DrJebus Posted July 24, 2015 Share Posted July 24, 2015 G'day, I have a similar issue although do not have global or vector, so this fix didn't help. Whilst flying into YQNS as I popped through some heavy fog after several reports of runway not sighted I canceled the IFR and did a low flyby via GPS and the reason i couldn't see it is the runway was covered in trees. The only product I own is FTX AU SP4. TIA Quote MultiQuote #20 Holger Sandmann Geospatial Lead Moderators 7,828 posts LocationSidney, BC, just east of CYYJ Posted Today, 02:14 AM Hi DrJebus, welcome to Orbx. Generally it's not a good idea to tag your question onto another user's thread, in particular if it's not about the same add-ons. In any case if a single airport has "autogen encroachment" issues then the likely cause is that another add-on exclude its background grass polygon. Temporarily deactivate all third-party add-on that are located above the Orbx FTX block in your scenery library and/or search your entire FSX directory for airport .bgl files using the "*YQNS*" search term. Cheers, Holger G'day I didn't wish to clog up the forums with another topic discussion start, however I'll take your advice. I do not run any further scenery mods or addons with the exception of most Orbx AU Airports which of Queenstown in Tasmania is not one of them and only one other 3rd party program being REX4 which affects the weather and not autogen land to my knowledge. REX4 did supply an option to change to a HD grass texture which with that and also the standard texture in place the issue still continues.... My FSX:SE runs only the FTX - AU SP4 with the FSX settings set by the FTX - AU manual recommendations. My Scenery library priorities currently are - FTXAA_Airports, FTXAA_ORBXLIBS, then follows on to other FTXAA airports from Orbx, FTXAI_Traffic, FTXau05_Roads, FTXAU15_Scenery, FTXAU16_Shores,FTXAU_custom... this repeats itself through to FTXAU_Custom, Addon scenery, propeller objects, global generic veh libraries, Oceania, Australia, Asia, then to #### Base repeated all the way to default scenery and terrain... Any further ideas to solve the issue? Link to comment Share on other sites More sharing options...
Holger Sandmann Posted July 24, 2015 Share Posted July 24, 2015 Hi there, everything sounds OK from your description. I assume the search for .bgl files with a "YQNS" search term didn't yield any results? Perhaps a screenshot or two of the issue would help with further diagnosis; see http://www.orbxsystems.com/forum/topic/38447-how-to-post-a-screenshot-on-the-orbx-forums/ Cheers, Holger Link to comment Share on other sites More sharing options...
Adam Banks Posted July 25, 2015 Share Posted July 25, 2015 Not sure if this helps, as I was in P3D. I thought I hadn't visited OZ (particularly Tasmania) for a while - so I visited the Tasmanian version of Queenstown. All looked good to me! I don't have Global or anything - just FTX AU and the NZ pair for that area. I have to test out some FSX/DX10 stuff shortly so will re-run the test then. Adam. Link to comment Share on other sites More sharing options...
DrJebus Posted July 26, 2015 Author Share Posted July 26, 2015 G'day lads, There is no "Airport.bgl" file or alternatively an "YQNS.bgl"I will endeavor to screenshot the airport next time I'm in.TIA Link to comment Share on other sites More sharing options...
DrJebus Posted July 26, 2015 Author Share Posted July 26, 2015 Link to comment Share on other sites More sharing options...
Ed Correia Posted July 26, 2015 Share Posted July 26, 2015 This looks like the same sort of issue as the airport background is not showing http://www.orbxsystems.com/forum/topic/100325-ftx-au-landclass-issue-fsx/ If you could check your terrain.cfg file (located in your sim's root folder) and look for the entries mentioned by Holger here http://www.orbxsystems.com/forum/topic/100325-ftx-au-landclass-issue-fsx/#entry907608 If this is the issue (the Textures=GRASS_SKIRTING_1 is missing) this will be resolved in the next FTX Central update. You can for now add those lines to the following entry in the cfg file // Airport Backgrounds (FSX) - Flatten + MaskClassMap + ExcludeAutoGen [Texture.164] Link to comment Share on other sites More sharing options...
Adam Banks Posted July 26, 2015 Share Posted July 26, 2015 Just to add to my previous comment: my YQNS works fine in both FSX and P3D. I don't have any YQNS-specific bgl files in either. Adam. Link to comment Share on other sites More sharing options...
DrJebus Posted July 27, 2015 Author Share Posted July 27, 2015 G'day Ed, Unfortunately that isn't the problem; this line exist in the config file.Thanks for the post though! Link to comment Share on other sites More sharing options...
DrJebus Posted July 27, 2015 Author Share Posted July 27, 2015 The issue has self resolved, I'm not aware of what was causing it however I decided to install the AU mesh.I thought that this would have been within the FTX - AU SP4 package (Please correct me if I'm wrong) so I installed the AU mesh and after that reinstalled the libraries.Visited YQNS again and there are no trees on the runway, even if the landclass looked some what odd almost like there was another small grass strip... but that's okay I'm happy that it is at least possible to continue to fly there when needed.Thanks for your time.Doc Link to comment Share on other sites More sharing options...
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