Philip M. Wafer Posted August 24, 2016 Share Posted August 24, 2016 Gents, Fabulous job with Dubrovnik. Thank you. Now, a little nitpicking - I run UT2 and I noticed that AI aircraft stop at the runway hold short point for Rwy 12 for 5 minutes and disappear. When I stop at the same hold-short point I do not get the ability to request take-off from ATC. I have to move much closer to the runway to get that. I checked out the afx file in the latest version of ADEX and noticed that all the hold-short points "appear" to be too far from the runway. Conversly when the test tool is run it doesn't find any errors. Could you have a look, please. FSS0514407 Link to comment Share on other sites More sharing options...
Stewart Hobson Posted August 24, 2016 Share Posted August 24, 2016 7 hours ago, Philip M. Wafer said: Gents, Fabulous job with Dubrovnik. Thank you. Now, a little nitpicking - I run UT2 and I noticed that AI aircraft stop at the runway hold short point for Rwy 12 for 5 minutes and disappear. When I stop at the same hold-short point I do not get the ability to request take-off from ATC. I have to move much closer to the runway to get that. I checked out the afx file in the latest version of ADEX and noticed that all the hold-short points "appear" to be too far from the runway. Conversly when the test tool is run it doesn't find any errors. Could you have a look, please. FSS0514407 I also have experienced both phenomena that Philip mentions. Link to comment Share on other sites More sharing options...
Adam Banks Posted August 25, 2016 Share Posted August 25, 2016 Confirmed here on RW12.... RW30 is fine. I tried P3D AI and also set up some flights with ATFX: Beauty of an airport though!!! Adam. Link to comment Share on other sites More sharing options...
B77X Posted August 26, 2016 Share Posted August 26, 2016 Caused by a hold short node too far from the runway most of the time. I do not have this scenery to check. Link to comment Share on other sites More sharing options...
Adam Banks Posted August 26, 2016 Share Posted August 26, 2016 34 minutes ago, B77X said: Caused by a hold short node too far from the runway most of the time. I do not have this scenery to check. Absolutely right - and it's what Philip diagnosed. I've bumped the issue in beta-land Adam. Link to comment Share on other sites More sharing options...
Edward Boyte Posted August 26, 2016 Share Posted August 26, 2016 Hello, Quick fix attached. Make sure you tick "Without statics" in the control planel under APX. Overwrite the files in \ORBX\FTX_EU\FTX_AA_LDDU\Scenery FTX LDDU APX FIX.zip For FSX/P3D. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted August 27, 2016 Share Posted August 27, 2016 Thank you, Eddy. Link to comment Share on other sites More sharing options...
Adam Banks Posted August 27, 2016 Share Posted August 27, 2016 Confirmed working with mine too, thanks Adam. Link to comment Share on other sites More sharing options...
Voyager Posted August 27, 2016 Share Posted August 27, 2016 Thanks Eddy! AI's can progress by Rwy12 now. Voyager Link to comment Share on other sites More sharing options...
Philip M. Wafer Posted August 27, 2016 Author Share Posted August 27, 2016 Thanks Eddy........... FSS0514407 Link to comment Share on other sites More sharing options...
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