goodperson36 Posted June 2, 2019 Share Posted June 2, 2019 Hi Guys i am having issues with KSUN Friedman. I only have Global and NA central Rockies installed I am not using vector. I noticed around the outside of the airport terrain issues could some please help me fix this issue or lead me in the right direction Thanks pictures are attached. Link to comment Share on other sites More sharing options...
goodperson36 Posted June 3, 2019 Author Share Posted June 3, 2019 ok am i going to get a response to this its been 2 days and yet other people who have posted a help question within 7 hours ago got help is my comment being lost or not seen somehow Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted June 3, 2019 Share Posted June 3, 2019 Hi Does KSUN show activated in your P3Dv4 Scenario screen Add-ons window? Please note this is the only Orbx scenery thus far that is installed via the .xml method. Link to comment Share on other sites More sharing options...
goodperson36 Posted June 3, 2019 Author Share Posted June 3, 2019 Doug as i am a little tech savy what do you mean by activated in your P3Dv4 Scenario screen add-ons window and how do i find that Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted June 3, 2019 Share Posted June 3, 2019 If you click on the Addons menu as in my below image, do you then see it listed and checked enabled? Link to comment Share on other sites More sharing options...
goodperson36 Posted June 3, 2019 Author Share Posted June 3, 2019 hi doug yes its enabaled below is the order they are in because i have other add ons and i dont know if this makes a difference flytampa -libraries flytampa las vegas orbx objectflow 2 flightbEAM kDEN ORBX ksun SUN VALLey Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted June 3, 2019 Share Posted June 3, 2019 Ok, do you have this file? "Prepar3D v4\Scenery\World\scenery\ADE_FTX_CRM_KSUN_elevation_adjustment.BGL" Link to comment Share on other sites More sharing options...
goodperson36 Posted June 3, 2019 Author Share Posted June 3, 2019 I do not have that file Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted June 3, 2019 Share Posted June 3, 2019 Ok thanks, then I am not sure of the extent of the issue you are having? From your screenshots all I see is a slight elevation issue, is your mesh resolution set to 5m? Does the rest of the airport (not showing in your screenshot) appear? Link to comment Share on other sites More sharing options...
goodperson36 Posted June 3, 2019 Author Share Posted June 3, 2019 yes its set to 5m but here is another problem everytime i go all the way down to ground level i sink in to the scenery i don't understand these problems as i am only running global and Cental rockies pictures are below one is normal picture the other one is when i go all the way to ground level i go below the scenery.. Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted June 3, 2019 Share Posted June 3, 2019 Is your SODE activated? Link to comment Share on other sites More sharing options...
goodperson36 Posted June 3, 2019 Author Share Posted June 3, 2019 yes SODE is activate Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted June 3, 2019 Share Posted June 3, 2019 Sorry, SODE does not have any affect on this airport, on a few others it is also used to control ground textures, so it is used for much more than just jetways. I would next do a complete uninstall and reinstall of the airport. Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 5, 2019 Share Posted June 5, 2019 On 6/3/2019 at 7:33 PM, goodperson36 said: i go all the way to ground level i go below the scenery.. Hello, this scenery is quite special in that it is built onto a model. Because of this, it is possible to amend the viewpopint so that it is underground. The aircraft is not and will appear correctly if you amend the viewpoint upwards, so that it is above gound level. I don't think that there is anything wrong with your installation at all. Link to comment Share on other sites More sharing options...
goodperson36 Posted June 7, 2019 Author Share Posted June 7, 2019 Nick it looks like the same issue that you have as well. I really don’t understand why Orbx or tubulent designers would release this with that kind of problem. But unfortunately I will have to live with it because it looks like this is not going to be fixed anytime in the future. I know that things from time to time are not going to be perfect because technology never is and I totally understand that but for this to look this way takes the cake. I can’t even use GSX In this scenery because GSX vehicle sink into the ground at start up. I hope this can be reported to Tubulent because it needs some work. Thanks for the help Nick I appreciate it. Link to comment Share on other sites More sharing options...
mopperle Posted June 7, 2019 Share Posted June 7, 2019 You misunderstood Nick. What you see is a limitation of the sim engine which doesnt allow curved runways. No dev can overcome this other then making unrealistic flat runways. This also infuences AI traffic which can not handle sloped runways. Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 7, 2019 Share Posted June 7, 2019 39 minutes ago, goodperson36 said: Nick it looks like the same issue that you have as well. I really don’t understand why Orbx or tubulent designers would release this with that kind of problem. But unfortunately I will have to live with it because it looks like this is not going to be fixed anytime in the future. I know that things from time to time are not going to be perfect because technology never is and I totally understand that but for this to look this way takes the cake. I can’t even use GSX In this scenery because GSX vehicle sink into the ground at start up. I hope this can be reported to Tubulent because it needs some work. Thanks for the help Nick I appreciate it. I agree that you seem to have misunderstood. The main difference between this and airports that do not have a sloped runway is that it is possible to look at the aircraft from "underground", which is what you are apparently deliberately doing, while ignoring the fact that the airport looks flawless once the eyepoint is moved above ground level. This is not an "issue" at all but a consequence of the rather excellent sloping runway that this airport model features and your apparent desire to look at it from underneath. I don't use GSX but I have read that it can be manually adjusted to the correct level if it cannot read the level from an airport that is built on a model. Link to comment Share on other sites More sharing options...
goodperson36 Posted June 7, 2019 Author Share Posted June 7, 2019 i guess i misunderstood your comment thanks for clearing that up greatly appreciated. Link to comment Share on other sites More sharing options...
shaneam12 Posted June 10, 2019 Share Posted June 10, 2019 I actually am having the same issue with the elevation. I purchased the airport during this past sale, and it is absolutely beautiful. However, when I began to use it, I noticed that there is an invisible gap in the terrain just past the beginning of runway 31. If you want to take a look, I did a sample landing in a CRJ and recorded it. As you can see, the plane firmly lands and then right past the touchdown zone, it bolts back into the air. In addition to that, the Papi lights are slightly misaligned, and when you are approaching the runway, you can see a crack in the ground textures around where the perimeter fence is located. KSUN Issue_Small (2).mp4 Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 10, 2019 Share Posted June 10, 2019 Hello, what have you set your mesh complexity to? Link to comment Share on other sites More sharing options...
shaneam12 Posted June 10, 2019 Share Posted June 10, 2019 18 hours ago, Nick Cooper said: Hello, what have you set your mesh complexity to? Here is a screenshot of my settings Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 11, 2019 Share Posted June 11, 2019 Hello, I see the same thing, can you confirm that for your aircraft it occurs at exactly the same place please. You have no need to fly, just taxi slowly along the runway. Let's ask @Greg Jones Link to comment Share on other sites More sharing options...
mopperle Posted June 11, 2019 Share Posted June 11, 2019 Interesting I do not see any issue or the one Shaneam12 shows at the beginning of rwy 31 Link to comment Share on other sites More sharing options...
shaneam12 Posted June 11, 2019 Share Posted June 11, 2019 Yes, it occurs exactly there. KSUN Issue_Small (3).mp4 Link to comment Share on other sites More sharing options...
Greg Jones Posted June 12, 2019 Share Posted June 12, 2019 Thanks everyone, We've confirmed that this is an issue that only seems to be apparent in certain aircraft - most likely linked to the contact point size. We're working on a solution which should be available fairly soon. Greg Link to comment Share on other sites More sharing options...
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