Challenger600 Posted October 12, 2015 Share Posted October 12, 2015 Hi, I just downloaded the YMML scenery and after installing it, it seems that the textures don't load properly. For example, taxiway lines do not appear and the ground surface appears brown. I'm not sure what i've done wrong but i'm just wondering if anyone can help? Thanks in advance, Ben Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 12, 2015 Share Posted October 12, 2015 Hello Ben, Would you be so good as to post a screen shot of what you see and do not like. How to do this is here. There is much use made of photo scenery at Melbourne, some customers do not appear to like this and would prefer the FSX\P3D hard runway and taxiway surfaces. Perhaps this is what you are seeing? Link to comment Share on other sites More sharing options...
neo2810 Posted October 12, 2015 Share Posted October 12, 2015 I also bought YMML today and have the same problem... No taxiway lines and ground textures are very low res. I tried installing it twice, installed the latest Orbxlibs and disabled Vector elevation, no change... This is what I'm seeing: 2015-10-12_15-1-32-784 by neo2810 2015-10-12_15-1-16-219 by neo2810 2015-10-12_15-1-38-640 by neo2810 Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 12, 2015 Share Posted October 12, 2015 Yes. Those are the correct textures but your PC is not making a very good job of displaying them. There are various settings, depending on your hardware that can be used to sharpen things up. This is what I see Link to comment Share on other sites More sharing options...
Challenger600 Posted October 13, 2015 Author Share Posted October 13, 2015 Hi Nick, originally I was seeing exactly what neo was seeing but after changing some settings it is a bit better however, in some areas, the jet bridge does not connect to the terminal. It seems like the default jet bridges are showing up over the Melbourne textures. Would you know how I can fix this? Thank you Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 13, 2015 Share Posted October 13, 2015 Do you perhaps have another version of Melbourne installed that might be conflicting with this one? Also, I see form neo's picture that his scenery complexity settings are lower than mine, so he has some jetways missing. You might try a higher setting? Link to comment Share on other sites More sharing options...
neo2810 Posted October 13, 2015 Share Posted October 13, 2015 Nick, sadly, you're wrong. The problem is that the overlay textures are not loading, and ONLY at YMML. All my other airports are fine. I run REX4 and just to disprove your theory, I ramped all my display setting in P3D to max, and although the ground textures improved, it's still not loading the overlay as it should. This is with Texture Res set to 4096, and Scenery sliders all maxed. Looks better from high above: But when you get to ground level: And at night, no taxiway lights: And at my normal (not ramped up) settings, YSSY looks like this: Can you spot the difference? Link to comment Share on other sites More sharing options...
Ed Correia Posted October 14, 2015 Share Posted October 14, 2015 Two different design methods so no good comparing them. YMML uses 7cm photoreal for its base image hence it looking that from close up. I cannot recall the reason behind the design method as I wasn't involved. FT is using high def textures for the ground poly which is the more conventional method. Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 14, 2015 Share Posted October 14, 2015 Nick, sadly, you're wrong. The problem is that the overlay textures are not loading, and ONLY at YMML. All my other airports are fine. I run REX4 and just to disprove your theory, I ramped all my display setting in P3D to max, and although the ground textures improved, it's still not loading the overlay as it should. This is with Texture Res set to 4096, and Scenery sliders all maxed. Looks better from high above: Sadly, I am right. As Ed says, the airport does not use the texture overlays you mention. There is much use made of photo scenery at Melbourne, some customers do not appear to like this and would prefer the FSX\P3D hard runway and taxiway surfaces. Link to comment Share on other sites More sharing options...
neo2810 Posted October 14, 2015 Share Posted October 14, 2015 Sadly indeed... P3D v2.5 does not support running your settings on max unless you want to be constantly reloading the sim (as I'm sure you know). What an utterly bizzarre, restricting decision... I'd have demanded a refund were it not for the fact that v3 will allow higher settings and I'll be moving over in due course. Lets hope there's a v3 installer available soon. Link to comment Share on other sites More sharing options...
GordonGekko Posted October 15, 2015 Share Posted October 15, 2015 I cannot recall the reason behind the design method as I wasn't involved. I recall the reason why because I complained about it looking horrible as well. John said they didn't want to use conventional ground polys because he thought that using photoreal overlay was more realistic and there wouldn't be any repetitive textures that ground polys often have. Personally I thought it was a bad decision because when you have a lot of scenery being drawn and have to use super high res settings it's hard to get them into focus quickly. Where as regular ground polys behave better. Moot point for me know as I already bought it and don't use it and was unable to get a refund on Melbourne or Brisbane which both use this method. Lesson learned and now I only buy airports that have custom ground polys. Link to comment Share on other sites More sharing options...
Stewart Hobson Posted October 15, 2015 Share Posted October 15, 2015 I guess I'm easy to please--the different depiction of these two airports I found to be not a problem. But that's just me; of course, ymmv. Stew Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 15, 2015 Share Posted October 15, 2015 Nick, sadly, you're wrong. The problem is that the overlay textures are not loading, and ONLY at YMML. All my other airports are fine. I run REX4 and just to disprove your theory, I ramped all my display setting in P3D to max, and although the ground textures improved, it's still not loading the overlay as it should. I realise you don't like the product, however, the advice you have been given has been consistently correct. For the benefit of anyone else reading this topic, this airport does not feature the overlay that is described. Its surfaces will not be affected by REX or any other airport texture replacement software. This is not a theory, it is a fact. Link to comment Share on other sites More sharing options...
judeb Posted October 15, 2015 Share Posted October 15, 2015 Yes. Those are the correct textures but your PC is not making a very good job of displaying them. Hello Nick, I've pretty much the same system as you do. What's your settings for this particular scenery? Link to comment Share on other sites More sharing options...
Nick Cooper Posted October 15, 2015 Share Posted October 15, 2015 These... Link to comment Share on other sites More sharing options...
judeb Posted October 15, 2015 Share Posted October 15, 2015 Thanks,Nick, I'll check it tomorrow (if the wife lets me). Link to comment Share on other sites More sharing options...
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