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thanks, guys!
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Hello, When installed KTIW in P3D v5.1.12 (HF1) when approaching an this airport will dramatically increase GPU memory usage and turn off the atmosphere (EA). When removing KTIW from the simulator with the default airport, everything is fine. I fly safely with the same simulator settings over TE Washington & TE Oregon & TE California busiest locations - Seattle (+ 2S1, 1WA6), San Francisco (+ KSQL), Portland (+ KVUO) and everything is fine. But as soon as KTIW is installed in simulator again, GPU memory usage at this airport will rise to a critical level again. Although there are no problems over Seattle and the surrounding area, even with the KTIW installed, the main thing is not to fly close to it. I am disappointed with the purchase What is the problem in this particular case?
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answered PAVD - Possible library order issue?
Eugene Kremlev replied to Dreamsofwings1's topic in PREPAR3D® V4.x Support Forum
Hm, the problem exists. Shaders were not the cause. With the pier is also the problem. -
answered PAVD - Possible library order issue?
Eugene Kremlev replied to Dreamsofwings1's topic in PREPAR3D® V4.x Support Forum
Near the Valdez I have a similar the problem (water), but in my case the problem is solved by replacing the shaders. -
answered PAVD - Possible library order issue?
Eugene Kremlev replied to Dreamsofwings1's topic in PREPAR3D® V4.x Support Forum
Hi, Rob! Do you use the Envshade? When I use the Envshade the coastline looks like this -
American Samoa. From Ofu (Z08) to Fitiuta (FAQ).
Eugene Kremlev replied to Eugene Kremlev's topic in Community Videos
Great thanks! -
American Samoa. From Ofu (Z08) to Fitiuta (FAQ).
Eugene Kremlev replied to Eugene Kremlev's topic in Community Videos
Thanks, guys! I try -
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Hello, guys! I haven’t been here for a long time...
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OMG! Guys! You must make it compatible with Fligth Sim Jewels product. Your Honolulu and photorealistic Oahu together will be a super product!
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