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Marcus Nyberg

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Everything posted by Marcus Nyberg

  1. Yes if you read the list again you see it says “optional statics”
  2. Here are some new GSE for ESSA. Best place to keep an eye on the project is the project page on Facebook https://www.facebook.com/profile.php?id=100077462715941 Cheers, Marcus
  3. Thanks Nick for stepping in, Yep a great update is being worked on to update the main changes that has occured since the release like the new terminal and the hotel being finished. Will also include animated airside traffic, moving jetways, optional statics, new GSE and new ground textures and updated interiors for parts of the terminal. Many assets are being shared with the ESSA v2 project I'm working on so it might be a bit longer before it is finished.
  4. Yes some of that can for sure be adjusted. Thanks for pointing that out, forgot about that feedback!
  5. Havent heard about that. Havent had any reports of sim issues with any of my products either. ModelLib is not a default file, its the whole unique object library for my products but i assume you mean the naming and not the content. What ive heard and adjusted is the path naming which is unique to avoid scenery file mix ups. So if i would remove that file that would effectively remove all content in my sceneries. edit: see now you referred to the name. I can have a look at that if it causes issues but i would assume that would be related to the path as well in that case which is already dealt with so not sure how that would be an issue.
  6. That is how it is set up. You can't add an animated jetway to a spot if it is not labeled as GATE. I think the problem being the airline labels. Right now there are airline codes for two of the normal parking I just noticed, must have put the codes on the wrong spots for some reason, I can adjust that in a patch to direct them to the gates. But just to be clear, all jetways are GATES, all other parkings are RAMP. ATC should still direct them to a specific parking, why it is not doing that I have no clue.
  7. Nice! We can set airline codes for the gates, might direct the AI there instead. With my testing when they said taxi to general aviation parking they parked at the gates though. Plus there isn't any general aviation parking really, there are just none-gate parkings. The general aviation parking is the area in the east corner of the tarmac (AG01-AG08) but as it interferes with parking 09 they are not enabled in the scenery. Still a bit confused about the logics of the built in ATC and AI system.
  8. Progressing well! Everything is on a bigger scale so it takes a bit further before we can have more comprehensive in-sim previews. I use ESGG as a playground as they share many assets but those ground textures were made for Arlanda if you missed the caption. Hopefully we can show some more in-sim screens from Arlanda soon. And we have been previewing stuff for ESSA a few times the last couple weeks, if you missed that, including from the sim.
  9. have been looking at Bilbao but that one needs quite some work to bring to today’s standards so sometime but not this year
  10. Seville would have been a nice one but think there is a version already and heard about other devs invested in it
  11. Thanks Neil that is very very kind of you to say Yes! ESGG is getting a similar update to ESMS. A little teaser coming here! Here are some of the new ground textures for ESGG (last one is the current look of them), same ones we are using for ESSA And current look: Quite an improvement if I may say so! Quite proud to be honest!
  12. Take a ride to LESO, that's the coolest airport in Europe and just a short trip from LESU
  13. Thanks Carlos! Thank you Nick, that makes me very happy to hear thanks! To be honest I haven’t tried it with GSX but the jetways are made according to the SDK so I assume they will work fine. If there are GSX issues I’m sure we can have a look at that. Need to get GSX myself i think
  14. Im sorry if i didnt take action if you contacted me! The flags should have been added for sure, that was a miss on my end. Hope this new version will cover what you initially missed. Check your email, ive sent you a message!
  15. Glad to hear you enjoy it thanks! Oh, no, sorry, nothing has been added outside the airport so the construction etc is still as in previous version sadly.
  16. Haha that's funny.. we removed pushbacks from Bromma as we were informed by airport management they don't do that, seems like our ground equipment ended up at Frölunda instead. We will address that.
  17. Thanks guys! No ETA sorry, for the few I share my estimates with they just zoom out when I say something nowadays, it's totally depending on how well it goes each day and I tend to change the ETA 5 every day, back and forth back and forth Here is the new jetway for T5F! I'm very proud of how well it turned out (and it got agressive LOD's so don't worry about performance).
  18. Slowly inserting our assets in the sim Can warmly recommend this hotel if ever staying at Arlanda over night. Just a minutes walk from the departure hall, great breakfast and nice rooms and a very nice lounge.
  19. ESSB & ESMS is pretty much done through beta now. ESGG will take longer.
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