, an update for the Sim Skunk Works G91 Fiat Aeritalia for MSFS is now available on Orbx Central.
New
Onboard knee board so it will be possible configure the aircraft (works well for VR users too)
Fixed minor bugs:
contact points
control pitch response
airbrake down pitch- 1
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Hi all, new update for Fly Tampa's YSSY Sydney for MSFS is now available on Orbx Central.
Changelog 1.6.0
- Fixed windsock direction
- Removed Bumps from taxiways near 16L/34R
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Hi all, a couple of updates from IRIS are available on Orbx Central.
Jabiru 1.5.6
Corrects the throttle issue from Sim Update 7 and QoL improvements to the Bush trips from WU 7.
Grob Tutor 2.2.5
Corrects the throttle issue from Sim Update 7
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Prague's release (MSFS version) has been locked in for Friday 11th Feb 06:00 UTC, so not long now.
Please allow me to lock this thread and see if we can grab some fresh new screenshots for you.
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5 minutes ago, DaRadicalCavy said:
Which is your right to believe. Though disagreeing and putting hard questions to people doesn't mean rude. They have said are delaying the release of a Airport that will probably be bought on the lower end of the scale of people for a "Showstopper" by definition that's a huge thing as they have chosen to delay and go back on what their standard is, and didn't say anything about it until people on this forum called out. That's chasing the bigger income. I have worked in buisness advise so I know a thing or two about this stuff...
Your opinions have been noted and thanks for them.
A copy of LKPR has been added to your account for you to enjoy on us when it’s released.
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We were planning to release this weekend but unfortunately there’s a last minute showstopper that is being worked on.
Generally when an official preview is posted on the forums, it indicates a product in the final stages of release.
We are very excited about Prague and also want it released so everyone can enjoy it.- 3
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The answer was specific to the screenshot competition which is the subject of the thread.
Community screenshots can have the WU content, no problems there.
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Can the World Update be purchased through Orbx? That should answer the question I think.
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That’s good to hear, thanks. The installer should be correct now as well.
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Can you drop this file into ORBX\FTX_EU\FTX_EU_NOR_06_CVX\scenery (sorry, my FSX refuses to start anymore) and see if it resolves the issue?
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We like to think OC is the leader as well
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Another update is available now on Orbx Central.
1.0.2 hotfix
31-Jan-2022
- Add-on repackaged (previous build had missing files and configurations)
- Minor improvement to tailhook logic
- Minor fix to FCS page (“HOOK” caption was overlapping other captions)
- IPP Cabin Pressurization knob now defaults to NORM
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The Fokker will only be available through the Microsoft Marketplace as its an Microsoft exclusive product.
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Not as yet, still needing time to investigate.
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Hi all, a new update for the F-35 Lightning II is now available on OrbX Central.
GENERAL STABILITY UPDATE (NEW HMD), NEW REPAINTS AND MISCELLANEOUS FIXES/IMPROVEMENTS
- (Old HMD) Removed obsolete Javascript code for HUD collimation
- (Old HMD) Removed obsolete Javascript code for Flight Director functions
- (Old HMD) Removed unused Javascript code for Boeing FMA, ILS and Vertical Speed indicator
- (Old HMD) Improved symbology collimation
- NEW HMD: Entirely rewritten on the basis of the F/A-18E HUD from Asobo, with several improvements and customizations
- Changed engine sound samples and modified volume
- Added VMFA-314 livery for the F-35C (courtesy of Richard Luycx)
- Added VMFA-211 high and low viz liveries for F-35B (courtesy of Richard Luycx)
- Added VMFA-122 high and low viz liveries for F-35B (courtesy of Richard Luycx)
- Fixed texture mirroring issue on F-35B NLG Doors
- Fixed US roundel position on F-35C wings lower surfaces
- Fixed incorrect painting of air intakes inner surfaces (all models)
- Added different downwash effects (neutral, water and dust) for F-35B when in STOVL mode
- Improved Low Altitude warning logic
- Fixed incorrect material assignment in F-35C intakes (virtual cockpit only)
- Fixed visual hole in aircraft ground shadow (when viewed from the Virtual Cockpit)
- Added several sounds missing from the virtual cockpit (safety ribbons, ejection seat lever and some switches)
- Added "click" sound to PCD interaction for improved feedback
- Minor fix to ICAO codes and model names
- Reworked pilot visibility conditions (hopefully this shoudl work in multiplayer)
- Automatic speedbrake retraction if throttle is above 85%
- Automatic speedbrake extension during landing ground roll
- Added "radio noise" filtering to LSO voices
- Improved "Prandtl-Glauert" singularity visibility conditions
- Special Effects are now visible from the cockpit ** - NOTE: due to a glitch in the sim, if you change view when an effect is playing it may stick to "on" condition on the new view. Cycling views will typically fix the glitch.
IMPORTANT – Due to several reports of random CTD issues, we have identified the HMD code to be a cause of potential instability on some systems. To fix the problem we have created a new HMD basing it on the Asobo Super Hornet code – however it is missing some functionalities of the “complete” version. The new HMD is the default, the old one can be re-activated by following the instructions at the end of the panel.cfg file in the F-35A panel folder. DO NOT ATTEMPT to change this is you are not familiar with .cfg file editing, although backup .cfgs are included.
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Orbx Marketplace again
in General Discussion
Posted
Great suggestion, thanks!
We are working on many updates to Orbx Central and OrbxDirect to benefit customers and our Partner network.
In the short term this won’t be possible but is something to look to implement that in the future.