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mike5045

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  1. Thank you Bernd, your ongoing support for the Vector product is appreciated. I hope you understand that my original post was intended to provide you with my local knowledge that can then be applied to enhance our Vector experience. Cheers, Mike
  2. Thanks Doug, I think you are correct. Hopefully the devs will agree. Cheers, Mike
  3. Thanks spud, but I guess you may have missed the point of my original post. I am simply telling the devs that there is something wrong and asking if they can help me fix it. Why would I do that? Because the dev claims improved coastline accuracy and in the case I show in my OP, the coastline is not accurate and in fact is less accurate than default. The devs ask for constructive input if errors are found and reported with certain information to help them fix whatever is reported and that is what I have done. I use my local knowledge that ovecomes inaccuracies in their source information and I am providing that local knowledge. Cheers, Mike
  4. Hi Holger and thanks for asking good questions. In a nutshell, when I'm flying low/slow I use all the Orbx regions. However about 1 year ago I started to learn to fly high & fast and: 1) I have no need for highly detail ground scenery, and 2) I am trying to find a way of reducing VAS usage and avoiding OOMs at my arrival at detailed airports. So not using Orbx regions is part of that experiment. Cheers, Mike
  5. First, by way of explaning my interest; CYVR is my homebase airport and I use if to fly out and in regulary both in sim and IRL as a passenger. So I guess this is not a big deal if one is not familiar with the area but it is one of those annoyances that kills immersion when one is familiar with the local geography. The altitude of the Google image (and my sim images) does not tell the whole story. While Google may look like the Vector image, in reality much of the "apparent" land you can see due west of the airport and south of that due west of Richmond and then south to Delta is in fact shallow tidal flats. There are never any trees due west of CYVR although there may be mudflats there at low tide. A zoomed in Google image tells a more accurate story with tidal flats clearly visible and a green salt-marsh border separates the airport from the water/tidal flats at the airport's western boundary. This narrow green boundary extends south beyond Richmond to Delta and south to the 49th parallel. So in the sim, if you use Vector and take off from CYVR on 26L you will see a lot of farmland and trees as described above. In reality those tree and farm covered land masses are not there, ever. Without Vector there are no trees or farms, just water which is much more real. In reality the no Vector image is a much cleaner representation of this particular piece of geography. I hope that clarifies. Cheers, Mike
  6. I hope the devs at PILOT'S can help here. With Vector 1.20 active on my system there are extra land masses where there should be water off the coast at CYVR. See the attached screenshots: No Vector: With Vector: System is W7 x64 up to date with P3Dv2.5 & current HF Vector v1.20 Global base Default CYVR Default LC I appreciate any help in fixing this if it's fixable. Many thanks, Mike
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