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Nick Cooper

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Posts posted by Nick Cooper

  1. Hello,
    if there is no option on the Orbx Central product page, then the product is in an Orbx Central Library already.

     

    13.jpg

     

    If the product is installed into the simulator, then there is an option to "Migrate to Library" and the above method can then be applied to P3D v6.

     

    12.jpg

  2. Hello,
    I can't answer your first question but in answer to your second question, P3D does indeed have mesh and vector data.
    It could not work without it. 
    Lockheed Martin greatly improved the vector data with P3D v5, so P3D v6 should be at least as good.
    Addon mesh is usually better than the default, especially outside the USA, but Orbx don't do addon mesh outside the
    regional products for P3D.
    Neither Orbx Global Base nor openLC products are vector or mesh, except where the default mesh is really poor, such
    as in some parts of South America and Africa, where through necessity, some mesh has been added to the openLC products.
    I would be very surprised if Global Base and open LC do not continue to be better than P3D default textures. 

    • Like 2
    • Thanks 1
  3. Hello,
    there is a version of that airport included in Orbx TE Florida.
    You will need to disable it.
    Please search the TrueEarth US Florida\ORBX\FTX_NA\FTX_NA_!FL_05_SCENERY\scenery

    folder for KFLL and remove the three files to somewhere outside that folder.

    • Like 1
  4. Hello,
    I don't (yet) have P3D v6 but skeletal aircraft in the past have mostly been the result of 

    missing licences and anti-piracy measures.
    It may well be that these can be made to work, unless the cause is the failure to display textures.
    In general and not directed at you, it is very early days to be making pronouncements of fact
    about something that has only been released for a few hours.
     

    • Like 1
    • Upvote 1
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