Eugene Kremlev Posted March 15, 2018 Share Posted March 15, 2018 Hello, I have again problema in YBUD. Default scary buildings on grass runway. @Nick Cooper help Link to comment Share on other sites More sharing options...
Richard Lincoln Posted March 15, 2018 Share Posted March 15, 2018 Hi, Do you have another version of YBUD installed? If so you may have redundant files of that scenery if you have uninstalled it or you have it installed and is still active. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 15, 2018 Author Share Posted March 15, 2018 I install all products of Orbx only from FTX Central. I have p3d 4.2. Also I inside group Fastlane. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 15, 2018 Share Posted March 15, 2018 Hello, here is also P3D v 4.2 with nothing but FTX products installed. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 15, 2018 Author Share Posted March 15, 2018 Ok, Nick, but i have this problem. I use in P3D only products of Orbx (from FTX Central), i install scenery only on clean sim. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 15, 2018 Share Posted March 15, 2018 Yes, me too. If your scenery library is in order, I am struggling to suggest anything else. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 Hello, Nick! For experimental I did full reinstall Win10 and P3D. Now I have only clean sim, FTX AU and YBUD. Nothing not changed. Again this windsocks (taxi and fields) and scary default buildings. Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted March 16, 2018 Share Posted March 16, 2018 Hello Eugene, Those 3 buildings are from the P3D YBUD stock airfield \scenery\1105\scenery\APX88400.bgl But not quite in the right location, they are shifted about 50meters from their normal position on the GA parking apron, but while they are showing in the FTX YBUD version they appear on the grass taxiway. These 3 stock YBUD buildings should be hidden by the FTX YBUD exclude. I have no idea why the Exclude is not working in your sim, I do not use P3D, perhaps your stock APX88400.bgl is corrupt or you have a Scenery.cfg / Orbx installation problem. There was a customer a while back who had problems with his Stock KJAX airfield in P3Dv4.1 in the same manner, only it was the runway causing conflict. The stock APX for KJAX was replaced and the problem fixed. Maybe this is the same I don't really know? perhaps Nick could jump back in and make suggestion how to solve. Here is my ADE for YBUD showing the Stock field and the buildings, note the position of yours. Here is Stock YBUD showing those exact 3 default buildings, note they are adjacent the GA parking apron. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 Many thanks, Jeff! I know what this have problems. But I already said, now I installed only on clean sim. I use for install only a FTX Central. Maybe this question direct in Dev? Waiting for Nick's. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 16, 2018 Share Posted March 16, 2018 Hello again, since the problem seems to be unique to you, I can't see that a developer's input is going to help. As I have also installed the product into a "clean sim" and see neither the buildings nor the windsock in the taxiway, it is very hard to make a further suggestion. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 Well, one thing is clear - exceptions do not work. It turns out that the product that is installed through FTX Central does not work correctly on a clean system and simulator... With other scenarios no such problems. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 16, 2018 Share Posted March 16, 2018 and yet, in the same circumstances, it is working here. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 Ok ok Nick. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 16, 2018 Share Posted March 16, 2018 I wish I could help, in fact I almost wish I had the same problem. Try as I might, so far I cannot replicate it. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 Thanks, Nick. I'll try to ask for help on avsim.com. There was a file clearing the windsock and I think that these problems similar. Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 16, 2018 Share Posted March 16, 2018 You will see that the same person has added to the other topic here: Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 Yes, I know. Вecause of this I removed the windsock Link to comment Share on other sites More sharing options...
Graham Eccleston Posted March 16, 2018 Share Posted March 16, 2018 I believe this is a P3D V4 issue. The option to exclude ‘All’ in the ADE file does not work on this platform. It needs to have the separate elements such as ‘Windsocks’, ‘Taxi Signs’ etc ticked and the exclude should then work fine. I’m away from my flight sim computer for the next few days but If no one else sorts this, I’ll fix it when I am back home. Link to comment Share on other sites More sharing options...
Scott Harmes Posted March 16, 2018 Share Posted March 16, 2018 I just did a fresh install of YBUD, and I do see the default buildings and windsock too. I have P3D V4.2 (Client update only from P3D V4.1). I also had the issue with KJAX, which was mentioned above, and I think I solved that by using the P3D V3 equivalent APX file. I am yet to try that for this issue, but I notice the APX files are slightly different sizes between P3D V3 and P3D V4. Edit: P3D V3 file nor Nick's APX file made any difference. It's strange that only some installations are affected. Cheers, Link to comment Share on other sites More sharing options...
Graham Eccleston Posted March 16, 2018 Share Posted March 16, 2018 Can you please uninstall YBUD and download the P3D V4 version again. I fixed a couple of files in that pack two or three months back and I believe Ed has now rolled those changes into the current installer. They were P3D V4 issues only so no other versions were effected. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 I have FTX Central 3.2.5.7. I look forward to your solution of this problem, @Graham Eccleston. Link to comment Share on other sites More sharing options...
Scott Harmes Posted March 16, 2018 Share Posted March 16, 2018 I believe this is actually a P3D problem. As I said above, I have P3D V4.2, with a client update only from P3D V4.1. I was trying a few things with ADE, and when I tried to open the APX88400.bgl file to see which airports were in it, ADE came up with an error "failed to compile bgl" indicating there was some corruption. Replacing the four associated files with the P3D V3 versions has fixed the issue for me, but as the files are much different in size, I'm not sure what side effects there may be. I still can't figure out why only some installations are affected unfortunately. Cheers, Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 16, 2018 Share Posted March 16, 2018 Hello Scott. I wonder if the fact I don't see the spurious buildings or the windsock is because I have not updated the P3D v4 scenery. At present, I have: Client version 4.2. Content version 4.1 and scenery version 4.0 I have no problem with the APX88400.bgl file, please note the ADE version. Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted March 16, 2018 Share Posted March 16, 2018 Interesting Nick, Eugene is using P3D Academic 4.2.21.24028 for Client, Content & Scenery as shown in Post#7 I wonder if Scott has the same. Link to comment Share on other sites More sharing options...
Scott Harmes Posted March 16, 2018 Share Posted March 16, 2018 Hi Nick and Jeff, That could be it. Maybe the fault was introduced in P3D V4.1. That was the first version of P3D V4 I installed. My client is P3D V4.2. My content and scenery are P3D V4.1. Do you think you could attach the four files associated with YBUD from your P3D V4.0 scenery, so I can test? They are: APX88400.bgl BRX88400.bgl cvx8840.bgl OBX88400.bgl Cheers, Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 16, 2018 Share Posted March 16, 2018 Here you are. APX88400.bgl BRX88400.bgl cvx8840.bgl OBX88400.bgl Link to comment Share on other sites More sharing options...
Scott Harmes Posted March 16, 2018 Share Posted March 16, 2018 Thanks Nick, I have already narrowed it down to either the APX file or OBX file (or both), as I have replaced just these 2 files with the P3D V3 equivalents, and the objects don't appear. I will test with the P3D V4.0 versions and report back. Cheers, Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 16, 2018 Share Posted March 16, 2018 Hello Scott, Eugene, Jeff and Graham, I just happen to have a second installation of P3D, this one has Client 4.2 Content 4.1 Scenery 4.1 so as Graham has of course already told us, something in scenery 4.1 is the cause. Just around the corner, I also have the windsock in the taxiway. Link to comment Share on other sites More sharing options...
Scott Harmes Posted March 16, 2018 Share Posted March 16, 2018 Here is what I have found. First thing I noticed is that the files from P3D V4.0 seem to be the exact same files as those from P3D V3.4, as they are the same size in bytes. Replaced APX88400.bgl only - Default buildings still visible Replaced OBX88400.bgl only - Default buildings removed from scenery Original (P3DV4.1/4.2) APX88400.bgl file opens OK using the correct P3D V4 compatible verison of ADE, so it seems to not be corrupt as I originally thought. It may be that the exclusions used in the YBUD scenery are not compatible with the newer versions of the files included in the Scenery/1105 folder, but do work with the older versions of these files. The ADEX file and exclusions may need to be recompiled using the latest P3D V4.1 or P3D V4.2 SDK, but that's just a guess. Cheers, Link to comment Share on other sites More sharing options...
Nick Cooper Posted March 16, 2018 Share Posted March 16, 2018 Thanks Scott. So we have at least a temporary solution, replace OBX88400.bgl only with the one I linked above. Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 Well, we all did a great job The cause is found - it's most important! Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 Waiting for the updates through a FTX Central... Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted March 16, 2018 Author Share Posted March 16, 2018 @Nick Cooper can still immediately correct NDB BUD (266 to 302)? Link to comment Share on other sites More sharing options...
Eugene Kremlev Posted December 17, 2018 Author Share Posted December 17, 2018 @Scott Harmes @Nick Cooper Hello, I upgraded on v4.4 (client, content, scenery) and this problem again was come. Replaced file OBX88400.bgl not solution in v4.4 this problem (v4.3 is OK). I need help, guys. Link to comment Share on other sites More sharing options...
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