Ed Correia
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Posts posted by Ed Correia
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Hi all, the latest airport updates from Aerosoft is now available on Orbx Central.
One of the major additions to these is the implementation of the Aerosoft VDGS module and we have now made this module available in Orbx Central as well. It is important that you update Orbx Central to version 4.1.43 for the module and associated files to be correctly installed and configured.
This VDGS module is automatically installed by Orbx Central as a dependency.
Changelogs
EDDK Cologne Bonn Airport 1.0.7
- Added support for Aerosoft VDGS module
- Highly accurate VDGS models based on the FMT APIS variant
- Fixed graphical ground artifact at Delta gates
- Removed marshaller and pushback service spawn at small GA parking spots
- Added "ramp connection" to Delta stands previously not served by either jetway or stairs
- Added Airline codes to parking spots
ENVA Trondheim Airport 1.0.9
- Added support for Aerosoft VDGS module
- Highly accurate VDGS models based on the FMT APIS variant
- Fixed issue where jetways don't connect with aircraft
- Changed tower night effect from red to white
- LOD adjustments to tower model
- Added Airline codes to parking spots
LLBG Ben Gurion Airport 1.1.0
- Implementing Aerosoft VDGS modules across the airport
- Overall texture replacements / enhancements across the airport
- Tunnels below taxiways added
- Animated passengers inside Terminal 3
- Terminal interior redone with texture enhancements
- Main control tower - static people models
- Jetway texture and model enhancements
- Small radar station model added
- Apron vehicles movement improvements
- Real life like enhancements to the Terminal 3 apron / taxiway Mike texture
- Lots of real life like models across the airport added
- Trees and vegetation fixes and improvements across the airport
- WigWag lights added on stop points to all runways
- Red stop marks on each stop point
- Real life like AI behavior according to the latest airlines parking positions
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- Popular Post
- Popular Post
Eugene has recommenced working on OLC Asia.
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2 hours ago, flsm (Frank) said:
Thanks very much Ed. That was not working the other day as a couple of us noted, but all good now.
BTW, are your great POIs meant to appear on the MSFS Map, or is that map just for MSFS-produced POIs - do you know? Cheers.
We have not added any POI markers to this pack.
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Kml is attached in the release post.
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Hi all, a couple of updates from IndiaFoxtEcho are now available on Orbx Central.
SU-31 1.0.3
- Fixed incorrect raindrop direction in the canopy
- Added text tips during loadingLONG-EZ 1.2.7
- fixed minor glitch in rudder animation when viewed from the cockpit
- minor tweaks to flight model (canard incidence and trim effectiveness) to improve trim accuracy
- minor tweaks to shadow center position for (hopefully) fewer shadowing artifacts- 1
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I have the files but we need to do some work in Central to cater for the VDGS dependency. Will check with the team on that today.
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Hi all.
An update for the Aeroplane Heaven P-51 D Mustang is now available on Orbx Central.
Changelog
Loadout issue with the external fuel tanks. - Fixed
Prop pitch issue externally. - Fixed
Texture mismatch issue. - Fixed
Shadow issue introduced with SU9 - Fixed
Added 2 new liveries to the modern/civilian series- 1
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Nope, going into the queue on Monday.
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It will be be available here in a couple of weeks.
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Hi all, an update for the Milviz PC-6 Turbo-Porter is now available on Orbx Central.
Changelog
- CTD on exit to main menu fixed
- NXi EIS labels missing fixed
- missing ice on co-pilot's window fixed
- external elements (snow / rain) entering cabin underneath panel fixed
- xml errors fixed
- tundra tire braking effectiveness adjusted (slightly lessened)- 1
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Hi all, an update for Impulse Simulations YSBK Bankstown Airport is now available on Orbx Central.
Changelog
- Optimised Textures
- Optimised Models
- Adjusted LOD's
- Added Custom Taxiway lighting with correct spacing
- Corrected Duplicate Windsocks that appeared with the Australia Update
- Removed Several Trees that appeared in areas they should not have been caused in SU9
- Improved Product Stability
- Corrected Misplaced Signage
- Corrected Helicopter Parking
- Improved DEM Performance
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18 minutes ago, DontSync said:
Does the “free availability” include those who purchased on the MSFS Marketplace or just only on the Orbx client?
It will include the MS Marketplace.
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Coffs Harbour for MSFS is a product by Impulse Simulations so it won’t be eligible for any discount.
We currently do offer 20% discounts for cross-platform purchases of Orbx products. The 40% launch offer was for our releases for MSFS back in August/September 2020.
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Hi all,
An update for REX Real Global Airport Textures is now available on Orbx Central.
Changelog
FIXED – Support for the latest release of Microsoft’s Flight Simulator – Build: 1.25.7.0
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Sorry, I must have missed this post.
Eugene and family are safe and well and we are in contact.
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6 minutes ago, Cygnific said:
Again you remove my post without even mentioning why! You even remove my reply to Orbx about not wanting it for free but rather see the points added, fixxed.
Makes me look like some greedy person!
I cleaned up a discussion between 2 members that may have become more personal. Nothing more than that, so thanks, and let's move on.
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I have cleaned up some posts, thank you.
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Hi all, an update for the IndiaFoxtEcho SU-31 is now available on Orbx Central.
Changelog
- fixed minor glitch in the animation of the ailerons, causing them not to be perfectly aligned to the wing at rest in VC
- fixed scaling issue in the elevator geometry when viewed from the cockpit
- revised CG limits for the Weight And Balance interface
- lowered volume of mechanical sound effects inside the cockpit (user request)
- vastly increased volume of engine sounds at high RPM (user request)
- minor tweaks to fuselage dynamic parameters
- redone all thumbnails
- slight reduction in drag coefficient
- added missing special effects reference node in VC model
- fixed electrical systems needles (now reports bus voltage)
- fuel selector is now set to WING TANK upon loading the aircraft
- increased polycount of rear fuselage section in virtual cockpit -
Hi all,
The latest updates for PACX by TFDi is now available on Orbx Central.
Changelog:
1.2.20 (03 May 2022)
[FIXED] Crash during boarding under certain circumstances
1.2.19 (28 April 2022)
[ADDED] Option to separate headset and speaker audio
[ADDED] Ability to continue a flight line
[ADDED] FSLabs Airbus seatbelt sign support
[ADDED] Popup to indicate when records are initially loading
[ADDED] In-Flight Entertainment System
[ADDED] Option to select if a customs card is required on a per-flight basis
[ADDED] Cabin preview to start flight menu
[ADDED] Ability to filter flight records by active, archived, or no career
[FIXED] Temperatures above 99 degrees not being properly announced
[FIXED] Flight number 100 not being announced properly
[FIXED] Fixed ##00 flight numbers not being announced (1500, 2500, etc.)
[FIXED] Incorrect name selection when airport continent is incorrect
[FIXED] Events relating to crossing 10,000 feet happening off-schedule
[FIXED] Short delays causing the delay apology announcement
[FIXED] Cabin ready check/notification not working under various conditions
[FIXED] Formatting issues in name files causing PACX to crash on load
[FIXED] Greeting not playing if the flight number cannot be spoken
[FIXED] Excessive resource usage and instability relating to hardware input code
[FIXED] OutOfMemory crash for users with large amounts of records
[CHANGED] Updated PACXBridge C++ libraries to 2022
[CHANGED] PACXBridge now creates a log file
[CHANGED] Moved user documentation to online system
[CHANGED] Changed requirements to switch to the deboarding phase slightly
[CHANGED] Improved wording of cockpit descent announcement
[CHANGED] Updated dependencies
[CHANGED] Optimized records system to reduce memory usage and load time
[CHANGED] Removed tooltips from menu buttons and passenger status icons
[CHANGED] Updated .NET to 4.8
[CHANGED] Cabin to cockpit interactions now use the "headset" audio device
[CHANGED] Momentary engine state changes are now ignored- 1
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1 hour ago, EasternT3 said:
@Ed Correia, apologies again, just really looking forward to picking up EBBR and a couple other recent releases with it. I just stumbled across this on the Aerosoft forum, don't know if it helps in any way
I mentioned to them this very thing, will see if my counterpart there may be away.
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Hi all, a couple of updates from Sim Skunk Works is now available on Orbx Central.
SSW FRF 104 G UPDATE 1.2.0
SSW TF-104 G UPDATE 3.2.0RELEASE NOTES:
Sim update 9 introduced a code break or bug related with afterburner, fuel flow and throttle position. This results in a fuel flow cut above 10K feet when afterburner is lighted and throttle above 99%, reducing RPM down to idle.It affects also models that do not use the new fuel system and also even if they do not use afterburner.
The code break or bug was partially fixed restoring an old engine model without native afterburner, this does not affect flight envelope that
remains still valid as before.It has been necessary modify both engine and flight model to achieve such result. It has been reported that the fix does work for majority of joysticks but not all however. Therefore issue should be considered mitigated but not fixed at 100%, as soon as ASOBO will fix above mentioned code break or bug, we will release a new version with the native afterburner restored.
NOTE
It may happen that users should set a +1% up to +3% of dead zone on "upper extremity dead zone" of joystick L-AXIS Z to completely solve the issue, this should be done to avoid throttle to reach 100% that triggers the issue.
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Hi all,
An update for FlyTampa KBOS is now available on Orbx Central.
Changelog
- Runway and taxiway bumps reduced
- VRAM reduced by approx 400mb
- Many performance optimizations
- Added Jetway LODs
- More Airline codes added to gates
- Fixed Return to Menu CTD
- Many visual tweaks
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It will be available early this coming week.
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None unfortunately, still waiting for them to confirm and get back to me.
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LLBG & VDGS Driver (Error: There are no builds available for this product)
in Microsoft Flight Simulator
Posted
Try again now, should be OK