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Holger Sandmann

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Everything posted by Holger Sandmann

  1. Hi Christian, looks like "5012_OBJ_ExtrusionBridges_Highway.bgl" for both Great and Little Belt Bridges in Denmark. Cheers, Holger
  2. Hi Mike, indeed, the FSX/P3D world is divided into a regular, nested grid; see http://www.prepar3d.com/SDKv4/sdk/world/terrain/terrain_overview.html#Base File Information Using that map it's relatively easy to find the name of the numbered default folder for your area of interest. However, those folders are based on the QMID 4 level (the red lines in the map) while both the default and Vector's file sets are based on the smaller QMID 7 level (the black lines), which is the column/row number you need to determine. If you have ADE (Airport Design Editor) installed you can locate a nearby stock airport and the selection screen will also list the default file it's in, which contains the local grid cell number in its name. For example, start ADE, search for city Detroit, then select KDTW, and its file name gets listed as "APX25160.bgl" meaning you're looking for QMID 7 grid cell "2516". Alternatively, if you have the P3D/FSX SDK installed, you can open its TMFViewer.exe tool, activate the QMID7 grid display, and then use Jump > Lat/Long to center the display on the local grid cell and to read its number (File#) from the bottom of the screen. The local coordinates can be copied from Google or Bing Maps or the sim's map or coordinate displays. Cheers, Holger
  3. Hi there, well, there are several extrusion bridge files in that Vector folder for that area, so perhaps the Ambassador Bridge is in "2516_OBJ_ExtrusionBridges_Highway.bgl". Cheers, Holger
  4. Hi there, looks like "2516_OBJ_ExtrusionBridges_Primary.bgl", in the same folder as mentioned above. Cheers, Holger
  5. Hi there, try "5112_OBJ_ExtrusionBridges_Primary.bgl", in the same folder as mentioned above. Cheers, Holger
  6. Hi there, if you uncheck the "Bridges" option you will lose all 3D "extrusion" bridges globally (no road vectors across rivers, just gaps), which may not be desirable. Instead, you could re-activate the checkbox(es) and then just manually deactivate Vector's bridges file for the San Francisco area, named "1518_OBJ_ExtrusionBridges_Highway.bgl", located in "\ORBX\FTX_VECTOR\FTX_VECTOR_OBJ\scenery". Renaming its .bgl extension to .OFF should do the trick. Make sure to pick the correct file as there are many with similar names. Cheers, Holger
  7. Hi there, aside from the fact that we don't support mixing&matching that file isn't interchangeable with anything in Global Vector because it's limited to southeastern England whereas the Vector water/shoreline file for QMID7 48x13 also includes a good chunk of Belgium and France. Cheers, Holger
  8. Hi there, sorry, surf effects by themselves cannot be excluded, only the shoreline vectors to which they are attached. Cheers, Holger
  9. Hi jankees, your screenshot doesn't show a single autogen building or tree, only the city centers that are blocks of custom objects but not autogen. Please re-post in the support forum so that we can help you discover why no autogen is showing for you. Cheers, Holger
  10. Hi there, thanks for the report, I've noted the missing creeks for the next SAK service pack; no specific time frame though, I'm afraid. We use the US National Hydrography Dataset files to generate the water polygons for lakes and rivers. Looks like the two you mentioned are not classified as permanent watercourses. Cheers, Holger
  11. Hi Mike, just out of curiosity: why would you use Vector instead of FTX Pacific Northwest for that area given that you own PNW? Chers, Holger
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