paj Posted July 26, 2019 Share Posted July 26, 2019 In migrating my content to the new Library structure I've encountered the following (possible) issues. A) The following products can't (yet?) be migrated to the Library and produce "error: no builds available for this product". (I think these are all known current limitations?): YBBN YSTW 74S KTEX AU AI Traffic NA AI Traffic B ) TE Netherlands couldn't be migrated to my Library as it produces "error: cannot read property '0' of undefined" C) The following products appeared to migrate to my Library successfully but left behind entries in scenery.cfg and also their original folders+files in <P3D>\ORBX\: YBRM ORBXLibs O60 PAGS W28 WA69 I guess I should delete the old redundant entries/files? D) The scenery.cfg entry for <P3D>\ORBX\FTX_OLC\OLC_AA remains, as does the folder and its contents. Is this OLC_AA still required? Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted July 27, 2019 Share Posted July 27, 2019 13 hours ago, paj said: A) The following products can't (yet?) be migrated to the Library and produce "error: no builds available for this product". (I think these are all known current limitations?): These are the products that don't have downloads available yet, and therefore can't be migrated until that's done on our end 14 hours ago, paj said: B ) TE Netherlands couldn't be migrated to my Library as it produces "error: cannot read property '0' of undefined" Can you send your central.log file after this error occurs? 14 hours ago, paj said: I guess I should delete the old redundant entries/files? All of those except Orbxlibs are okay to delete (both files and scenery.cfg entries) once you've migrated. I've made of note of these products to test. Orbxlibs can be removed from the scenery.cfg, but the files inside need to remain due to configuration files that exist within it. 14 hours ago, paj said: D) The scenery.cfg entry for <P3D>\ORBX\FTX_OLC\OLC_AA remains, as does the folder and its contents. Is this OLC_AA still required? OLC_AA is shared between a few openLC products and therefore won't be removed after migrating them. You should be able to safely delete it after migrating the openLC products. Link to comment Share on other sites More sharing options...
paj Posted July 27, 2019 Author Share Posted July 27, 2019 Thanks Mitchel, I've attached the log. If I click either Migrate or Verify on TE-Netherlands I get the "error: cannot read property '0' of undefined" If I click either the Migrate or Verify button a second time I get a spinny circular activity icon next to the icon but nothing happens (see log). (Orbx Central is otherwise still responsive) central.log Link to comment Share on other sites More sharing options...
paj Posted July 27, 2019 Author Share Posted July 27, 2019 Another log showing what happens if I launch Orbx Central, wait several mins, then exit without doing anything with TE Netherlands central.log Link to comment Share on other sites More sharing options...
jeff20 Posted July 27, 2019 Share Posted July 27, 2019 hi having same problem as paj Link to comment Share on other sites More sharing options...
Jack the Swede in Spain Posted July 27, 2019 Share Posted July 27, 2019 This is correct. TE NL can NOT be migrated with ORBX Central, at least not for me. Same error message "error: cannot read property '0' of undefined" Also big problems installing it with new Central. What have the "voluntary" BETA-testers been doing? So many basic bugs not found. Jack the Swede inSpain Link to comment Share on other sites More sharing options...
John Dow Posted July 27, 2019 Share Posted July 27, 2019 34 minutes ago, JJJackson said: What have the "voluntary" BETA-testers been doing? So many basic bugs not found. Jack the Swede inSpain Not nice. Shows a lack of respect AND a lack of appreciation of the complexity of the program. Link to comment Share on other sites More sharing options...
Jack the Swede in Spain Posted July 27, 2019 Share Posted July 27, 2019 Not at all John Dow, just facts and my personal opinion and has nothing to do with the great work the developers have done or the complexity of the program, or respect/appreciation of the developers. Please do not interpret my posting as if I am attacking the developers, but if beta-testers doesn´t even find that some sceneries can not be migrated/installed, AEC dosen´t work and other basic bugs, something must be wrong. Not going to make an issue here so case closed. Jack Link to comment Share on other sites More sharing options...
John Dow Posted July 27, 2019 Share Posted July 27, 2019 Then don't disparage people who are giving what they can to make these programs better. Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted July 27, 2019 Share Posted July 27, 2019 Thanks for the log, I'll attempt to reproduce the TrueEarth issue when I'm back in the office on Monday. 1 hour ago, JJJackson said: What have the "voluntary" BETA-testers been doing? So many basic bugs not found. They've been testing. They've made hundreds of reports with all sorts of valuable feedback and been incredibly valuable to the development of Central. We've got hundreds of products and a small team of both internal and external testers. This is still a beta, there will be bugs and there will be issues. This thread is for supporting the issues brought up by paj, any further such comments are off-topic. Link to comment Share on other sites More sharing options...
paj Posted July 29, 2019 Author Share Posted July 29, 2019 Hi Mitchell, FYI - Whilst I couldn't migrate TE Netherlands to the Library nor verify its files, I discovered I could uninstall it. So I've now reinstalled it (to the library) without incident and eliminated the "cannot read property '0' of undefined" error I was encountering with TE Netherlands. Cheers, Peter. Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted July 30, 2019 Share Posted July 30, 2019 Thanks Peter. I think I've narrowed it down a control panel issue in the original FTX Central 3 build. Central restores the original control panel defaults when performing a migration or update, therefore I believe it is crashing when it tries to understand the control panel file. Link to comment Share on other sites More sharing options...
carlosqr Posted July 30, 2019 Share Posted July 30, 2019 1 hour ago, Mitchell Williamson said: Thanks Peter. I think I've narrowed it down a control panel issue in the original FTX Central 3 build. Central restores the original control panel defaults when performing a migration or update, therefore I believe it is crashing when it tries to understand the control panel file. So is it fixed already that you discovered it or should we hold still? Cheers Carlos Link to comment Share on other sites More sharing options...
Mitchell Williamson Posted July 30, 2019 Share Posted July 30, 2019 2 minutes ago, carlosqr said: So is it fixed already that you discovered it or should we hold still? It hasn't been fixed yet. Link to comment Share on other sites More sharing options...
carlosqr Posted July 30, 2019 Share Posted July 30, 2019 Just now, Mitchell Williamson said: It hasn't been fixed yet. Thanks Mitchell Link to comment Share on other sites More sharing options...
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